Visit: EU PlayStation.Blog
When we announced UNCHARTED 3 we set out to make the multiplayer component as robust and compelling as any other multiplayer game out there. We took lessons from our summer beta and the Subway Taste for Adventure and used them for our launch. Since launch, new design ideas and community feedback have been applied to every patch we’ve released. Our newest patch is lucky number 13, and we’ve planted some fresh ideas deep into the game. Patch 1.13 for UNCHARTED 3 Multiplayer has been months in the making — it’s our biggest patch ever.
Patch 1.13 will be available today, August 7th. If you’re not a fan of reading, check out the patch notes video below for some of the new update’s highlights.
We have unique new multiplayer DLC that will start rolling out to users as part of the PlayStation Store updates, starting on August 14th.
Back in March, you may have heard about our UNCHARTED 3 make.believe contest, when we invited UNCHARTED fans to participate in a contest to win the opportunity of a lifetime — the chance to become their very own character in the game. Today, I’m going to share with you the winner and his incredible journey.
Sony make.believe is about fans using their creativity and imagination to do something amazing, and bringing their dreams to life. Earlier this year, Sony gave fans the opportunity to be a part of one of the most popular game series ever, by becoming a character in UNCHARTED 3’s multiplayer mode. They were sent to “Training Camp” to compete in a series of three online challenges, held in the US and Europe.
It’s back! We are very excited to unveil patch 1.11 for UNCHARTED 3, which will be live for download by the end of May. First of all, we can hail the long anticipated return of the Lab. However if your memory is fuzzy about what the Lab is, we first introduced it in UNCHARTED 2 multiplayer. The Lab is a playlist featuring a unique series of multiplayer game types that our designers have concocted that focus on, above all, being fun. We’re kicking things off with a T-bolt and Pistole only map. So once the patch drops later this month, log onto UNCHARTED 3 multiplayer and give it a whirl. Let the experiments begin!
As for other changes happening in patch 1.11 UNCHARTED 3’s Lead Multiplayer Designer Robert Cogburn and Game Director Justin Richmond have something to say (video above).
In this edition, host Christina Lee highlights the new maps being released in the UNCHARTED 3: Drake’s Deception Map Pack. Check out highlights of the four new multiplayer maps featuring new terrain, improved gameplay and even more amazing environments.
For vehicle combat fans, the new PSN exclusive Wheels of Destruction is a fast-paced and strategic multiplayer combat racing game that allows players to switch classes within a match. Also featured is a look at the immersive interactive experience of Datura (from the Linger in Shadows team) which incorporates the PlayStation Move motion controller to investigate a mysterious forest, solve puzzles and, well, much like ‘Linger’, requires that you just check it out for yourself.
The Top 10 features the most popular downloads of March and new video releases highlight Tom Cruise running very fast again in Mission Impossible: Ghost Protocol and Mark Wahlberg being good bad guy in Contraband
You camped out on your favorite ledges to earn the kickoff medal on the Highrise and Yemen maps. You’ve mastered sniping fools that run carelessly through the Desert Village and Airstrip. You’ve perfected your ninja stealth kills in the secluded nooks and crannies of the London Underground and City of Brass. Okay, maybe you haven’t perfected any of that yet. Maybe you’re just looking for something different and new. Whether you’re a rugged UNCHARTED 3 multiplayer fortune hunter or a causal explorer, this trailer should get you amped for Tuesday’s new multiplayer map pack.
Four all-new UNCHARTED 3 multiplayer maps will be available for download on Tuesday, April 10th on PS Store. The Graveyard map sets you in motion as you fight among ships and shipping crates on rolling waves. Old Quarter seems like a lovely scene on a cool Yemen night, but it’s full of dangerous alleys and dimly lit rooms.
By now you’ve become a badass at being a dependable teammate while taking out enemies trying to kill you in UNCHARTED 3 multiplayer, right? Not really? Okay, then practice up because a new game type is coming in fiery hot to UNCHARTED 3: Drake’s Deception multiplayer. Co-op Shade Survival Mode will be available Tuesday, March 13 on PlayStation Store. You’ll be able to tackle some of the toughest enemies in the UNCHARTED franchise with the help of your friends. Want to see what you’ll be up against?
The Djinn haunt this mode as you and your friends will be assaulted by wave after wave of progressively more demanding opponents. There are eight rounds in total. The Djinn’s ability to catch fire and teleport poses a formidable challenge to team strategy and coordination, and later rounds include highly skilled Djinn sporting extra armor and firepower, so get ready for a hearty battle.
By now you’re hopefully well versed in the long gun nuances, co-op narrative and all the hanging-by-your-fingers-on-edge-of-a-cliff action found in Uncharted 3 multiplayer. Today we’re firing a heavy salvo of Uncharted 3 DLC information your way featuring new content to download individually, or as part of the Fortune Hunter’s Club program. Downloading this fresh content will blow out the co-op storyline and expand the UNCHARTED series in ways that have never been done before.
Coming in today’s PlayStation Store update to Uncharted 3 is the Fort Co-Op adventure DLC. Did some of you guess that from our screenshot hint? Fort Co-Op Adventure will mark the first time in the series you’ll be able to play co-op as the UNCHARTED villains with Zoran Lazarević, Eddy Raja, Harry Flynn joining forces in a tale that further explores the mystery behind the Janus head statue from the on-disc co-op adventure. Check out a preview of that adventure here:
Learning how to bring characters to life with all the nuances of personality, habits, quirks and mannerisms was really Sony Bend’s first and most important job when we started to work on Uncharted: Golden Abyss. We have an awesome example in the Uncharted series, and we wanted to give the characters a level of depth that transcends the screen. These videos shows just a glimpse of our process and how we worked with our eclectic cast of characters.
I’m no stranger to writing, having written all the Syphon Filter games, but this title taught me some new tricks. By the time we started shooting in February 2011, I had gone through over 40 revisions, changing everything from setting, characters, names, dialogue and action. If we count all the in-game VO dialogue, we ended up with over 400 pages of script for Uncharted: Golden Abyss.