Secret Agent Clank Update

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Cowardly

Hi all. My name is Frank Simon and I’m a senior producer on Secret Agent Clank. I wanted to provide you all with a quick update on the game since we recently introduced it.

Well, I’ve just returned to the states after my most recent trip to TGS and am suffering jet lag that always seems to accompany such trips. Hopefully, this entry will make some sense. As you may have read, we announced Secret Agent Clank, an original PSP title coming out next year from the development team at High Impact Games, at the media cocktail party during TGS. We are finally giving Clank his time in the spotlight!

One cool feature we showed off was Clank-fu, a full action move set for Clank as he takes on the ninjas, guardian robots and other nasties in his pursuit to free Ratchet – who is accused of a crime he didn’t commit. We also showed a new line of gadgets and devices and rhythm gameplay where Clank dodges and weaves through a laser field. One of my favorite sections so far is the boss fight with Jack where the player gets to play as Qwark. It’s about time that the big guy put his money where his mouth is. High Impact has done a great job of listening to the R&C fanbase and letting them play what they have always wanted to play. I’ve included a couple of shots from the stuff we showed for those who weren’t at the show (one above and below).

Look for more on Secret Agent Clank soon!

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