That was quite a press conference, huh? Now that you’ve recovered from those initial chills and thrills here’s your chance to re-watch new gameplay from Nathan Drake’s final adventure. Or maybe this is your first time watching? If’s that’s the case, please click play before reading any further. You won’t want to miss this.
It’s very rewarding to finally show off all of our hard work on this new section of Drake’s escapades, set in a meticulously crafted, fictional, Madagascan city, and re-introducing his old friend and mentor, Victor Sullivan. Yes, in addition to his new, wild, rope swinging acrobatics, Nathan Drake will be able to drive various vehicles for the first time ever in franchise history.
Last night’s Uncharted 4: A Thief’s End trailer (which ran on PS4 hardware, by the way) closed the PlayStation E3 2014 Press Conference with a bang. To get further insight into what Naughty Dog is planning for Nathan Drake, I sat down with Creative Director Neil Druckmann and Game Director Bruce Straley, who famously catapulted last year’s The Last of Us to more than 200 Game of the Year Awards.
That’s Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine. All footage you see in the trailer was captured completely in engine. We’re targeting 60fps for Uncharted 4: A Thief’s End, and as you can see, the visual fidelity for our character models will reach new heights. In fact, thanks to the power of PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3.
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