Let’s start with the good news: Uncharted 4: A Thief’s End is wrapping up production and is shaping up to be the proper send off for Nathan Drake that we’ve promised you. The bad news is that we need a bit more time to finish the game so that it meets our standards and vision. Let’s cut to the chase, Uncharted 4: A Thief’s End has a new release date in North America of April 26, 2016.
We’ve concluded the keynote of our second annual PlayStation Experience! Thousands of attendees have traveled from across the globe to join us in San Francisco – with even more watching online. Before I get into the amazing games, I want to extend a huge thank you to PlayStation fans everywhere. Without your passion and support, we would not be able to put on an event like PlayStation Experience, and we are grateful for each and every one of you. It has never been a better time to be a gamer and, as we demonstrated today, PlayStation is truly the best place to play.
Were you watching The Game Awards 2015 tonight? If you weren’t, you missed some great exclusive reveals and a wonderful music act – certainly one of my favorite bands in the last few years.
A quick update to confirm that the Uncharted 4 Multiplayer Beta is starting to roll out now internationally! Surprise! Yes, the Beta launched a little earlier than expected, but it was ready to go and, hey, it’s December 4 in Japan and Australia.
At PlayStation Experience 2015, we invite you to join Naughty Dog Creative Director Neil Druckmann and members of the cast as they discuss the process of bringing the characters of Uncharted 4 to life – and give you a peek of what it’s like to be on the performance capture set.
The brutal pace and ferocious gunplay in the Uncharted 4: A Thief’s End multiplayer suite was recently detailed by one of Naughty Dog’s Lead Game Designers Robert Cogburn here on PlayStation.Blog. But his team’s work was perhaps best showcased by that debuted during the PlayStation press conference at Paris Games Week. Uncharted 4 drew long lines on the show floor as players sampled the competitive component for the first time, and I was happily among them.
Naughty Dog is an incredible place to create. Since our inception, embedded in the DNA of our studio culture is a desire to create character-driven games, combining story with ground-breaking mechanics to evoke emotional connections with complex characters and captivate the player with powerful gameplay.
Our E3 press conference demo literally left Drake hanging and with good cause. We wanted to give attendees of E3 a treat and show them if Sully and Drake ever caught up to Nathan’s brother, Sam, in time. The reaction was pretty fantastic. Now, for everyone not able to see it at the show, you can watch it live on Twitch right here.
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