A clarification: We’re glad to see that you are enjoying the April Episode of Qore, released yesterday, with in-depth coverage of God of War III, previews of Split/Second and 3D Dot Game Heroes, and a feature on the technology behind 3D gaming.
That last feature included interviews, footage from CES 2010, and a brief montage of SCEA titles intended as examples of what 3D gaming might encompass. It is hard to do justice to just how amazing 3D gaming looks in a 2D presentation—even in an HD product such as Qore. However, as we wanted to give our viewers an idea of the possibilities that 3D gaming has to offer, we decided to use stock footage of several first-party games that were on display at the show, including Killzone 2 (a 3D version of the television commercial was shown at CES).
Unfortunately, our feature did not make it clear that the 2D game footage was included for demonstration purposes only. We apologize for the erroneous inference that 3D versions of LBP, Wipeout HD, Killzone 2, Gran Turismo 5 or Super Stardust HD are in production.
Thanks for watching Qore.
By now, many of you have unleashed chaos on all of Olympus in God of War III. As you look back upon your adventure of carnage and glory, you’re probably wondering: how did Sony’s Santa Monica Studio create this experience? Veronica Belmont interviews game director Stig Asmussen and lead combat designer Adam Poole about the entire process, from developing Kratos’ character model and enlivening the Gods to creating the scale of the epic Titan battles. This is a fascinating look back from their perspective now that many of us have enjoyed the game. And, if you haven’t played it yet, don’t worry! The feature is spoiler-free—just gorgeous video and insights from Stig and Adam. After delving into the making of the game, you can also test your reflexes in our God of War III interactive quick-time event challenge.
Driving has been incorporated in so many non-racing titles—from Red Faction: Guerrilla to The Saboteur—that some gamers have questioned if the racing genre has any life of its own left in it. According to Disney’s Black Rock Studios, the answer is a resounding yes! Set in the world of reality TV high-stakes racing, their upcoming game, Split/Second, aims to bring the thrill back to the genre with insanely over-the-top environmental events that can alter the track with each lap.
Remember the ‘80’s? Leg warmers. Ray-Bans. Parachute pants. Ferris Bueller. And 8-bit games! Jump back to the future with the totally rad 3D Dot Game Heroes which returns ordinary people to their classic gaming roots. Enhanced by the PlayStation 3’s ability to provide all the right moves, this gem is sure to make a sudden impact especially when you see the character creator that is sure to remind many of us that it’s hip to be square There’s also a 3D Dot Game Heroes “old school” quiz to measure if you’ve still got the hunger for the 80’s.
With so much news this year about new 3D TV technology coming to your PS3, the Qore team talked to the experts at SCEA and Blitz Games about how the technology actually works and how best to develop for this dimension. This is one feature that’s got the complete picture.
All purchasers also receive a free 3D Dot Game Heroes theme, and as usual, don’t miss Audrey Cleo’s preview of the newest Blu-ray releases for April 2010.
Look for Episode 23 tomorrow.