You haven’t been watching our three-day PlayStation LiveCast show?!? For SHAME. On the bright side, you can now catch up on all the live demos, developer interviews, and new gameplay footage you’ve missed. We’ll keep updating this post with the best and latest segments. Enjoy! Click here to see our schedule for Wednesday and Thursday.
There are few games that inspire such passion and devotion among gamers than those of Fumito Ueda. His twin PS2 classics, Ico and Shadow of the Colossus, are rightly beloved for their extraordinary atmosphere, thoughtful mechanics and evocative storytelling. Duly, it was no surprise that his ambitious third game, The Last Guardian, was met with feverish enthusiasm when first announced for PS3 back in 2009.
It’s been a while since we’ve updated you on the remastered ICO & Shadow of the Colossus Collection, but we did want to remind you about its upcoming launch on September 27th! As a special treat, we’re proud to unveil the final box art and inside packaging for the collection, depicting stylized artwork from both titles. In addition to full 1080p HD, stereoscopic 3D support, and 7.1 surround sound, this re-release contains a ton of exclusive bonus footage and behind-the-scenes content that will await you on September 27th. Full details are available here.
Additionally, we wanted to confirm that The Last Guardian is not on the schedule for this year’s Tokyo Game Show. However we can assure you that Ueda-san and the rest of the development team are hard at work to bring his lofty vision to life and deliver the very best gaming experience possible.
SCEA can confirm that we are officially delaying release of Ico/Shadow of the Colossus Collection as well as The Last Guardian from their respective launch timeframes of Spring ’11 and Holiday ’11. We will provide more information regarding release timing at a later date.
Here are a few words from The Last Guardian Director/Game Designer, Fumito Ueda:
I announced at last year’s Tokyo Game Show that the release timing of The Last Guardian which is currently being developed would be holiday 2011.
However, to provide more challenging and better quality of content to users and to fulfill First Party Studio’s obligations, I decided to postpone its release timing.
I’m baa-aack! Thanks to Jeff for covering last week while Rey and I were running around the Tokyo Game Show. It was exciting for me to interview luminaries such as Ueda-san for The Last Guardian and Kotani-san for Patapon 3. What was your favorite TGS story? I other news, I’m trying to score my very […]
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