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May 19

May 19

Ratchet & Clank: All 4 One Q&A — Co-Op Chaos

Sid Shuman's Avatar Posted by

Director, SIEA Social Media

For Gameplay Programmer Mike McManus, the secret to co-op success is CAKE. “It took a long, painful prototyping process to find things that worked, so we came up with a catchy acronym: CAKE.”

Active for all players
Easy to understand

“We found that if we can design something that satisfies CAKE, it has a really good chance of being fun before we put any work into it,” McManus told us in a recent demonstration of Ratchet & Clank: All 4 One. “CAKE is key.” All 4 One sees the titular pair and fan-favorite nincompoop Captain Qwark teaming with series baddy Dr. Nefarious in a quest to escape the Creature Collector — an interstellar zoo packed with the galaxy’s most dangerous beasts.

Ratchet & Clank: All 4 One: Thundersmack

Bros Before Foes

Story-driven four-player co-op campaigns have a decidedly mixed track record. But armed with philosophies such as CAKE and cooperative-friendly weapons, Insomniac Games is taking great pains to ensure that All 4 One is much more than a single-player game with extra players haphazardly tossed into the mix. For starters, All 4 One supports every possible combination of offline and online players. “If you want to play with two people on the couch in Los Angeles, one person in London, and one person in Tokyo, you can,” McManus elaborated. “If you want to play by yourself, we’ll have A.I. characters to play with you.”

What’s more, All 4 One’s arsenal encourages all four players to coordinate their firepower to produce ever-more spectacular effects. Take the Darkstar Fission Rifle, which emits an energy beam that attaches to other Darkstar-wielding players. If all four players use the Darkstar, you’ll carve through enemy legions like a neon shuriken just by moving. “They’re almost like electrical clotheslines,” McManus said with no small amount of satisfaction. The Thundersmack, meanwhile, summons a lightning-spewing storm cloud that grows in power as your teammates contribute with more Thundersmacks. Power it up enough and the storm cloud will vomit tornadoes and torrents of lightning.

Ratchet & Clank: All 4 One - Terawatt decoyRatchet & Clank: All 4 One - Terawatt

Four’s Company

That’s not to say that All 4 One will stifle players who’d rather stick to their favorite weapon: The Arc Lasher is one example, as it stuns its victim and multiplies the damage of your teammates’ attacks. “It’s all about figuring out the best weapon to use,” McManus stressed. “You’ll need to approach every battle in a unique way.” McManus is excited to see how players react to the game’s epic action set pieces, such as a series of battles set atop a monstrous mechanized Guardian. “In almost every level we have really big, cinematic co-op experiences…it’s about sitting on the couch or playing online with your friends and experiencing these humongous battles together.“

All 4 One encourages players to work together with an array of co-op-friendly gadgets. The Vac-U tool can suck in a teammate and propel him over a chasm or behind enemy lines; The tether enables the team to link up in a daisy-chain to swing over perilous jumps. Though you’ll need to stick together to succeed, players will compete for kills in order to score more Bolts — the lifeblood of weapon upgrades.

Ratchet and Clank: All 4 One [Gamescon 2010]

Read on for more highlights of our chat with McManus, and watch the video above to see Ratchet & Clank: All 4 One in action. Leave your questions in the comments!

On character-specific special abilities
“Each character has a distinctive skill that helps out the whole team, and it gets more useful as you level it up. Ratchet’s Doppelbanger creates a lookalike that distracts nearby enemies and frees you up to revive a team mate; when you level it up it also fires at enemies. Clank has a bomb that slows down enemies, and Qwark has a reflective shield that protects the team from projectiles.”

On catching up to Pixar’s visuals
“We’re getting close, but I don’t think we’re quite there. It would presume that the CG in the Pixar films stops getting better. And if you’ve seen their recent movies, they’re looking better than ever. We’re closing the gap a little bit. We’re so happy with how All 4 One looks — it looks even better in 3D.”

On failed co-op experiments
“We had gameplay mechanics where one player would do something and the other three were waiting for them to do it. It was just intensely boring. Waiting around is not a lot of fun.”

On Dr. Nefarious joining the forces of good
“Dr. Nefarious is deliciously evil in this game, he’s as selfish as ever. But he realizes that the only way for him to get out of this situation is to help out Ratchet, Clank and Qwark — as much as he can’t stand them.”

Add Your Own

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WU-Tang4Ever said:

May 19th, 7:29 pm

4 player same room co-op for the win! Is there going to be any other modes besides the story mode? thanks!

perrandy said:

May 19th, 7:42 pm

happy to hear that the store is gonna open this next tuesday.i hope that you guys include a couple of rpgs during the store updates ;)

DC-monster- said:

May 19th, 8:35 pm

Looking forward to playing this with my three other roommates! Or three friends I don’t live with. Which ever comes first I suppose.

Spacerac said:

May 19th, 8:58 pm

Can’t wait. I own every single RC game except for Secret Agent Clank and the Going Mobile game.

yazter said:

May 20th, 12:23 am

Is it an absolute must that we play in coop, or can I play “Solo” with the team controlled by AI?

    Sid Shuman's Avatar

    Cristian Cardona said:

    May 20th, 10:01 am

    It’s not an absolute must (but it’s REALLY fun). You can play the game solo.

igorrocks2 said:

May 20th, 3:25 am

I have question may NA and rest of the world have Prototype game to Download something Like “SONY saves the world from Rapture Day – get in and Play!”

Genomicinsight said:

May 20th, 5:45 am

Looks nice , it depends on what games I try to complete more next summer as to whether I’ll get this or not.

Smooth423 said:

May 20th, 7:32 am

This looks like it could be the best yet. It is about time developers see we want co-op game-play. I will get this game just because of that aspect. People play games with each other and I thank you for listening.

“Story mode is not a story unless you have someone to share it with” by Smooth423.

WeatherMan said:

May 20th, 9:11 am

I think I would need to play a demo of this game first before I buy this game. I like the fact that the game is co-op but I have seen this done before and the number one problem is that what if you cant get four people to play. Will the AI if any will be able do well enough to complete the puzzles without another human player controlling them. If not I can see this game getting frustrating really fast.

    Sid Shuman's Avatar

    Cristian Cardona said:

    May 20th, 10:53 am

    There’ll be opportunities to sample and I think you’ll be convinced =)

Ratchet_R7 said:

May 20th, 2:27 pm

This really would cut the cake if CAKE is indeed used as principle for the creation of this game

RocKeRGRL1212 said:

May 21st, 12:16 am

Why do Ratchet and Clank look so much different than the previous games is this not part of the main background storyline or did Imsomniac games sell the rights to another artist company?

Binary_Blues said:

May 21st, 7:05 am

No convincing needed here, Cristian. The series speaks for itself and everyone wants it. With co-op mechanics as delicious icing on the cake, this is DEFINATELY a pre-order.

depinto1 said:

May 22nd, 12:57 am

is the game with one player or do you play online with other people

Hyret said:

May 22nd, 10:26 am

I’m so getting this th day it comes out.I’m a big R&C fan even though i have 2 games only. Out of the 2 I own, I think Crack in time is the best so far.I have played the beginning of Deadlocked at my friend house and i agree its not that good. I hope that in the game everybody could sign in with their own PSN account and each account earns the same trophies in CO-OP. as # 38 said it would be great to have a DualShock3 bundle because i have only one Dualshock3 and 3 players.And one last question,will it work with Move.It could use the navigation controller to navigate and Move swings ratchets wrench and you could use T button to shoot.Just an idea.

Hyret said:

May 22nd, 10:28 am

@ 31 this game is based on the comics.

Hyret said:

May 22nd, 10:32 am

I still like the art for other R&C games…this looks to cartoonish

Lord_Ka1n said:

May 22nd, 2:08 pm


Zeer0id said:

May 23rd, 6:22 am

It would be really cool if there were some internal strife within the group at points throughout the game, which would really take advantage of the characters’ antagonism towards each other.

legendary_mantis said:

May 23rd, 12:28 pm

@65 …Have you even READ the comics? The comics loosely resemble the first game. A crazy alien is elected as head of galaxy government (or something like that) and is destroying planets. Just to put it in a simple form. And unless theres other comics I missed…Ignore this. Plus, from what I’ve read, this game is a sequel to aCiT and is a whole new story away from the comics.

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