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‘visceral games’ Posts

Dead Space 3: Your Questions Answered

Justin Massongill's Avatar + Posted by Justin Massongill on Feb 04, 2013

Dead Space 3

A couple weeks ago, we asked you for Dead Space 3 questions, which we’d forward along to Visceral Games for a future Q&A. Starting at 12:01AM Pacific time tonight, you’ll be able to download the game on PSN in North America, and it will be available at retail tomorrow, so we think now’s a good time to revisit that.

You mobilized and responded to our request in full force, so we had plenty to ask about when we tracked down John Calhoun, Associate Producer of Dead Space 3. When we finally caught up with him, we threatened dismemberment politely asked him a few of the questions you had, and he was happy to oblige. Read on to find out how Visceral kept co-op scary, what Isaac’s new locomotive abilities mean for the game, and what kinds of new horrors you’ll face when Dead Space 3 launches tomorrow.

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Dead Space 3 Interview: Sci-fi Survival Horror Gets a Multiplayer Make-over

Fred Dutton's Avatar + Posted by Fred Dutton on Nov 08, 2012

Dead Space 3

Next February sees the release of the third main entry in EA’s critically lauded sci-fi survival horror series, Dead Space. While the first two games followed very similar templates, the latest installment really mixes things up by introducing full co-op play to the main campaign.

The optional drop-in, drop-out multiplayer lets a second player join in the story as new character Sergeant John Carver. While the game is fully playable as a solo experience, if you play with friend you’ll have an expanded story and get to experience a number of extra sequences and set-pieces.

We sat down with the game’s producer Steve Papoutsis to find out how – and why – developer Visceral Games has implemented this new system and what fans of the series can expect from reluctant hero Isaac Clarke’s latest adventure.

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Dead Space: Extraction is Deadlier With PlayStation Move

Rey Gutierrez's Avatar + Posted by Rey Gutierrez on Jan 20, 2011

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Hiding in the deepest corner of the galaxy — and in the vast recesses of your Dead Space 2: Limited Edition Blu-ray next Tuesday — you can find Dead Space 2’s maniacal cousin Dead Space: Extraction. Decked out in luscious HD graphics, this PS3-exclusive edition of Dead Space: Extraction harnesses the precision of PlayStation Move […]

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Dead Space Extraction: Hands-on (and Limbs off) with PlayStation Move

Sid Shuman's Avatar + Posted by Sid Shuman on Sep 17, 2010

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EA’s Tokyo Game Show event was stuffed with more games than we could count, but when we saw the first playable build of Dead Space: Extraction running on the PS3 with PlayStation Move, Rey and I made a beeline for Visceral Games’ upcoming horror shooter. Dead Space: Extraction is a prequel to the original Dead […]

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Dead Space 2 for PS3: Multiplayer Screens and First Info

Scott Probst's Avatar + Posted by Scott Probst on Sep 13, 2010

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Hello PlayStation community! The Dead Space 2 team is excited to bring you something for the first time in the history of the franchise — the ability to strategically dismember your friends in our all new multiplayer feature! That’s right, Dead Space 2 will offer its own unique take on multiplayer, which is intensely gruesome […]

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Dead Space 2, Ignition, Extraction, Aftermath, and Salvage

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 27, 2010

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It’s been a busy few days for Dead Space fans; a lot of news has come to light over the last week. While Dead Space 2 is still on track for early 2011, the world of Isaac Clarke is spreading like necromorphs through a ventilation system. In this interview from last week’s EA Showcase, Dead […]

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