Knack 2

Jul 14

Jul 14

Warhawk v1.4 Update “Free Gameplay Modes!!”

Dylan Jobe's Avatar Posted by President, LightBox Interactive

As the storm of E3 approaches, so does our next big update for Warhawk and with it comes 2 entirely new gameplay modes for every map, including the Booster Packs – and these new gameplay modes are completely FREE!

Before I get into the meaty list of updates, let me start off by saying that Warhawk v1.4 will have its global simultaneous release very, very soon…how soon you ask?

In just about 48 hours — July 16th at 10:00 GMT (that’s 3am Pacific)

When we started designing the new modes, we looked at play styles could freshen up the Warhawk play experience. After all, Warhawk is now almost a year old :-) And after a few months of development and play testing, we’re ready to rollout 2 new gameplay modes that the team and I are incredibly happy with: Hero and Collection.

New Gameplay Mode “Hero”

This is a team-based game mode in which one member of each team is randomly selected to be their team’s Epic Hero. Players score points for their team by killing the enemy Hero or by killing enemies while they’re the Hero. The team that reaches the score limit first (or has the most points when time runs out) wins the game.

Really what it all boils down to is a huge battle between 2 armies that are being lead by 2 Epic Heroes!

While you’re the Hero, you get some pretty incredible buffs…the mode’s called Hero after all so you’ve gotta be tough!

You get crazy high damage resistance which is like having 500% health. All of your weapons do twice the damage. And the armor-piercing values for your weapons are increased so that some weapons that normally can’t hurt vehicles like Tanks and Turrets, now can!

Now you aren’t the Hero for the entire game. Once you are selected as the Hero, you have a limited amount of time to go on your berserker-blitz-rampage-of-carnage-awesomeness. See the shots above for the Hero meter in the upper left-hand corner. Also note the crazy visuals that are rendered when you’re the Hero. You glow your team color, you emit light the same color as your team, you growl a scary sound that strikes fear in you’re your foes, and of course, energy sparks…must….have…energy sparks!!!

Scoring is simple: If a Hero kills a player, he scores 1 point for his team. If a normal player, or more commonly, a group of players, kills the Hero, 1 point is granted for the team. If a Hero kills the other enemy Hero, then 2 points are scored for the team.

Oh…but here’s the downside for the Hero…everyone is gunning for you! If you die, then a new Hero on you team is given the chance for Epic Hero Greatness!!!

Did I mention that Heroes are always displayed on the mini-map!?!?…and with a star no less!

Simply stated…this mode is wicked intense!

New Gameplay Mode “Collection”

This new gameplay mode is like multi-flag CTF. There are 4 energy cores scattered around the map, generally positioned in the center or between the 2 team’s main bases. Each team has a Reactor where Energy Cores are taken to score points.

In the screen shot above you can see 2 Energy Cores positioned on a Eucadian bridge. Bringing these Cores back to your team’s reactor will score points for your team…and you can carry more than 1 Core at a time.

The scoring system is progressive, so if you score just 1 Core, your team gets just 1 point. 2 Cores will score 3 points. 3 Cores are good for 6 points…and if you manage to work as a team and bring all 4 Cores back to the Reactor at once, then your team scores a whopping 10 points!

As you can see in the screenshot below, the Cores are displayed on your character and the more you are carrying, the more you see whirling and orbiting around you. You’ll also see them on the mini-map as pulsing energy symbols. The score is displayed in the upper right corner as usual, but there is a new display there for Collection mode. It’s the little yellow number that shows you how many Cores your team currently is currently carrying. This ends up being critical for knowing where your focus should be; Offense or Defense.

Collection mode is fun as &#@%! and really helps promote teamwork and yield some truly fantastic risk-vs-reward moments!…and you can press the TRIANGLE button to throw the Cores you are carrying! Passing Cores among your team is “super-effective” :-)

So that’s a quick run down of the new modes and we can’t wait to have our player around the world start playing 2 completely new ways to enjoy the fast-paced world of Warhawk!

Hmmm…what should I cover next?


While we were glad to provide players with very specific control of which games they join or host via our global server list, we wanted to provide an easier way for new and veteran players to get into their favorite games more quickly and easily….thus the new ‘Quick-Join’ feature.

Basically what this new feature does, and I imagine many of you have already figured it out, is automatically scan the server-list behind the scenes, pick a good game for you based on your connection, latency, current filter settings, etc. This all happens in just a few seconds.

This way, if you like playing CTF games *only* in base retail levels with no booster packs, you can set your filters and all you ever have to do from there on out is click ‘Quick-Join’. The ‘Quick-Join’ button honors *all* of your filters so you can really customize Warhawk’s automatic server selection.

If you are brand new to the PSN or to Warhawk you’ll have to play at least one ranked game the traditional server-list way, so that the servers can collect some stats before ‘Quick Join’ will work well for you. After that, you’ll be ready for hot, 1-click, automated server selection action! For those players you have already played Warhawk and the servers already have your stats, you’ll be good to go as soon as the patch is released.

Mini-Map Update:

For game modes like CTF, and the newly added Collection mode, we really need to clarify where you need to take the flag or core – we had received complaints that players could get confused as to where they needed to go. Warhawk now draws a much more prominent ring at the location where you need to return the flag or core. Additionally, the mini-map renders an animated green line that connects your ‘blip’ to the return location.


Rank & Award Updates:

Now we know this is a sensitive subject as it relates to how easy, or in our case, how hard it is to rank up, unlock some of the badges and be awarded any of the elite medals. With that said, we have made some changes to make ranking up a bit easier. Here’s a list of what we changed for the Medals and Badges:

  • “Capture the Flag” Medal previously required 500 total captures, now it requires 250.
  • “Capture the Flag” Medal previously required 5 captures IAR (In A Round) and now requires 2.
  • “Capture the Flag” Medal still requires 500 flag saves.
  • “Distinguished Air Combat” Medal previously required 10K total air-to-air kills and now requires 5K kills.
  • “Distinguished Air Combat” Medal previously required 20 minutes IAR of flight time and now it requires 10 minutes.
  • “Master Teamwork” Badge previously required 75 team points IAR and now requires 60 points.
  • “Master Teamwork” Badge still requires 2K total team points
  • “Warhawk Teamwork” Badge still requires 2K total team points
  • “Warhawk Teamwork” Badge previously required 150 team points IAR and now requires 100 points.

We have also loosened the requirements, specifically point requirements, for some of the officer ranks. The changes to the point requirements for rank advancement are:

  • “Major” previously was 150K now its 110K points.
  • “Air Marshal” previously required 170K now its 130K points
  • “Command Marshal” previously required 190K now its 155K points.
  • “Lt. Colonel” previously required 210K now its 180K points.
  • “Colonel” previously required 230K now its 210K points.
  • “Brigadier General” previously required 250K now its 240K points.

Now we realize that there are many players who have logged several hundreds of gameplay hours – the team and I greatly appreciate your dedication to our game and it’s the dedication of our loyal fan base that helped make the development of these free game modes an easy decision!

TOW Missile:

The respawn rate modifier based on player count has been modified to take a longer period of time so that TOW missiles do not respawn as quickly in large player-count games.

Minimum Rank Server Option:

Warhawk official and player-hosted servers now support a MINIMUM rank along with the previously existing MAX rank.


Respawn Selection Hint:

I know it may sound odd to some of you avid Warhawk players but we actually noticed that there were a number of new players that didn’t realize that you could select a different spawn point when you died. This is primarily for new Warhawk players and this respawn hint is disabled if you have “Hints Display” turned OFF in your options.


Updates for Home Game Launching:

Now players that are launching/connecting to Warhawk games from Home can designate which team they will be assigned to before the server is started. Warhawk’s Support of Home Game Launching now also supports the new Hero and Collection gameplay modes.

Afterburner Flight to Hover Transition:

Previously, if you were flying the Warhawk (or Nemesis) with the afterburners engaged, you were disallowed from transitioning into hover mode. While this may have been a bit more realistic, Warhawk is more about fun than realism and not being able to transition into hover when you want to need to is frustrating! So now, you can switch to hover mode even if your afterburner is engaged.

Team Deathmatch Scoring:

The scoring system for Team Deathmatch previously counted base captures towards the team kill count/score. This is no longer the case and now *only* counts kills…as you would expect Team Deathmatch to do :-)

New “Winning Team” Ribbon:

In an attempt to further promote teamwork, Warhawk now awards a new ribbon to every member of the winning team. With this “Winning Team” ribbon, each player also is awarded an additional 50 bonus points.


Kick-Idle Player Server Option:

Warhawk now allows players to set an option on their own servers (player or dedicated) that will auto-kick idle players. Warhawk also now detects players purposely not respawning via the respawn exploit and will consider them idle as well.

So that’s a pretty good summary of the Warhawk v1.4 Update that’s going to be released world-wide on July 16th at 3am Pacific time (10:00 GMT). We really hope you like all the new updates ‘cause I sure know we had a great time making them for all of you!!! And FREE content is always a good thing!!!

Oh yeah…let me take a minute to clarify some stuff about our upcoming Warhawk v1.5 Update and our new Trophy support.

So, while I have just finished writing what is probably *way* too long of a blog post regarding the v1.4 Update…I need to talk about the v1.5 Update, specifically the Trophies. Here’s a quick breakdown of the 56 Warhawk Trophies:

There are 10 trophies based on current stats, ranks and awards and these 10 *ARE* retroactive. This is largely due to the fact that we have this data stored on our global Warhawk Server Cluster. There are 34 other Trophies that are entirely new ‘goals’ and should provide players with plenty of new challenges. And yes, Operation: Omega Dawn, Operation: Broken Mirror, and possibly a new something have new Trophies as well. Each booster pack has an additional 4 unique Trophies.

To earn the Warhawk Platinum Trophy, all you have to do is unlock the base game’s 44 Trophies…you do *NOT* have to buy any DLC to unlock the Platinum Warhawk Trophy. Forcing players to buy our DLC would be super-craptastic and completely unacceptable.

….hmmm, that’s about it for now. The Warhawk v1.4 Update is right around the corner!!

As always, Rock on!


—ohh, you crafty, crafty colored text—

Add Your Own

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Lil ps3 said:

July 16th, 9:40 am

Any news on some new map packs?

ryanlds said:

July 16th, 9:50 am

It would be nice to have the 50 bonus points awarded retroactively for those of us that have been on the winning team for the last year!

cywulf21 said:

July 16th, 10:48 am

Is it working now?, i tried it this morning but i got an error login in message, and a friend on the list had the same problem.

notmarealname said:

July 16th, 11:49 am

nice update, ill start playing warhawk again.

and guys, dont expect the 1.5 patch to be anytime soon, this is already a pretty big update.

i wouldnt expect the update 1.5 patch tocome within the next month.

Hershy999 said:

July 16th, 12:08 pm

—ohh, you crafty, crafty colored text—

cywulf21 said:

July 16th, 12:23 pm

Cool, Dylan posted on the oficial forums that it up and running.

NightHawk560 said:

July 16th, 1:09 pm

Does any one know if they are going to release a new expansion pack. Can’t wait to play the new modes,
WARHAWK is awesome. Although GTA4 been sucking me into lots of hours of gameplay I still loove WARHAWK. Keep WARHAWK

NightHawk560 said:

July 16th, 1:25 pm

Is there any chance of new aircraft maybe one with a tail
gunner or bomber. What about weapons of mass destruction, like napalm or even a small tactical nuke that would wipe everyone out at a base.

NightHawk560 said:

July 16th, 1:28 pm

You guys know that people been blogging about a new map containing big floating battles ships and no land just water.
can it been done or is the core engine not able to handle
it, I would think you can because in broken mirror you were
able to add weather effects.

grimreapr said:

July 16th, 1:54 pm

hey my psn is grimreapr and i was wondering if you guys cud check my stats because it says i havent unlocked warhawk recruit but i know for a fact i have atleast unlocked it twice in the last two days

Greatheart said:

July 16th, 3:46 pm

Am I the first on to notice the secret at the end of Dylan Jobe’s blog?

Do I get a prize? lol

Hmm….what could that feather mean?

ryanlds said:

July 16th, 4:40 pm

What does the feather mean?

Toddy2Hotty said:

July 16th, 4:59 pm

The feather means Dylan is moulting ;)

AKM said:

July 16th, 6:16 pm

Hmmmmm.Took triangle away for “padding” then you add a 50 point ribbon for “winners”….can you say unbalanced teams and team switch player ranked servers.DUMB.Enjoy it guys screw it up while you can.And all the people that earned the 500 flag caps and there ranks?50 ribbons retro-active?

AKM said:

July 16th, 7:38 pm

Oh yeah I forgot. 10 points to win a TDM player ranked server racking up 50 pointer ribbons.How long will it take to get General?LAME!

Geno said:

July 16th, 9:22 pm

well i can’t download the 1.4 update it says “I cant preform background download of this content” What does that mean i have the parental control off what else can I do??? HELP NOW PLEASE NEED TO PLAY WARHAWK :) Thanks

GGCAN said:

July 17th, 6:26 am

@304 Notmarealname…….

Take a look at… states Warhawk to receive trophies 08/28/07.

I think it’s official, as it’s from Sony.

GGCAN said:

July 17th, 6:28 am

Sorry about that post for 317….that was the release date of Warhawk…you’re right, no date is yet posted…duhhhhh..

Get me another coffee.

Darth_Ash_ said:

July 17th, 9:14 am

There are energy sparks! Bring it on Bruce Leeroy. I got the Globe in a Warhawk Baby!

l3it3r said:

July 17th, 9:27 am

Ok, I spent a few hours with v1.4 last night and I have some comments on the update.

1. the ability to quick join… I’m not sure that I’ll ever use it, but to each his own.

2. rank requirements – thank you! the previous requirements for some of the ranks were CRAZY

3. Hero mode: I love it, but the game is a bit uneven.. still trying to figure out the method to the madness.

4. Collections – This mode is perfect IMO. A great addition to the warhawk universe.

5. requests for beyond

A– I would LOVE to see the ability to jump out of the warhawk when you’re riding as a passenger. Being able to parachute into a base would be about the only improvement to the air based war I can think of.

B– Shotgun as a double pickup on the rifle or flamethrower slot. There isn’t a very good CQC weapon other than the knife / wrench.

C– Are the R/D teams of the chernovian or eucadian sides developing stealth tech for ground based vehicles as well? A stealthy tank would really liven up some battles.

D– Who else really wishes that they could lay more than 4 mines? I’d even be happy if I could lay 12, but only my last 4 stayed when I respawn after dying.

Anyway.. Warhawk is by far my favorite game. I play mostly on unranked servers with a friend in split screen mode on a 112″ Projector screen. I just discovered that ranked servers can be even more fun. I’d buy a PS3 JUST to play this game. And that’s 100% the truth.

l3it3r said:

July 17th, 9:29 am

To expand on my mine ideas, it would naturally be a server option. I think it would help for people to create ‘no xxx’ server messages that people would actually heed. If you want a sniper only game, laying 12 mines in your general vicinity might help to ward off someone who wants to be funny and come up on you with a knife. Just a thought for us non-ranked server addicts that come up with crazy one off scenarios.

NightHawk560 said:

July 17th, 10:37 am

Yeah l3it3r, i agree, shotgun would be great also the ability
to have dual wielding on pistols, maybe a stronger pistol,
and the ability to pick upgrade for weapons, like dual purpose on the assault rifle (grenade launcher). The parachuting idea been brought up before, I think it would be great, but why not a new warbird, one with a tail gunner or bomber position. And as I blogged before, new map with just water big floating battleships, some kind of game modes attached to the map like blow up the mother ship…..!

NightHawk560 said:

July 17th, 10:39 am

Please address my blogs, my son and I have great ideas,
played the new modes last night and thought they were great. I’ve been on GTA4 for a month and a half and its great to back in the
WARHAWK servers. Thanks guys

Veritas0420 said:

July 17th, 9:29 pm

Dear Mr. Jobe,

Greetings from Japan! I am a Japanese player who is tremendously impressed with what you and the rest of the team have done thus far with Warhawk. The 1.4 update is certainly no exception, and I think the two new game modes are no doubt a reflection of the commitment and dedication of the talented individuals at Incognito Studios.

On behalf of the avid Warhawk community in Japan, I extend my sincerest appreciation and gratitude for all that you and the rest of the team have done with Warhawk. Best wishes for the rest of 2008!!


l3it3r said:

July 18th, 9:00 am

Friday. It’s warhawk night!

artofwar420 said:

July 18th, 12:14 pm

I saw the feather. Cool update mans.

Paranoimia said:

July 18th, 3:11 pm

For the love of all that is holy, will you do something about the comms in this game?! They’re utter RUBBISH! I was playing a friendly game with members of my clan tonight, and I could only understand 2 people, and them only barely. Everyone else was a garbled mess.

Ask Insomniac for their Resistance comms code, and incorporate that into Warhawk. At least we’ll be able to understand each other, and we might even get squads and lose the crappy PTT system.

SolidSnake22346 said:

July 18th, 10:19 pm

GREAT UPDATE!!!! I’ve logged in over 250 hrs & these new game modes have given me a reason to play again. is there any chance of u guys laxing the requirements for the air combat medal?

SolidSnake22346 said:

July 18th, 10:34 pm

oh yeah and i agree need to give the passanger of a warhawk/nemisis some kind of attack capability….. i hate how HELPLESS i feel when the plane i’m in gets attacked and there’s abosoluty NOTHING i can do to help.

Tomcat51 said:

July 19th, 4:40 am

Hey Dylan whats your PSN?

juggalotus1 said:

July 19th, 7:41 am

alright u guys. i absolutely love warhawk. ive logged in over 700 hours since august last year. this new update comes out and i cannot rank up fpr anything. what is going on? i get into a ranked server, the reccomendation for major pops up like it should but it will not stick for me. HELP ME PLEASE!!!!!!!!!!!

juggalotus1 said:

July 19th, 7:48 am

i CANNOT RANK UP!!!!!! IM reccomended for it all the time. but it will not stick. SOMEONE HELP ME WITH THIS. I have over 700 hours logged into warhawk. i dont wanna stop playin now. i love the new patch but i would like my ranks to stick.

Borlock said:

July 19th, 8:47 am


Since you downgraded the patch, it says i can rank up twice and every time i go into a game it says i have been “recommened” for the badge. The only problem is that when i leave the game im still captain. Is there anything i can do?

Thetruefiziks said:

July 19th, 9:32 am


then you download it in the foreground LOLLLLLLLLLLLLLL

Thetruefiziks said:

July 19th, 10:06 am


sorry for being an @22hole, buddy; you just gotta watch it download. no other option.

Thetruefiziks said:

July 19th, 10:08 am


I think there’s more required for you to obtain the rank

Borlock said:

July 19th, 12:36 pm

well both boxes are checked for major and air marshall so doesnt that mean i should rank up?

hedp.e. said:

July 19th, 2:56 pm

im tired of every ranked game i go into and watching two rank recommendations come up why will it not save to my profile please answer

Borlock said:

July 19th, 5:26 pm

i think its just a bug in the patch >.>

ads659 said:

July 19th, 11:10 pm


There are lots of people who are padding there stats what are you going to do about it There create a small room and do one flag capture and then get 50points from the new ribbon they all go on one team as well its realy making me not want to play the game get rid of player ranked games …


MidnightBlues said:

July 20th, 12:48 am

trophies in this patch? I was looking through this and people are talking about them like they are in the game? I dont play war hawk anymore… fact I cant stand it…but maybe if trophies were in this game I could stand to play it again.

Redhawk1970 said:

July 20th, 4:27 am

Nice update, I agree….but WHEN will this annoying bug (badges get prompted but afterwards they are not added/shown in the profile) be fixed? Am playing my bum off (not in pre-games, no)…a badge/medal gets prompted…and afterwards I don’t have them? That’s just frustrating!

Redhawk1970 said:

July 20th, 4:29 am

Why do badges/medals get prompted, but afterwards they are not shown/added in the profile? (No, am NOT playing on unranked servers nor in pre-games!) That’s just frustrating…when will you fix this annoying bug?

fbrea said:

July 20th, 12:14 pm

How can i choose which team to join according to this new feature?Don’t see how in the menus or filters.

Updates for Home Game Launching:
Now players that are launching/connecting to Warhawk games from Home can designate which team they will be assigned to before the server is started.

fbrea said:

July 20th, 12:15 pm

How can I do this???

Updates for Home Game Launching:
Now players that are launching/connecting to Warhawk games from Home can designate which team they will be assigned to before the server is started.

fbrea said:

July 20th, 12:16 pm

How can I do this??

Updates for Home Game Launching:
Now players that are launching/connecting to Warhawk games from Home can designate which team they will be assigned to before the server is started.

Cdaja said:

July 20th, 7:19 pm

Umm I was wondering if anyone else was experiancing freezing at a black screen shortly after launching the game. I just patched to 1.40 and am experiancing freezing if anyone has a fix for this please notify me.

ads659 said:

July 23rd, 1:14 am

this patch got my stats reset and i want them back or ill sue

magst001 said:

July 23rd, 1:13 pm

well i think the mothership might be possible. if anyone remembers star wars battlefront 2 you were able to board each mothership and sabotage it, the team who destroyed the other teams mothership was the winner. maybe it could be like this but not in space :)

helushky said:

July 24th, 11:30 am

Rank advancement not showing dates of advancement. Its also not giving you new things to customize your character. I was a Captain now major but its not showing up on the main page. Every game I start, I get a message that says I’v been recommended for Rank advancement. Please fix this in v1.5.

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