Warhawk v1.4 Update “Free Gameplay Modes!!”

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As the storm of E3 approaches, so does our next big update for Warhawk and with it comes 2 entirely new gameplay modes for every map, including the Booster Packs – and these new gameplay modes are completely FREE!

Before I get into the meaty list of updates, let me start off by saying that Warhawk v1.4 will have its global simultaneous release very, very soon…how soon you ask?

In just about 48 hours — July 16th at 10:00 GMT (that’s 3am Pacific)

When we started designing the new modes, we looked at play styles could freshen up the Warhawk play experience. After all, Warhawk is now almost a year old :-) And after a few months of development and play testing, we’re ready to rollout 2 new gameplay modes that the team and I are incredibly happy with: Hero and Collection.

New Gameplay Mode “Hero”

This is a team-based game mode in which one member of each team is randomly selected to be their team’s Epic Hero. Players score points for their team by killing the enemy Hero or by killing enemies while they’re the Hero. The team that reaches the score limit first (or has the most points when time runs out) wins the game.

Hero_1
Really what it all boils down to is a huge battle between 2 armies that are being lead by 2 Epic Heroes!

While you’re the Hero, you get some pretty incredible buffs…the mode’s called Hero after all so you’ve gotta be tough!

You get crazy high damage resistance which is like having 500% health. All of your weapons do twice the damage. And the armor-piercing values for your weapons are increased so that some weapons that normally can’t hurt vehicles like Tanks and Turrets, now can!

Hero_2_L
Now you aren’t the Hero for the entire game. Once you are selected as the Hero, you have a limited amount of time to go on your berserker-blitz-rampage-of-carnage-awesomeness. See the shots above for the Hero meter in the upper left-hand corner. Also note the crazy visuals that are rendered when you’re the Hero. You glow your team color, you emit light the same color as your team, you growl a scary sound that strikes fear in you’re your foes, and of course, energy sparks…must….have…energy sparks!!!

Scoring is simple: If a Hero kills a player, he scores 1 point for his team. If a normal player, or more commonly, a group of players, kills the Hero, 1 point is granted for the team. If a Hero kills the other enemy Hero, then 2 points are scored for the team.

Hero_3
Oh…but here’s the downside for the Hero…everyone is gunning for you! If you die, then a new Hero on you team is given the chance for Epic Hero Greatness!!!

Did I mention that Heroes are always displayed on the mini-map!?!?…and with a star no less!

Simply stated…this mode is wicked intense!

New Gameplay Mode “Collection”

This new gameplay mode is like multi-flag CTF. There are 4 energy cores scattered around the map, generally positioned in the center or between the 2 team’s main bases. Each team has a Reactor where Energy Cores are taken to score points.

Col_1
In the screen shot above you can see 2 Energy Cores positioned on a Eucadian bridge. Bringing these Cores back to your team’s reactor will score points for your team…and you can carry more than 1 Core at a time.

The scoring system is progressive, so if you score just 1 Core, your team gets just 1 point. 2 Cores will score 3 points. 3 Cores are good for 6 points…and if you manage to work as a team and bring all 4 Cores back to the Reactor at once, then your team scores a whopping 10 points!

Col_2
As you can see in the screenshot below, the Cores are displayed on your character and the more you are carrying, the more you see whirling and orbiting around you. You’ll also see them on the mini-map as pulsing energy symbols. The score is displayed in the upper right corner as usual, but there is a new display there for Collection mode. It’s the little yellow number that shows you how many Cores your team currently is currently carrying. This ends up being critical for knowing where your focus should be; Offense or Defense.

Col_3_L
Collection mode is fun as &#@%! and really helps promote teamwork and yield some truly fantastic risk-vs-reward moments!…and you can press the TRIANGLE button to throw the Cores you are carrying! Passing Cores among your team is “super-effective” :-)

So that’s a quick run down of the new modes and we can’t wait to have our player around the world start playing 2 completely new ways to enjoy the fast-paced world of Warhawk!

Hmmm…what should I cover next?

Quick-Join:

While we were glad to provide players with very specific control of which games they join or host via our global server list, we wanted to provide an easier way for new and veteran players to get into their favorite games more quickly and easily….thus the new ‘Quick-Join’ feature.

QuickJoin
Basically what this new feature does, and I imagine many of you have already figured it out, is automatically scan the server-list behind the scenes, pick a good game for you based on your connection, latency, current filter settings, etc. This all happens in just a few seconds.

This way, if you like playing CTF games *only* in base retail levels with no booster packs, you can set your filters and all you ever have to do from there on out is click ‘Quick-Join’. The ‘Quick-Join’ button honors *all* of your filters so you can really customize Warhawk’s automatic server selection.

If you are brand new to the PSN or to Warhawk you’ll have to play at least one ranked game the traditional server-list way, so that the servers can collect some stats before ‘Quick Join’ will work well for you. After that, you’ll be ready for hot, 1-click, automated server selection action! For those players you have already played Warhawk and the servers already have your stats, you’ll be good to go as soon as the patch is released.

Mini-Map Update:

For game modes like CTF, and the newly added Collection mode, we really need to clarify where you need to take the flag or core – we had received complaints that players could get confused as to where they needed to go. Warhawk now draws a much more prominent ring at the location where you need to return the flag or core. Additionally, the mini-map renders an animated green line that connects your ‘blip’ to the return location.

Mini-Map_S

Rank & Award Updates:

Now we know this is a sensitive subject as it relates to how easy, or in our case, how hard it is to rank up, unlock some of the badges and be awarded any of the elite medals. With that said, we have made some changes to make ranking up a bit easier. Here’s a list of what we changed for the Medals and Badges:

  • “Capture the Flag” Medal previously required 500 total captures, now it requires 250.
  • “Capture the Flag” Medal previously required 5 captures IAR (In A Round) and now requires 2.
  • “Capture the Flag” Medal still requires 500 flag saves.
  • “Distinguished Air Combat” Medal previously required 10K total air-to-air kills and now requires 5K kills.
  • “Distinguished Air Combat” Medal previously required 20 minutes IAR of flight time and now it requires 10 minutes.
  • “Master Teamwork” Badge previously required 75 team points IAR and now requires 60 points.
  • “Master Teamwork” Badge still requires 2K total team points
  • “Warhawk Teamwork” Badge still requires 2K total team points
  • “Warhawk Teamwork” Badge previously required 150 team points IAR and now requires 100 points.

We have also loosened the requirements, specifically point requirements, for some of the officer ranks. The changes to the point requirements for rank advancement are:

  • “Major” previously was 150K now its 110K points.
  • “Air Marshal” previously required 170K now its 130K points
  • “Command Marshal” previously required 190K now its 155K points.
  • “Lt. Colonel” previously required 210K now its 180K points.
  • “Colonel” previously required 230K now its 210K points.
  • “Brigadier General” previously required 250K now its 240K points.

Now we realize that there are many players who have logged several hundreds of gameplay hours – the team and I greatly appreciate your dedication to our game and it’s the dedication of our loyal fan base that helped make the development of these free game modes an easy decision!

TOW Missile:

The respawn rate modifier based on player count has been modified to take a longer period of time so that TOW missiles do not respawn as quickly in large player-count games.

Minimum Rank Server Option:

Warhawk official and player-hosted servers now support a MINIMUM rank along with the previously existing MAX rank.

Min_Rank

Respawn Selection Hint:

I know it may sound odd to some of you avid Warhawk players but we actually noticed that there were a number of new players that didn’t realize that you could select a different spawn point when you died. This is primarily for new Warhawk players and this respawn hint is disabled if you have “Hints Display” turned OFF in your options.

Spawn

Updates for Home Game Launching:

Now players that are launching/connecting to Warhawk games from Home can designate which team they will be assigned to before the server is started. Warhawk’s Support of Home Game Launching now also supports the new Hero and Collection gameplay modes.

Afterburner Flight to Hover Transition:

Previously, if you were flying the Warhawk (or Nemesis) with the afterburners engaged, you were disallowed from transitioning into hover mode. While this may have been a bit more realistic, Warhawk is more about fun than realism and not being able to transition into hover when you want to need to is frustrating! So now, you can switch to hover mode even if your afterburner is engaged.

Team Deathmatch Scoring:

The scoring system for Team Deathmatch previously counted base captures towards the team kill count/score. This is no longer the case and now *only* counts kills…as you would expect Team Deathmatch to do :-)

New “Winning Team” Ribbon:

In an attempt to further promote teamwork, Warhawk now awards a new ribbon to every member of the winning team. With this “Winning Team” ribbon, each player also is awarded an additional 50 bonus points.

Rib_1

Kick-Idle Player Server Option:

Warhawk now allows players to set an option on their own servers (player or dedicated) that will auto-kick idle players. Warhawk also now detects players purposely not respawning via the respawn exploit and will consider them idle as well.

So that’s a pretty good summary of the Warhawk v1.4 Update that’s going to be released world-wide on July 16th at 3am Pacific time (10:00 GMT). We really hope you like all the new updates ‘cause I sure know we had a great time making them for all of you!!! And FREE content is always a good thing!!!

Oh yeah…let me take a minute to clarify some stuff about our upcoming Warhawk v1.5 Update and our new Trophy support.

So, while I have just finished writing what is probably *way* too long of a blog post regarding the v1.4 Update…I need to talk about the v1.5 Update, specifically the Trophies. Here’s a quick breakdown of the 56 Warhawk Trophies:

There are 10 trophies based on current stats, ranks and awards and these 10 *ARE* retroactive. This is largely due to the fact that we have this data stored on our global Warhawk Server Cluster. There are 34 other Trophies that are entirely new ‘goals’ and should provide players with plenty of new challenges. And yes, Operation: Omega Dawn, Operation: Broken Mirror, and possibly a new something have new Trophies as well. Each booster pack has an additional 4 unique Trophies.

To earn the Warhawk Platinum Trophy, all you have to do is unlock the base game’s 44 Trophies…you do *NOT* have to buy any DLC to unlock the Platinum Warhawk Trophy. Forcing players to buy our DLC would be super-craptastic and completely unacceptable.

….hmmm, that’s about it for now. The Warhawk v1.4 Update is right around the corner!!

As always, Rock on!

-dylan

—ohh, you crafty, crafty colored text—

Comments are closed.

340 Comments

29 Author Replies

  • @ iNIME

    That is what it probually is!! A parachute!!

    Anyway, i am very excited about this update!! And the trophy support! I have most of the SSDHD trophies and i cant wait to try to get the platinum for this!! And in game music would be such a good idea!! i would love that, just as i loved the custom soundtrack in SSDHD! This is going to bring me back to warhawk! Goofdbye COD4!!

  • dylan, thanks for another free update!.. i also support your decision to lower the req’s for some of the medals.. i always thought the previous ones were near impossible. esp if you have other games to play plus a life.. keep up the good work, guys.. btw, aren’t you the guys working on the next twisted metal game?

  • Dylan

    as you said pressing the TRIANGLE button can throw the Cores, would this be like the flag issues that you can get points? wait CAN you get points for picking up the Cores?

  • This is an awesome update. Thank you for softening the blow of bad news today. My confidence in my choice of systems has been reinforced.

    I am thrilled about *almost* everything mentioned here.

    The only gripe I have is with the afterburner to hover change. Granted, I was often one of those players that would over-shoot my target, but quick-stopping after a burst became a developed skill that separated great players from pretty good players.

    However, all of these changes are good for newcomers and veterans, and I’m looking forward to playing my favorite PS3 game with a whole new dynamic.

  • Dylan,
    Since the 2.4 ps3 software update I haven’t been able to keep my bluetooth headset mic working for more than about 1-2 games. To fix it, I have to completely power off my ps3 for it to work 1-2 more games. I’ve tried all the tricks.. it’s a problem limited exclusively to bluetooth headsets and I’m not the only one experiencing this issue. Can you get any word from Sony if they’re aware/working on this issue? Thanks for the update!

  • I love your hints. :D

    I had no chance of figuring out the last one, though luckily with the intronets I can harness the power of a million nerds and find the answers much faster! :P

    Have a good E3! :D

  • I can’t wait for trophies and new maps!

  • Hi Dylan, fisrt of all let me say thanks for this amazing game, the new features sure look great but I have a question…

    Will you include some way tu use both expansions in the same map with the update 1.5 (omega dawn and broken mirror of course) wil we ever be able to do this?

    I love the game and the expansions, but I really don’t see the point of buying anymore of those in the future if they can’t be mixed in the same map, I know what you said about splitting the fan base, but any player can always just select a server that supports only the expansion they have and not one that has all of them, mixed or in rotation.

    I actually felt ripped off when I bought broken mirror and found out that I could not use the APC and Dropship in the same map.

  • Wow Dylan! I really can’t get enough of you guys and your updates! Just when we think Warhawk is about to go into intensive care in a coma, here come you guys just in time to revive it. This game is epic. I love it and have not stopped playing it since I purchased it when it was first released. This new patch is everything and I can’t wait for 1.5 and the trophies!

    Oh and by the way Dylan… PLEASE! PLEASE! PLEASE!
    Push for In-Game Music for Warhawk!
    This feature would be sick!

  • DJ, you are the man! Your support of this game is extraordinary. I’ll buy anything you work on man. Gratz on top seller too.

  • who freakin cares about warhawk still? seriously. WE JUST LOST FINAL FANTASY XIII. that’s the biggest freakin game Sony will have ever have gotten their hands on. that loss isn’t gonna be lessened no matter how much warhawk you shove down our throats. seriously WTF sony? you even trying now?

  • Good job guys!
    Keep up the good work.

  • @ 210 – Your mother must be a pitiful crackhead to give birth to such a hallow skull having idiot. The question should be: Why are you even posting on the blog, bogger eater?

  • Updates for HOME GAME LAUNCHING WHAT DOES THIS MEAN IS HOME COMING!!!!!!

  • Dylan just give us a number you dont have to say if its in days months years, just a number until 1.5

  • oh also do you get a platinum trophy for completing a full booster pack trophy set

  • dude ffxiii is still coming out to ps3 so how the hell did we “lose” it, just because now the xbox fans can enjoy it as well?

  • This is one big-ass update, wow. Only thing I don’t totally get is the Hero mode. It looks like the only thing different about scoring is if it’s Hero killing Hero gets 2 instead of 1 point.
    One of the best changes however, is the changing of the TDM scoring so that zone caps mean nothing, kills are all that matter. Definitely makes sense for the gamemode.
    Other than lowering alot of the requirements for ranks, which hardcore guys like MJW will probably be whining about on PSU for the next couple weeks, I kinda wonder what’s with the addition of the “winning team” ribbon. 50 bonus points sounds quite generous, even if it is for every player. For one, doesn’t it kind of diminish the other three awards for being 1-2-3 on the winning team? Also, does anyone else see this leading to a lot more players trying to do end-of-the-round team switching to get on the winning side for those 50 bonus points… I expect this one to be tweaked before v1.5 comes out.

  • Excellent update, can’t wait to play Hero mode. It’s great the way you guys are supporting Warkawk.

  • dear mr jobe (FOR PRESIDENT!!)

    i am a warhawk fanatic, like everyone else posting here, and i am very happy with this update, minimum rank is going to save the game, but i have a feeling that your ingenious idea of a 50 point win ribbon will ruin it, baserapes are prominent enough, now we will have more clans stacking in expert servers, trying to rank up faster….please put some thought into 50 points, thats a very steep number, warhawk wings only give you ten, so being the highest scoring player on the winning team cant hold a candle to “being” on the winning team

    my clanmate,charlie90 posted this thread on the PSU forums, the idea, originally coined by BSK’s wottagunn, would help put an end to baserapes, and a victory like this should be worthy of a valubable ribbon, here is the thread

    http://boardsus.playstation.com/playstation/board/message?board.id=warhawk&message.id=556565&query.id=39789#M556565

    last but not least, koingwolf, one of the games BEST deathmatch players created this list of glitches that hinder the games awesome performance, please take the time to read what he has to say, he did not just throw it together, he put time and effort into it,testing the glitches out and eliminating the ones that are rare, i think fixing some of these glitches should be a priority before creating another patch, i cant count how many times ive knifed someone and theyve grunted and i drew blood, but they end up knifing me…

    http://boardsus.playstation.com/playstation/board/message?board.id=warhawk&view=by_date_ascending&message.id=344774#M344774

    DLYAN JOBE FOR PRESIDENT thank you for your time =)

  • Dang i love to have this but still need some trophies and in game music please

  • Hey Dylan: Do you ever sit there in front of your computer just staring a this giant wall of text and just space out?

  • ARE WE NOT ALLOWED TO POST LINKS IN HERE??? ive posted twice and its not registering my comment=(

  • Sony all the way !

  • Crafty indeed ;)

    Looking forward to the update!

  • Whats up Dylan.

    Just wanted to kmow whats up with mystery white feather?

  • Great to have some more free stuff and the trophy support is comming soon :) – now the pnly problem I have is how to divide the time between Burnout Paradise and Warhawk and still keep my bandwith limit :(

    But looking forward to this even I haven’t been playing Warhawk as much as I wanted to, have problems finding servers.

    //WhiteWolf

  • First @ 202 No you only would get points for getting the cores to the reactor you can toss them so one player can take them all in for ten points instead of taking them in one at a time for just 4 points.

    next,Dylan the update sounds great.Do you think one of your next maps could be a large city.But we would need to be able to enter most of the buildings.I Just think it would be fun running around a city sniping people from the tall buildings.

    Also Could you talk to your team about a defend the fort mode.(One team defends the fort the other attacks,the defending team in the fort try to keep the forts three zones from being took over,the attacking teams job is to get all three zones of the fort once they get all three zones the fort is theres to defend.I would suggest each member of the team defending get points for each minute there team held the fort)(Once a team gets the fort they shouldn’t be able to spawn at there main base just the fort)

    Last thing for now can I hope to ever see a drop ship and the APC at the same time,(As much as the tank slows the drop ship the APC would really slow it down but it should still be able to lift it just move really slow and not be able to reach as high altitude )

  • This update makes me feel warm and fuzzy inside. Kudos to Incognito for supporting what is still my favorite PS3 game.

  • I love this game but can you guys please add custom soundtracks?

    This game really needs custom soundtracks!!!

    Please respond :D

  • awesome aswesome awesome

  • please answer this question dylan.

    can i play warhawk on another psn id(same console) if i dowloaded the whole game through PS Store??

  • I notice that a lot of the dedicated servers are empty most of the time. I have an idea: why not make these unused servers into dedicated, unranked split screen servers, for up to 32 players. Pleeease make this happen, it would be so awesome.

    Oh and can you make it so the lightning gun/bomb cannot pass through bubble shields? It means that the APC is not so well-defended against warhawks after all…

    And will the hero be able to use warhawks? Please say no otherwise it will be _all_ the hero uses and they will be far too overpowered. Then hero mode will decend into purely a dogfight :\

  • Sony I really thought you would be the number 2 selling console this gen,(Wii is a monster) but the only exclusive I really cared about went multi, my love for the game lowered cause i thought it was gonna be the game that shows Ps3 tech in a rpg, well there goes my dream.
    Anybody else had a sh”itty year? First John Terry (im a chelsea fan) gives away the Champions League and Sony drops the ball for FF -13. Great now i gotta hear all the xbots bash Ps3’s lack of rpgs. The people who play em are on Ps3 but all the new releases are on Xbox 360. I have to admit Microsoft’s conference was boring as hell (only fallout 3 looks awesome) but they touched a nerve in every true ps3 fan with that announcemnet
    DAMN IT SONY only Shadow of the colossus 2 could get this aftertaste outta me.

  • Great update for my #1 favourite game!

    – Stephan

  • This is my first time post on the PS Blog. I never posted before but I want to take the time to say how much I like Warhawk. I used to play it a lot when I first got it, but to be honest I stopped liking it. One of the updates did something about the server options I didn’t like, and I stopped playing. But let me say that v1.4 looks like it could get me back in the game and hooked like I was in the beginning. The slackened point requirements make the noob in me happy, because I intend to reset my stats for when I reintroduce myself to Warhawk.
    Also, I can’t wait for v1.5 I sorely need trophies to compete with my friends(of course) and I can easily sink tons of hours into Warhawk.

  • I just the other day said to mysel,”Self why aren’t you playing Warhawk?” Nw I am going to go download this update and get the other two I did not buy. I am back in Warhawk baby! I need to make time between Burnout Paradise,and MGO. All this great free DLC from Sony Developers is keeping older games in my PS3. I have not traded any games in a while.

  • I have been playing warhawk for over 9 months now and have loved it from day one.

    Im glad it was released as a multi-player only game as it makes it more of a community than just a single person verses a Console.

    Unfortunately the community has been smashed to pieces since Sony released firmware 2.4x. Many users are experiencing bluetooth headset issues.

    I purchased the boxed set so I was guaranteed a headset that would be compatible and not one that came with my phone. Since 2.4x I can only hear and not speak to my comrades. Can you please apply pressure to the powers that be over at Sony to get this issues addressed asap as it it really hampering the style of play that you are promoting (TEAM PLAY).

    Reiki

  • Woo! Bring on operation Frayed Feather! haha

  • Hey Dylan first of all this game rocks 2nd i cant buy the booster packs because i am from egypt and we dont have a ps store here though i want them like crazy so can u tell me a way so that i can acquire them pleaseee.
    i will really really appreciate it if u offered me a way to how to buy them thank u very much dylan.

  • Dylan Jobe
    Can u tell me if warhawk will ever have a party system as most of my friends say thats one reason they dont like warhawk is because they cant play with there friends ?? its way to hard to get all friends into a full ranked game.

  • Thanks for the update Dylan now I know that the new booster pack is Operation: Icarus

  • thanks dylan, still my most played and overall favorite game on the ps3. please keep supporting us, we can never get enough warhawk

  • I think … if epic hero kill a enemy.. must win more than 1 point..
    Can be 2 for him and 1 for each one of his team..

  • dylan you are seriously the man as far as i can tell u guys are great at what you do and you keep things fair and transparent i deeply respect you and your team

  • Dylan… smooth talker

    Good to support fans *and* work on a new game.

    VERY NICE.

    People should pay more attention to your replies.

  • Feather = some update will give troops a jet pack.

  • What prevents someone from switching to the winning team right before the end of the round to get the points? It’d be nice if the 50 points for winning team were distributed based on how long the person played the server & stayed on that team.

  • @245 StalkingSilence
    Dylan has told us ,that the ribbon will be awarded for the players who played on the same team ALL the round.

    So dont worry.
    Cheers man ,i see you later on the PlaystationLifeStyle.Net blog

  • Here is a question for you Dylan, on average how long does a Q/A process take?

    Thanks for the great updates, Warhawk is a DEFINITE game for the AGES!

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