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Posts Tagged ‘the saboteur’ //

Nov
13

Tom French's Avatar

Developer Diary #3: The Saboteur for PS3

Posted by Tom French // Lead Designer, The Saboteur

Hey guys, I just got back from my little world tour (San Francisco, London, Moscow, whew!) showing off The Saboteur’s open-world/sandbox gameplay and perks system, so I figured this might make a good topic to add to my developer diary series on The Saboteur for PS3.

One of the reasons we built a scaled down version [...]

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Filed: Developer Corner, PS3, PlayStation Games

54 Comments // 28 Replies

Rate: 12345 (Average: 4.42 out of 5)

Oct
28

Tom French's Avatar

Developer Diary #2: The Saboteur for PS3

Posted by Tom French // Lead Designer, The Saboteur

…Aaaaand back. Last we talked I told you about my buddy and our hero Sean Devlin, since then he and I have been quite busy. We’ve had some pretty cool press trips to the UK and even to the city where The Saboteur is set in—Paris. Felt a lot like a coming home.
Paris in [...]

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Filed: Developer Corner, PS3, PlayStation Games

74 Comments // 47 Replies

Rate: 12345 (Average: 4.33 out of 5)

Oct
2

Tom French's Avatar

Developer Diary: The Saboteur for PS3

Posted by Tom French // Lead Designer, The Saboteur

Greetings PlayStation.Blog! I’m Tom French, Lead Designer of The Saboteur. Since this is my first post on the blog, I figured it might be best to give you an introduction to The Saboteur for those of you that know little to nothing about our game. Simply put, the game is a big-story-driven-open-world-action-sandbox-game that pits a [...]

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Filed: Developer Corner, PS3, PlayStation Games

66 Comments // 37 Replies

Rate: 12345 (Average: 4.40 out of 5)