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Crafting the world and visuals of The Order: 1886 has been a long and hard fought labor of love from the art and creative team at Ready At Dawn Studios, and it is our great pleasure to now be able to share some of the massive trove of visual development and production art that we have brought to life along the way.
Now that The Order: 1886 has been released to the world, we wanted to shed some additional insight into the work that went into capturing the game’s unique atmosphere. Once the initial story treatment was done, the wheels were set in motion. Our setting was to be London in the Victorian Era and no other setting would have better suited our first foray into creating a new game world.
The wait is nearly over! Soon, The Order: 1886 will finally launch around the world, officially adding a new cast of characters to the PlayStation family. Ready at Dawn not only has created a marvelous new world for us to play in, but a new breed of hero.
Hello! On today’s show, we speak with the Game Director of The Order: 1886, as well as gush about the upcoming, asymmetrical multiplayer shooter Evolve. Oh, and also, a brief examination of Sid’s thoughts on retirement. Come on in, and enjoy the show!
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