Jun 22

PS Blogcast: Our Favorite Games at E3 2017

We share our favorite moments from E3 2017, including Detroit: Become Human and God of War. Read More

Jun 22

Jun 21

PlayStation Blogcast 252: Not Bad for a Human

Posted by on Jun 22, 2017

We’re back! Following an incredible E3 in downtown Los Angeles, the team returns to share their favorite sights, sounds, and experiences from the show.

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Assassin’s Creed Origins: How Ubisoft Crafted an Egyptian Landscape

Posted by on Jun 22, 2017

There’s a routine that Irish comedian and Go 8 Bit presenter Dara O’Briain performed a few years ago that’s always stuck with me. It touches on the idea that the average person’s worldview becomes rapidly simplistic the further afield any country in question is from them; a rich culture of peoples and lands boiled down to two or three basic concepts.

As technology progresses and access to the globe and its multi-region, multi-cultural histories are a mere touch screen away, it’s a routine the grain of truth in which gets more shameful as the years past. We should know – I should know – more about our neighbours. And I’m not talking about the ones you can wave at from your backyard.

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God of War: How Kratos’ Son Atreus Grew From Concept to Reality

Posted by on Jun 22, 2017

As you’ve likely picked up on in the two trailers released to date, Santa Monica Studio has some big, bold ideas for Kratos’ impending PS4 adventure.

Gone are the gods of Olympus. With his vengeance complete, Kratos now quietly resides in the realm of Norse gods and monsters. But he’s not alone. Central to the studio’s bold reimagining of its long running series is the introduction of Atreus, Kratos’ son. The youngster will be at your side throughout the game, as father and son embark on a deeply personal quest into the Norse wildlands.

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Detroit: Become Human — David Cage on Creating the Perfect Android

Posted by on Jun 22, 2017

The story of Detroit: Become Human, Quantic Dream’s upcoming PS4 neo-noir thriller, centres around three androids, built with the sole purpose to serve out their programmed function in the titular city in the near-future of 2038.

Similar to the studio’s previous works, Heavy Rain and Beyond: Two Souls, Detroit: Become Human will focus on a trio of playable characters, with the player dictating their every move and choice in an ever-expanding, ever- branching narrative.

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Indie RPG The Tenth Line Launches June 27th on PS4

Posted by on Jun 21, 2017

Hello, everybody! My first commercial project, The Tenth Line, is coming to PlayStation 4 on June 27th. It’s been a lifelong dream of mine to have a game of my own creation appear on a home console, and I’m thrilled that it’s finally happening!

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Cities: Skylines is Bringing its Creativity and Strategy to PS4

Posted by on Jun 21, 2017

Hello, Players and Mayors! The team here at Paradox Interactive is delighted to announce that your demands have now become official city policy: we’re bringing our award-winning city-builder to your favorite console in Cities: Skylines – PlayStation 4 Edition!

At Paradox, strategy and creativity are the core of what we do, and judging from the amount of requests we’ve had to release Cities: Skylines on the PS4, they’re passions shared by this community as well. We’ve been hard at work making sure the roads are smooth and the turbines are tuned, so that everything is ready when you build your first city block — but rest assured, the game is looking and playing great on a controller. When you pull back and watch the sun rise over the bustling city you’ve built from the ground up, it’s going to look truly inspiring on the big screen.

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Acclaimed RPG Pillars of Eternity: Complete Edition Makes its PS4 Debut August 29

Posted by on Jun 21, 2017

Five years ago, a group of hardcore role-playing game fans asked the world if they’d like to see a return to the classic style of RPG design — the sort of vivid, lush worlds and rich stories made great by games like Baldur’s Gate and Planescape: Torment. The answer, from over 75,000 backers on Kickstarter and beyond, was a resounding “yes,” bolstered by a record-setting crowdfunding campaign. The result was Pillars of Eternity, which pulled in dozens of awards and glowing reviews when it finally released.

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Watch the Uncharted: The Lost Legacy Extended E3 Demo

Posted by on Jun 20, 2017

Last week at E3, we were thrilled to share more of what we’ve been working on in Uncharted: The Lost Legacy, including the debut of our new story trailer and a never-before-seen gameplay demo at the PlayStation booth. However, we wanted to make sure that everyone who couldn’t make it to the show had their chance to see it by posting it online. Check it out above.

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