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Sep 27

Sep 27

Rochard on PSN Today – More Action, Less Gravity

Juhana Posted by Lead Designer, Recoil Games

Ever run into a person annoying enough to make you want to launch a two-ton cargo container in their face? Well, it turns out the future is crawling with these guys. And plenty of containers to boot! If you happen to be an astro miner, this means you have a good reason to rev up your trusty G-Lifter for some serious action, now that Rochard appears today on PSN!

So what is a lone astro miner to do against an invading force of Wild Boy thugs? Well, the two-ton cargo containers are just a start. The intruders find themselves on a mined out asteroid, aka home turf, filled with giant machines built to crush, cut and smash things. And then there’s your G-Lifter, which is able to casually grab objects the size of a small car and hurl them across the room. Nifty little upgrades also allow it to fire off deadly lasers and a variety of highly explosive grenade rounds. Add all this to your ability to thrash around gravity with the press of a button, and you can look forward to putting these Wild Boys in a whole new extra-terrestrial world of hurt!


While these and many other gameplay elements seem to blend together seamlessly when you’re out making short work of your opposition in Rochard, most of them started out as far more disconnected features in their early stages. Our previous PlayStation Blog post, Enter the Astro Miner, revealed that our main character John Rochard started out as a guy floating in space, propelling himself using the recoil of his laser gun. The resulting gameplay turned out to be less exciting than we hoped for, so the gun evolved into the G-Lifter, which then became the guideline for all the interaction mechanics in the game.

Rochard Video Walkthrough

Once the G-Lifter’s ability to grab and launch objects had been implemented, the sheer fun everyone at Recoil Games had just throwing things around soon led to some creative new prototypes. A basic in-game volleyball court was set up, allowing two players to serve and smash giant cargo crates towards each other. More than just a funny game for lunch breaks, the time spent catching and shooting objects eventually lead to countless improvements in the handling of the G-Lifter. These opened up the ability to grab and launch consecutive objects in mid-air, allowing players to string together such “G-Lifter combos”. It turned out this had a very big impact for high-skill players, as a sequence of well-placed objects now allowed them to literally fly through sections of a level, without even touching the ground. And rest assured, we left all that in the game for you to get insanely good at!


As the last few months saw the game creep ever closer to its final form, a steadily increasing number of people from outside of the studio were given a chance to play it. Their gaze firmly directed towards the large screen on which they had just taken the role of John Rochard, the journalists and visitors often remained oblivious to the dozens of eyes carefully observing them from the surrounding office spaces. The looks expressed both excitement and concern about the reception of the team’s hard work, as everyone tried to interpret the body language and facial expressions of the person that just entered our carefully crafted adventure. But the response was more than we could have hoped for. No questions about how to handle a G-lifter or low gravity environments. No frowning at repeated deaths or requests for assistance in confusing challenges. Nothing but a silent focus and a determined grin, insisting on making it through the challenge in each consecutive room.

Rochard for PS3 (PSN)

Time and again, people sat down in our office for a solid 6 to 8 hour play through, often forsaking their lunch or even a toilet break in order to finish the game. Soaring through the air in low-G, launching heavy crates at unsuspecting enemies, inverting gravity at will and blowing up large chunks of the scenery with explosives and mining lasers became second nature the instant a big smirk revealed they had just discovered a new trick. Even after repeatedly dissecting and rebuilding each minute detail over the past years, the experience still proved to be as intuitive and captivating as our concept set out to be.

So lo and behold here we are, proud to present Rochard, our game. The past month already saw the game receiving several awards and glowing reviews, lauding its gameplay, flow and style. More than ever there is reason for us to look forward to its reception by our most esteemed critics. You– the Gamer.

So download the game or the demo later today and let us know what you think! We want to hear from you!

Add Your Own

D-Squad3 said:

September 27th, 11:25 am

I’m always down for PSN Exclusive titles! Can’t wait for that chichen soldier too! lol

guitarded77 said:

September 27th, 11:26 am

Team Fortress + Portal + Platformer = Rochard

I’m in.

AguilarX said:

September 27th, 11:32 am

just update the psn store already and this baby is mine!!!

aro52 said:

September 27th, 11:38 am

Definitely checking this out! Between this, and the BF3 Beta, it’s a great PSN day!

Tremulan777 said:

September 27th, 11:50 am

When is the store update? Can’t wait…

BlindsideDork said:

September 27th, 11:57 am

Price and Demo?

DrPhiill said:

September 27th, 12:01 pm

Where is the total list of games? for this week, should it be up by now? ^^ as im in sweden i wont get this until tomorrow, but i want that list! :D

Tremulan777 said:

September 27th, 12:01 pm

Cool stuff…

Hogwild333 said:

September 27th, 12:05 pm

@6 – The IGN review says it is going to be $10

projectx126 said:

September 27th, 12:26 pm

you all should think of puttin this on PS VITA or have it compatible with the device when it launch.

WFMMK said:

September 27th, 12:28 pm

As soon as the store updates…THIS WILL BE PURCHASED (think this is sparta)

Kirkpad said:

September 27th, 1:01 pm

Hmm, since Journey got delayed to 2012… might end up getting this.

Blood_Emblem said:

September 27th, 1:11 pm

I’ll give the demo a try.

punk182fannfg said:

September 27th, 1:36 pm

This sounds cool buuut I got early access to battlefield 3 beta and want to play so hurry up and put bf3 Up!!!

Airwalkinman17 said:

September 27th, 1:43 pm

So much good stuff to look forward to!
This game will be mine next tuesday. I can’t afford it today, but come next week I will definitely be there. Promise ;)

leo9891 said:

September 27th, 1:50 pm

Why don’t you guys update the store earlier?! It sucks that we have to wait till almost half the day is over! Oh, and so much for playing BF3 Beta early! We can’t even play it till the damn store updates! XBOX360 users already got their update! ALL 360 users are able to DL all the new content first thing in the morning, but we gotta wait till the end of the day. It just sucks. You guys score a deal with EA for the Week Early DLC, but you guys manage to screw up the whole point of the “EARLY” Beta for BF3. Why does the store update so late in the day?

BLUE_DEMON_666 said:

September 27th, 1:53 pm


Na but seriously sony stop being lazy

BLUE_DEMON_666 said:

September 27th, 1:54 pm

is #BF3 yet? just cheking


BLUE_DEMON_666 said:

September 27th, 1:55 pm

how about now?? HURRY!!

Sandunga-pr said:

September 27th, 2:18 pm

xbox and pc already have it comeone hurryyyyyy psn


September 27th, 2:42 pm


Cyb3rfr34k-iso said:

September 27th, 3:19 pm


AutomaticOcelot said:

September 27th, 3:48 pm

Trying the demo purely because Poets of the Fall did music. ;)

CurseShooter said:

September 27th, 3:55 pm

Sony finally gets some “exclusiveness” with Battlefield 3 yet we have to wait for the PS Store to update therefore taking us back to where we were at the beggining…

Claude_Giroux_28 said:

September 27th, 4:05 pm

I can’t believe the store has still yet to be updated. Good work as always Sony… Thank god PSN is free, or I would definitely be a 360 owner right now…

heartbreaker1978 said:

September 27th, 4:07 pm

18 hours of day have passed where im at and still no update on the store yet both my boys xboxes had it all after midnight . really why so slow for us

wolfzero1 said:

September 27th, 4:08 pm

first game in a while that I will buy off the PSN

D-Lloyd24 said:

September 27th, 4:46 pm

Still no update at 6:46 pm, PSN FAILS!!!!!!

Ghettoblasphemer said:

September 27th, 4:57 pm

Patiently waiting for the store update….

Ghettoblasphemer said:

September 27th, 4:58 pm

It’s up guys! Let the downloading begin!

MaxxAmmo said:

September 28th, 7:20 am

Played the demo and this game is lots of fun! Will be a full purchase come payday! Can’t wait to see your next project!

Will there be DLC in the future?


    Juhana "Hulu" Virtanen said:

    October 1st, 7:34 am

    We haven’t planned any DLCs but the adventures of John Rochard will definitely continue :)

burningwind said:

September 28th, 12:22 pm

The game is fun but that voice acting drives me nuts.

stlthriot said:

September 29th, 8:28 am

Just bought the game last night!
Enjoying the gameplay, altho, I wish I could remap the controller buttons, i keep wanting to use R1 to switch the gun instead of triangle, leading to me to die stupidly, lol. ;)

I also really like the music, good stuff!

Over_God said:

September 30th, 11:23 am

Voice acting sucks but it is a really fun and challenging game !! Well worth the price.

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