We tell stories over campfires, cocktails, loudspeakers, and controllers. Storytelling is one of the truest expressions of the human experience, and serves a key role in gaming. We at PlayStation want to celebrate this artform at PlayStation Experience on December 5th.
In partnership with original creators, thatgamecompany, and developer Tricky Pixels, today we are proud to bring the award-winning experience to PlayStation 4. Journey for PlayStation 4 supports cross-buy, meaning if you have digitally purchased it already for PS3, you can download it free for PS4, and vice-versa starting today.
In 2012, our dear friends and partners at thatgamecompany brought a transcendent, award-winning game to the PlayStation universe that has connected gamers worldwide. Journey is a game that truly encapsulates our imagination and emotion into an experience like no other. If you’ve ascended the mountain, you know exactly what I mean.
This year, I had the good fortune to work on two ports of thatgamecompany’s games with two amazing developers: Flower on PS4 and PS Vita with Bluepoint Games, and flOw on PS4 and PS Vita with SuperVillain Studios. I’d like to thank all of the fans out there who helped to make Flower the top-selling PS4 (Without Digital Upgrade) game on PlayStation Store.
This week, two beautiful games are going on sale together. Journey and The Unfinished Swan are both moving, deeply personal experiences. They evoke wonder and mystery, and chart new territory in the world of games. Together, they are amazing examples of what makes the PlayStation experience so special, and starting this week, you’ll be able to play them both for yourselves for one great price.
As 2012 prepares to come to a close, many of us have taken a step back to reflect on the amazing game experiences we’ve enjoyed throughout 2012. One game in particular stands out above the rest: Journey. Since it was announced in June two years ago, critics and fans alike have been praising Journey’s heartfelt narrative, incredibly memorable visuals and emotional score. Once it launched back in March, it quickly garnered the attention and admiration of many, ultimately resulting in three big wins at the recent 10th Annual Spike TV Video Game Awards, including Best PS3 Game, Best Independent Game and Best Original Score.
The roll-out of The Art of Journey up to this point has been simply amazing! Today though, we’re here to announce the release of the Art of Journey and its availability from Amazon for fans both in the US, and in countries around the world.
We are so excited about the book and all of its special features that we wanted to share one of them with you today by giving away some of the exciting technology that is included in The Art of Journey. Our talented friends at daqri have out done themselves and put together a truly unique experience for the Art of Journey. The daqri team has developed an app that you can download for iOS here or for Android here and use it to enhance the book in a way we’ve never seen done.
Seeing how Journey has resonated with players across the world, we wanted to work with the Santa Monica Studio to provide a deeper look into the visual development behind this critically acclaimed hit. So, we’re excited to let everyone know that we will be presenting you with a wonderful first-time look at the extensive artwork that went into bringing Journey to life. It’s the first book directly inspired by one of our games and is titled The Art of Journey and will be available for purchase in September.
This book, designed and written by and Matt Nava, art director on Journey, and in conjunction with BLUECANVAS Magazine provides an insider’s view into the stylistic influences, narrative functions, and game design goals that shaped the final look of the game. Readers will discover how Journey’s landscapes, cut-scenes, and much-loved robed traveler came to be. For your enjoyment, The Art of Journey will come bound as an embossed hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper.
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