Update: Customers who purchase Assassin’s Creed IV: Black Flag on PS3 or PS4 can download an additional 60 minutes of exclusive gameplay via the PlayStation Network at the game’s launch. We’ll have further details to share in the months ahead!
Watch_Dogs is back. In reality it never really went away, but it has been a while since E3 2012. A lot of development has been done on our side. We know you have many questions. Believe this: we’ll do our best in the upcoming months to answer all of them… well, most of them.
For now, though, the whole development team is very proud to show you this new gameplay demo where you’ll get to see yet another facet of Watch_Dogs in action. In it, you can see that Watch_Dogs will be a game of opportunities and choices; of connections and consequences.
As we continue our march towards launch you’ll get to know Aiden Pearce, our mysterious protagonist. Learn what drives him and what makes him tick.
A lot has changed in the world of Assassin’s Creed III… with the introduction of our first single-player episodic DLC The Tyranny of King Washington this Tuesday, we figured we should reacquaint you with the hero you thought you knew.
In the shattered reality of The Tyranny of King Washington, the events that shaped a young Mohawk warrior into the heroic Connor of AC3 never happened, thrusting a confused Ratonhnhaké:ton into a sometimes torturous, yet occasionally blissful, waking dream. Can he obliterate King Washington’s demented reign?
The Battle Hardened Pack for Assassin’s Creed III is out now! Available on PSN for $9.99, It adds three new maps and three new characters to the sneaky — yet brutal — multiplayer, and introduces a little extra variety to your Animus-simulated mayhem.
Of course, if you have a Season Pass, you’ll get all of this free. Here’s a breakdown of what you’ll get:
Three New Characters
Hey, gamers! The studio that brought you Far Cry 3’s online experience is preparing something big to kick off the new year: the co-op DLC pack, High Tides, exclusively on PS3 for console gamers. This January, we’re releasing two entirely new co-op chapters, Jailbreak and Redemption. These new chapters feature the culmination of all the hard work we’ve put into the main co-op campaign.
High Tides will take place where the original six co-op chapters left off. These are the gang’s final moments, and we’re really challenging ourselves to go all-out. We’ve got new missions, tougher fights, bigger competitions, some great up-close time with your favorite characters, and explosive moments unlike anything you’ve seen before. Can you tell we’re excited?
The time has come, PlayStation Assassins! We are very pleased to announce that both Assassin’s Creed III and Assassin’s Creed III Liberation will be available tomorrow on PS3 and PS Vita, respectively.
To celebrate, we’d first like to draw your attention to our Assassin’s Creed III launch trailer, which you can watch below!
As an exciting bonus for our PlayStation Assassins, PS3 players will get day-one access to four exclusive missions at no extra cost. The bonus missions cover one of the most dastardly betrayals in American history: the treachery of Benedict Arnold! We don’t want to give too much away, but fortunately we have a trailer that goes over a few key details…
A bit of advice for Assassin’s Creed fans: get some sleep this weekend. Come Tuesday, you’ll get to immerse yourself in the Revolutionary mythology of Assassin’s Creed III both at home and on the go.
If you’ve been keeping up with our coverage of Aveline de Grandpre’s portable adventure, you’re likely already aware of Assassin’s Creed III Liberation’s open-world gameplay, its crossover with the PS3’s Assassin’s Creed III, and it’s PS Vita-specific features. But showing is better than telling, so have a look at some of Liberation’s (optional) touch controls in action, as AC3L Writer Richard Farreese tells us how the team adapted the series’ new control scheme to PS Vita. Spoiler: they didn’t have to change much.
Part of Assassin’s Creed III’s ample appeal lies in its fastidious recreation of Revolutionary War-era America, a time of great uncertainty and even greater promise. Developer Ubisoft Montreal has gone to considerable lengths to accurately recreate historic locations across the U.S. Eastern Seaboard, referring to era maps and historians in order to bolster the game’s authenticity.
We recently spoke with lead designer Steve Masters and creative director Alex Hutchinson to learn more about the game’s slavish attention to detail in recreating late 18th century colonial America. Enjoy!
“In Boston, you’ll see a lot of places you could see today, from the old statehouse to Fenway Market to a pub called the Green Dragon Tavern. Using maps from the era, we recreated Boston at a 1:3 scale, including a lot of the surrounding countryside with towns like Lexington and Concord.”