How a simple card game adventure evolved into a full-blown single-player RPG. Read More
Development started off with a simple design. Exploration would take place in an isometric perspective. Players would travel between nodes on a world map, each one representing different story bits, with combat taking place in the form of Gwent battles.
America, 1899. The end of the Wild West era has begun. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive.
The smash hit game went on to be featured in numerous best-of lists, garnering mentions in Wired, the BBC, and Pitchfork (for its slamming theme song by Baths).
As we have throughout the year for the base game, we worked with Marvel artists on some brand new art for Marvel’s Spider-Man: The Heist. This art illustrating Spider-Man and Black Cat, comes from famed Marvel illustrator and suit designer Adi Granov.
With Trouble in Paradise, you’ll be able to play through all-new story missions to learn more about the Grid. We have an exclusive first look at the devastatingly vicious new addition to the Grid’s forces: Harvesters.
For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop!
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