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Nick’s back! He didn’t vanish into the ether, after all! On today’s show, we’re honored to have Scott Rohde join in once again to talk about the latest games he’s playing. Plus, new releases and Nick’s crazy adventures in Japan.
Hello from Supermassive Games, and — particularly — the Until Dawn team! It’s been a while since we talked about Until Dawn, but we’re now thrilled to reveal the latest on the game… and it’s now for PS4. So lock your doors, turn off the lights and let’s explore some of the realistically gruesome details…
Happy Halloween, everyone! This is an exciting day for all of us on the Until Dawn team with our minds occupied by ghouls, beasts, and other things that go bump in the night. We love teen-horror movies (“DON’T OPEN THAT DOOR,” we cry… but alas, they always do). That’s why we’re so excited about Until Dawn: this game provides a truly interactive teen-horror experience!
Until Dawn puts you in control of eight teenagers, stranded in a remote location, under threat and trying with all their might to survive ’til sunrise. Since today is Halloween, we have a special treat from Supermassive Games hinting at some of the scariest moments in the game. Don’t worry: no spoilers here.
Last month’s debut of PlayStation Move-based horror game Until Dawn generated enough intrigue to propel the game onto at least one news site’s best of gamescom list. And after watching a 30-minute gameplay demonstration of this cheeky horror game at gamescom, it wasn’t hard to see why. The game oozes confidence and style: its immersive use of the PlayStation Move motion controller (from flipping levers to tugging zippers), rapid-fire banter, and unabashed reliance on genre tropes all point to a game that’s determined to push horror gaming into uncharted territory.
It’s important to note that Until Dawn is firmly a teen horror game, trading in the healing herbs and bullet counting of the survival-horror genre for quips, jump scares, and salacious scenarios that wouldn’t seem out of place in Friday the 13th or I Know What You Did Last Summer.
We wrap up our Gamescom 2012 coverage this week with a trio of scintillating new interviews with some of the the stars of the show. Self-proclaimed “teen horror” adventure Until Dawn brought the house down in Cologne, fusing immersive PlayStation Move-based exploration and immersive puzzle-solving.
Hi, my name is Will Byles and I’m the Executive Creative Director for Until Dawn over at Supermassive Games. We’re very excited to finally lift the lid on Until Dawn, our new PlayStation 3 title, developed exclusively for PlayStation Move!
To give you a sneak peek at what’s in store, check out our announcement trailer…
So, what did you think? We’ve been churning away on this game for a while now, working with Hollywood writers and US TV talent, doing our best to bring the Teen Horror experience to PlayStation. Inspired by classic movies in the genre, we expect that Until Dawn will draw you in with its characters, killer dialogue and shocking, twisted story.