Metal Gear Online Beta Patched, Live

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Following the delay of the Metal Gear Online Beta test this past Monday, 04/21/2008, the MGO development team in Japan has done substantial work throughout the week to analyze the issues that occurred, and remedy them to make gameplay available as soon as possible. As some of you may have already noticed, we are pleased to inform you of the following…

The MGO development team has created a patch for the MGO Beta client, bringing it to version 1.02. This patch is intended to resolve and improve any connectivity issues on the client side. The patch is now available through the MGO Beta client. You will additionally need to download and install the 1.01 patch, if you have not already done so, also available through the MGO Beta client.

Additionally, the MGO development team has made significant improvements on the server side, adding more gameplay servers, and also improving the code running on the servers to optimize performance.

With these solutions in place, gameplay of the MGO Beta test has now been made available. Please remember, to compensate for the delay, the Metal Gear Online Beta test gameplay period has been extended a week, now ending on 05/11/2008.

IMPORTANT NOTICE: Please note that your Metal Gear Online Beta Unique Product Voucher Codes (UPVCs), used to redeem the download of the Metal Gear Online Beta client, will only be valid up until 05/05/2008, so please make sure to redeem them by then.

We would also like to point out that we have created a “simplified” Konami ID “quick registration” form, available at [LINK: http://id.konami.net ], which is required to access and play the MGO Beta. Not only has it been designed to ease any connection issues, but to ease the registration process as well.

Here are the direct notes from the MGO team in Japan:

“We would first like to offer our most sincere apologies to all participants of the METAL GEAR ONLINE PREMIERE BETA test for all inconveniences caused thus far. At the same time, we would like to inform you details of the possible causes of the problem along with the actions we have taken in order to resolve them.

Konami ID

Initial problems were caused by the extraordinary numbers of customers trying to login to the site in order to create a KONAMI ID in order to take part in the beta test. In response, we have increased server capacity as well as creating a separate KONAMI ID registration site specifically for customer wanting to take part in the METAL GEAR ONLINE PREMIERE BETA test.

METAL GEAR ONLINE PREMIERE BETA test

In order to reduce the load on our server, we have implemented a queuing system where the number of players that can login to the server is kept at a certain level over a period of time. Added to this, the client has been updated so that the time out settings when logging in have been relaxed. This may though, lead to a longer wait when trying to login.

At peak times, you may be placed in a queue for places in our server. In such a case, we would like to recommend that you try to login after a period of time.

It was also discovered that connecting to the server on creating and registering your character was very difficult. This again, was due to very high levels of traffic. We have increased server capacity and have also improved both the system performance and the server program in response .

We will be carrying out further improvements between 00:00 on 04/26/2008 with the resumption of the beta test as the game is scheduled to enter full service on 06/12/2008. We would like to apologize once again for all inconveniences caused.”

Once again, Konami would like to apologize for any difficulties experienced, and we offer our deepest thanks for your patience. Your participation in the MGO Beta test, and excitement for the game, is very meaningful to us!

Please stay tuned to konami.com, the PS Blog, the Konami ID site, and Konami Japan’s MGO teaser site for all the latest MGO Beta test status updates.

If you need assistance, please contact Konami support via http://www.konami-data.com/support/ and you can email via mgobetasupport@konami.com

Thank you!

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152 Comments

  • @Big Boss

    You are a delight. I can’t remember the last time I laughed out loud so hard and for so long.

    By virtue, an acquired taste is always good. The only way it can be otherwise is if the thing has absolutely little to no legitimate value.

    Translation: An acquired taste is always good, unless it is not. Overly Simplified: Good is always good unless it is not good.
    You make my point for me. A dog rocket, is after all, a dog rocket and all the mustard in the world will not change that fact.
    If; by your statement you mean to say that you have acquired a taste for dog rockets, i.e., second rate, poorly executed software, then you have my pity.
    I work too hard for my money and have the strength of character not to settle for “good enough”. Homiletic as it may be “good enough”, seldom is.

    “The upside for this game is that there is nowhere for it to go but up.
    Even adding Pink Hello Kittys and Telletubbies at this point would be a vast improvement. ”

    This statement is ironic and hypocritical when followed by the following statement:

    “Things people that suck at cod4 say for 500; Alex.”

    Incorrect. Your feeble attempt to twist the phrase not withstanding; the statement is ironic and sarcastic and stands alone.
    Your hypocrisy argument is merely a poorly executed “takes one to know one”.
    <Sarcasm> I’m crushed. </Sarcasm> (emphasis added)

    The fact is, just because one might not be very good at something, it doesn’t mean they can’t love it.

    True.

    Similarly, just because one sees the little value something has

    Clearly. If one sees the “little value something has”, it must be because one has observed something that they perceive to have little intrinsic value.

    it doesn’t mean it’s only because they’re not very good at it.

    You’re presuming that I’m presume that your dislike of cod4-esque games is a sour grapes argument.
    You suck, therefore you hate. How presumptuous. However, you presume correctly.
    5 out of 4 snobs dislike things they are not adept at and your previous “people with more refined tastes” statement snobbishly screams I suck, therefore I hate.

    You make presumptuous and irrational arguments.

    Presumptuous, perhaps, but certainly not irrational.

    You’re associating checkers with chess?

    And why not? Both are games of skill and strategy.

    If you can’t see the inherent strategic value of MGO over checkers, then i’m afraid you aren’t very discerning.

    Who is making irrational arguments? Is this not the pot calling the kettle black?

    personally, i don’t care for any multiplayer mode in MGO besides sneaking, but even then,
    the rest of the modes are no better or worse than any other game’s multiplayer modes;
    every multiplayer shooter out there is as shallow as the next and even as shallow as people are claiming MGO to be.

    Once again you statements just snobbishly scream I suck, therefore I hate.

    But at least the MGO modes offer the strategic MGS skillset that far exceed most other games out there. run, gun and camp: yeah, that really beats MGO’s run, gun, camp, stalk, incapacitate, requirements for paying careful attention and heightened sense of cooperation.

    I disagree. I don’t see how anyone can feel any sense of cooperation without voice communication. Any sense of strategy and/or cooperation is achieved in a vacuum and completely imagined by the player.

    MGO is the chess to COD4/HALO’s checkers. And, if you can’t see that all by yourself, than i’m afraid there’s really too much of a hassle for anyone to try to explain to you the objective merits and demerits either way. it’s not worth it.

    …oh please. spare me your infantile evasions.

    what does cod4 have?

    Live in game player voice communication for developing and implementing real time strategy, cooperation and comradery.

    but, i suppose impetuous people like yourself will always just say any ill-conceived thing for lack of perspective.

    Right back at’cha, Sparky.

    i’m done here.

    Yes. Yes you are. Seriously man, be ashamed.

    there really isn’t anything worth arguing over with people who aren’t very bright.

    You’re right about arguing with dullards. My daughter says “never argue with idiots, Dad. They’ll only drag you down to their level and beat you with experience”. So, before you do, I propose we end this thread.

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