Hello, my name is Simon Chocquet-Bottani, Game and Level Designer on Valiant Hearts: The Great War for PS4 and PS3, out today. When we started making Valiant Hearts, we immediately knew what sort of feelings we wanted the game to evoke. That has been our guiding principle throughout the game development process. We tried to make a game that will captivate you and take you on an emotional journey. We also wanted to make sure we stayed true to history, so we built the basis of our story around real events and real places.
Though the characters in Valiant Hearts are fictional, the game is based in the very real and tragic history of World War I. Teaming with World War I historian groups, the Valiant Hearts development team was able to craft a story rooted deeply in the history of the era that tells the story of individuals swept up in the chaos and destruction of The Great War.
Valiant Hearts: The Great War aims to put a new lens on the video game war story. The focus here is not on armed combat, but on the personal stories of the men and women affected by and caught up in the chaos of World War I. This is a story told not only through exposition, but also through gameplay.
Valiant Hearts: The Great War is not the type of war story we’re used to seeing in games. Instead of focusing on soldiers, Valiant Hearts spotlights the lives of ordinary people thrust into an impossible, unbearable situation, and tells a personal and touching story set against the chaotic backdrop of World War I.
Ubisoft has revealed one of their latest projects built on UbiArt Framework — known for its use in the marvelous Rayman games. Titled Valiant Hearts: The Great War, this puzzle adventure will follow five characters from different countries as they struggle to survive one of the most devastating events in human history: the first World War. Ubisoft Montpellier is handling development of Valiant Hearts, and aims to launch on PS3 and PS4 sometime next year.