May 26

May 26

ModNation Racers PSP: Behind-the-Scenes launch video

Vernon Mollette's Avatar Posted by Producer, SCEA San Diego Studio

Hi everyone! At long last, ModNation Racers is available now for the PSP! Thanks to those who have been following my blog posts the past few months as we’ve been working hard to bring you a great game loaded with features. We’ve talked at length about the over-the-top kart racing action, as well as the revolutionary Creation Studio tools that let you design Mods, Karts, and Tracks on the fly before you Share them with the world! Critics are starting to chime in too with great things to say, and we’re happy all our efforts are paying off.

ModNation Racers PSP: UMD retail ModNation Racers: PSN Store

What we haven’t talked about yet is price. You can get all of this amazing content for a low price of $29.99, whether you prefer to buy it on UMD or digitally through the PlayStation Store. With over 25 tracks, a PSP-version exclusive Last Kart Standing Mode, and virtually endless user-generated content, this really is an incredible purchase for the long summer days.

Speaking of long days…just how hard have we been working? Well I kind of touched on that in my previous post, when I mentioned a Behind-the-Scenes video that was coming. It’s here now to watch, and watching it myself I am reminded of all the fun we had making ModNation Racers as well as all that hard work. Throughout the video you’ll see some of our daily meetings, trips to QA, and nearly every person focused on making the game all that it is today!

From day 20 down to the final hours before we shipped, from funny moments to the serious make-or-break decisions that have to be made on the fly, everything is chronicled in this video. You will see the design decisions, bug reviews, programmers and artists working side-by-side and some of the levity that breaks the tension of a team at 4am.

Anyway, hope you all enjoy this first installment of the video, above. And alas, now I can finally see you on the track!

Add Your Own

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depward said:

May 28th, 3:38 pm

Believe it or not, this video pushed me over the edge to purchasing the game. Well, that and how I really am enjoying the PS3 version (and how my wife likes to want to watch TV most of the time in the evenings, grr!).

remanutd5 said:

May 28th, 10:42 pm

daddys credit card lol , im a 31 years old gamer and sales dont equal quality ,i could name a long list of very good games that havent sold that many copies since i started gaming ( 18 years ago) but im just gonna list games that u probably know ( Ratchet and Clank A Crack in Time , Heavenly Sword , Demons Souls ) sales dont equal quality , other great examples are last generation MR. Fumito Ueda games ( sorry i dont think you know who he is because his masterpieces arent known for moving millions and millions of copies lol ) man i need to get wii sports now , it must be a superb game since it sells like crazy lol

pheonix8777 said:

June 11th, 8:44 pm

I agree. Sales don’t always add up to how good a game is. But still. You can’t judge a game until you BEAT it. Not just try it for 5 minutes and say “Well, nothing’s happened so far, so this game sucks.”. So at least rent the game, then decide if you want it, THEN decide whether it was a good game. And another thing. These people that complain about the load times? BIG DEAL. This is a great game. Don’t put it down just because of one little problem. Just look at Red Dead Redemption. Probably one of the best RPG’s in the past 10 years. And it’ll probably get game of the year. And you know what? That game has considerably slow load times.

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