Sony Online Entertainment’s PSN publishing division is really on fire. As announced yesterday, Rochard, Sideway: New York, and PAYDAY: The Heist are all coming to the PlayStation Network on consecutive weeks this fall. Earlier today, I had the pleasure of a walkthrough of PAYDAY: The Heist with developer Overkill Software.
Here, creative director Simon Viklund explains PAYDAY’s level-up system and customization, and the importance of co-operation in a heist.
Of note: these missions are pretty lengthy. My World Bank playthrough took 28 minutes to complete, though it was with first-timers. Viklund estimates between 15 and 30 minutes of gameplay per playthrough of each of PAYDAY’s six missions.