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Sep 22

Ratchet & Clank Future: A Crack in Time Axiom City Walkthrough

Chris Morell's Avatar Posted by Senior Social Media Specialist

At PAX, we scored some time with James Stevenson, Community Manager at Insomniac Games who was kind enough to walk us through some brand new Axiom City gameplay in Ratchet & Clank Future: A Crack in Time. Specifically, James gives us the lowdown on a heap of weapons — including the all-powerful (and deceivingly small) Rift Inducer — and what they can do.

October 27 is fast approaching, so don’t forget about the pre-order bonuses!

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crazykiller666 said:

September 23rd, 1:47 am

ANother one Please Make games that matter

Liamario said:

September 23rd, 4:07 am

Please do not waste development time making another resistance. The first 2 games were mediocre at the very best

RuthlessEd said:

September 23rd, 7:35 am

Looks great (visually), but will this game be even slightly challenging from a gameplay perspective?

R&C:ToD was, to be fair, a great looking game too. But it was so freakin’ easy that it was almost not even a game. You basically just blasted things endlessly, solved a few simple puzzles, and beat the game without ever really dying or even being tested.

I would suggest implementing far fewer of the endless “easy” targets and add some really difficult, devious, and destructive enemies.

t178abc said:

September 23rd, 8:44 am

How big is the arsenal in ACiT? Is it bigger or smaller than in ToD? In ToD there was 23 or 24 weapons and combat devices, it depends on if you count the Groovitron and the Golden Groovitron as the same or two different devices.

saltru said:

September 23rd, 10:56 am

I can’t wait for this game I have played every single RaC game that has come out except for Ratchet and Clank: Going Mobile. But I heard it’s just a watered down version of “Going Commando”.

anotherdae said:

September 23rd, 11:16 am

How long is the new R&C Future? Is it as long or longer than the first one.

Sindred said:

September 23rd, 11:50 am

Damn, this really kicks ass. October will belong to this and Uncharted 2. I’m going to have my hands full. Can’t wait to go back to space with R&C… Well R at first.

jimmyfoxhound said:

September 23rd, 11:54 am

Man, the lack of posts in this blog make me a tad worried. This R&C game may be a bust and go totally under the radar with everyone going on about Uncharted 2 and CoD:MW2. Sad.

FAMILYGY3319 said:

September 23rd, 5:30 pm

He said that for the first time they are adding a skill element to the game. So does that mean all the other games were almost too easy? Yes

Tequila_Shot said:

September 24th, 12:21 am

Why can’t more games be more cartoony and funny? Have all protagonist in games become roided space marines or generic badass with no personality? Thank you so much Insomniac for still having a funny bone!

spencethmn said:

September 24th, 3:57 am

Looks like a great game, love the weapons.

Azurium said:

September 24th, 12:24 pm

hey, IG guys. real great job on ACiT.
looking forward to it! can u guys plz tell me whether there is gonna be a german collector’s edition or not?
cuz if there won’t be one i’m gonna get one from the UK/somewhere else definately!

at least reply, in case u dunno anything just say dunno :D

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