Killzone 3 Meets the PlayStation Move sharp shooter

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Last week saw the introduction of the PlayStation Move sharp shooter, an upcoming peripheral which transforms the PlayStation Move motion controller into a sleek assault rifle designed for hardcore shooters such as Killzone 3 and SOCOM 4. The sharp shooter’s feature set is extensive, so I went hands-on to learn more about its functionality and (surprisingly easy) setup process. Guerrilla Games Managing Director Hermen Hulst and I field tested the PS3’s new weapon of choice.

PlayStation Move: Sharp Shooter

PlayStation Move: Sharp ShooterPlayStation Move: Sharp Shooter

Developed with input from the FPS experts at Guerrilla Games and Zipper Interactive, the sharp shooter is a snap to assemble: you secure a navigation controller into the foregrip, then fasten the PlayStation Move motion controller into the “barrel,” which connects to a small digital port on the bottom of the PlayStation Move called the extension connector. In comparison, the PlayStation Move Shooting Attachment is mechanical; the sharp shooter’s use of the extension connector means that buttons can be remapped to other areas of the sharp shooter. For example, the triangle and square buttons on the motion controller have been re-mapped to buttons on the sharp shooter, providing an identical experience for right- and left-handed users as key buttons are duplicated on both sides of the peripheral.

PlayStation Move: Sharp ShooterPlayStation Move: Sharp Shooter

The sharp shooter is customizeable in other ways: a handy firing mode switch will enable game developers to support single-shot and burst-fire settings; the extendable stock enables you to choose to shoot from the hip or from the shoulder; and the Move button (located beneath the trigger) can be “locked” if it’s not needed. Hulst also pointed out that Killzone 3 enables players to customize the PlayStation Move motion controls to suit their play style. “We made sure that the default settings are very accessible, but for more advanced users, we made sure that deadzones and sensitivity settings are customizable.” As an example, Hulst notes that he prefers to make the horizontal deadzone “very small” to enable faster turning of his character.

PlayStation Move: Sharp Shooter

The darker box you see here is the “Deadzone,” and its size is fully adjustable. Within this area, you can move your crosshair freely. Once you get outside the borders, your character will turn.

Then there are the subtler fit-and-finish details you may not notice immediately. A pump-action mechanism located under the barrel could be used as a reload function, or alternately may serve another secondary function depending on the game designer’s wishes. The RL button located under the gun’s clip can be used to reload. And thanks to the PlayStation Move’s motion capabilities, you can thrust the gun forward to initiate a close combat attack, or tilt the gun onto its side to activate a reload. If you’re sensing an emphasis on total immersion in the experience, you’re on the right track. Combined with Killzone 3’s stereoscopic 3D and first-person perspective, “the sharp shooter literally puts you right in the middle of the action,” Hulst observed. “It’s like getting your cake and eating it too.” That doesn’t mean players using 3D and the sharp shooter will have an advantage in Killzone 3’s multiplayer battlefields — Hulst noted that “the guy with the 2D screen and DualShock 3 can play just as well.”

Killzone 3 for PS3: MAWLER battle

There were also some updates for Killzone 3, which Hulst confirmed will support two-player split-screen couch co-op for the entire campaign — a feature long requested by Killzone fans. Considering Killzone 2’s buddy assist maneuvers, such as reviving A.I. partners and boosting your buddy up onto ledges, Killzone 3’s co-op support is a natural addition. But don’t think co-op play will make the campaign a cakewalk. “Because the A.I. in Killzone 3 is so autonomous,” Hulst warned, “you never know what to expect. You and your partner will need to keep out-strategizing and outsmarting the Helghast.”

Killzone 3 for PS3: MAWLER battleKillzone 3 for PS3: MAWLER battle

Hulst then gave us a sneak peek at the second-to-last level in Killzone 3 called “The Reckoning.” This goosebump-inducing set piece pits the battered ISA forces against the MAWLR, a 280 foot-tall, arachnoid Helgast mech that tears apart the environment with energy beams and mortars. “When fighting the MAWLR, you’re never safe,” Hulst cautioned. “You can try to hide in bunkers but they’ll be destroyed; you can try to hide behind the nearby transformers but you could get electrocuted.” Your secret weapon comes in the form of Killzone 3’s WASP rocket launcher, which you use to pick off the massive mech’s cooling panels. Don’t expect this to be a cut-and-dried affair: the MAWLR confrontation is a lengthy, multi-layered boss battle, and the battle will rage from ground to the air and back to ultimately bring the Helghast’s war machine to its knees.

Killzone 3 hits the PS3 on February 22nd, 2011, and is fully playable with the PlayStation Move and the sharp shooter at launch, with SOCOM 4 following suit later in 2011. What questions do you have about the sharp shooter’s features and functionality? Let us know in the comments and we’ll dig up answers.

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113 Comments

28 Author Replies

  • Killzone series sucks. Classic Doom kicks Killzone anyday!!

  • This made me Buy move. You guys make the best stuff now. I have a wii with a light gun. It had nothing on this Hard Core content! Thanks!

  • not sure if i’m going to get this… anyone want to help influence me?

  • Well I must admit, I have disliked the wii (although I own one for the wife and kid) for the reason of “uber-accessorizing”. When I saw that PS3 was going to have a controller, with an optional part I was aprehensive. I can already see the flood of charging stations and snap on swords, shields and gun cases for the move. I firmly believe I should be able to get my game on with a console, controller and a game disk. HOWEVER, I am a fan of KZ2 and am anticipating KZ3 and hoped to get the Helghast edition. Now that I saw this video though, I am getting the regular game to justify the expense of the Move Bundle and Navigation Controller I just picked up today. I have been having a BLAST!! I love it. I am eagerly awaiting the Sharp Shooter and KZ3 due in Feb 2011. KZ3 FTW!!

  • The sharpshooter is one sick looking weapon. I’ll very much like to play killzone 3 with a big gun like that. There is a collector’s edition of killzone 3. Will the sharpshooter weapon be included in the collectors edition of killzone 3 or will I have to get the gun accessory seperately? and how much will the sharpshooter cost? You guys rock on the killzone series. Keep up the good work.

  • Very important:
    Can I use the PS Move (and NaviCon) in Killzone 3’s split-screen co-op?
    My brother would use the DualShock 3 and (since I can never use analogue sticks well) I would use the Move.

    So, is that possible for the co-op?

  • Will the Sharp Shooter be released with Killzone 3 and the two Move controllers in one box?
    Otherwise the whole idea would get a little expensive…

  • Does anyone know where I can preorder the Sharpshooter? From what I understand, it has a coinciding release date with Killzone 3 (which I have already preordered) but, I don’t see the Sharpshooter available for preorder anywhere…? It doesn’t make sense, why would two things be made for each other but, you can only preorder one?

    I’d appreciate any help, thanks.

  • @Sid…..so….leaving the online coop for KZ4?
    how about sharp-shooter’s sensitivity?? I need to calibrate Move outside the screen to make it less sensitive in MAG…will it fell some weight in KZ3?…I HOPE SO.
    By the way…THANKS GUERRILLA FOR THIS FANTASTIC GAME!!!

  • hi,i have a question and its, will the sharpshooter be available in the uk.
    thanks.

  • Hola cuanto costará el “PlayStation Move sharp shooter”???
    How much will cost the “PlayStation Move sharp shooter”??

  • when is this gun coming out?

  • 39.99 $? really?

    guys come on, i love sony, i work at a … major video game retailer i won’t mention which one. but come on, i can sell ps3’s faster then xbox’s i can sell kill zone, i can sell killzone2 and 3, selling software for 60 is not to hard anymore, but guys.

    i will get one but i can almost promise that i will not be able to sell these(not that i won’t try). they won’t move, im on the front lines guys i see your customers ever day and i can tell you this can not sell at 39.99, make it 19.99 with the purchase of the collectors edition and there is a chance, a chance i will be able to sell them.

    if i say, get the ps3 move bundle AND kill zone 3 AND a navigation controller AND the 40$ peripheral AND a second motion controller (which everyone gets) then I’m asking them to spend 580$!!!

    did you guys forget how well the ps3 did at 600$?

    also, how many players will the killzone 3 online be? like 24? 32? 64:)?

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