PlayStation VR

Mar 28

Mar 28

PlayStation Home Announces 3 Exclusive Games: Cutthroats, No Man’s Land, Mercia

Locust_Star's Avatar Posted by PlayStation Home Community Manager

Attn Home community! Today we’re announcing a series of awesome new games that are coming to PlayStation Home in the coming months – including the action-packed buccaneer brawler Cutthroats: Battle for Black Powder Cove, which is available for you to play right now! Use the PlayStation Home Navigator to travel to the Adventure District and get ready for the biggest multiplayer experience in the history of PlayStation Home!

Cutthroats: Battle for Black Powder Cove (coming March 28th, 2012)

This team-based game puts treasure-troving, ship-sinking scoundrels in a series of breathtaking battles for riches beyond your wildest imagination. In this free-to-play platform exclusive, six teams of up to four players each take to the high seas, blasting each other’s boats to smithereens in an ongoing sequence of seafaring skirmishes to increase XP and unlock exclusive content.

  • Play as your avatar and assume the role of captain or gunner in a persistent and perpetual game of maritime combat.
  • Gather booty from sunken ships or purchase gold coins from the in-game store and exchange for power-ups that increase speed, damage, and range.
  • Select from a variety of munitions to barrage your enemies, earning XP for every successful attack and unlocking unique rewards as you progress through the ranks.

Set to release in Spring 2012 is VEEMEE’s post-apocalyptic shooter No Man’s Land – arguably PlayStation Home’s most ambitious title yet, offering gamers the most advancing shooter experience the platform has ever seen. And coming this summer is PlayStation Home’s first multiplayer role-playing game, Mercia. Developed by Lockwood Publishing, Mercia transports players into a fantastical world filled with treacherous dungeons, magic spells, and a plethora of weapons and enemies (what’s more – Mercia continually streams content, leading to zero load times while playing!) Check ‘em out and let us know what you think in the comments section!

No Man's Land for PlayStation HomeNo Man's Land for PlayStation Home

No Man’s Land (coming Spring 2012)

Hyper-violent, intensely gritty, and absolutely not for the faint-of-heart, No Man’s Land is a post-apocalyptic third-person shooter unlike any other game in the history of PlayStation Home. Race through urban wastelands where chaos and disorder are ever-present, dodging enemy fire and exacting revenge on roaming bands of death-addicted warriors in a world gone mad. Squads of up to four players each clash in two game modes – Team Deathmatch and Scavengers – in pulse-pounding multiplayer mayhem where only the savage survive.

  • Unique, action-packed game play in a dark, desperate third person shooter framework that introduces signature “Cover-to-Cover” movement and “Tru-Aim” combat systems to PlayStation Home.
  • Two game modes at launch: Team Deathmatch pits two teams in a competition to rack up the most kills in a multiplayer session; Scavengers places teams against one another in a fight to collect salvage and return to their base while avoiding enemy fire.
  • Freemium model: Default load-out for all players with premium weapon and armor upgrades that affect rate of fire, player speed, resistance, and more.
  • Additional maps, modes, functionality, and associated content planned for future expansions.

Mercia for PlayStation HomeMercia for PlayStation Home

Mercia (coming Summer 2012)

Enter the fractured realms of Mercia, Home’s exclusive multiplayer RPG (Role-Playing Game). Take up your sword and embark on a journey through a fantastical world where adventure lies around every corner. With a high-fantasy narrative and gameplay elements that recount the most popular action RPGs of all time, Mercia offers players an enchanting online game experience across wondrous lands where heroes are born…and magic reigns supreme.

Mercia for PlayStation Home

  • Play alone or join forces with other warriors to uncover the secrets of Mercia in a free-to-play adventure through a world where good and evil clash in epic, bone-crushing battles.
  • Explore a vast environment of visually-dazzling landscapes inhabited by supernatural creatures and full of spellbinding sorcery, risking your very existence in the search for upgrades and exclusive rewards.
  • Collect, create, and customize a wide assortment of weapons, armor, and special powers. Gather potions and magical items to harness the elements and defeat scores of monstrous beasts and fearsome foes.

In other news, here’s a list of the hottest new content hitting PlayStation Home today!

Adventure District– A lush jungle island which offers stunning tropical areas to explore, including an ancient temple, a sweeping coastal shoreline and a beachfront bar – the Adventure District also serves as the launch point for Cutthroats: Battle for Black Powder Cove. Players can also head to the cannon situated on the beach for some target practice, which helps prepare gamers for the intense seafaring battles of Cutthroats.

PlayStation Home: Adventure DistrictPlayStation Home: Adventure District

Pirates & Minibots & More –From tons of pirate-themed clothing, furniture, and even companion items to celebrate the launch of Cutthroats: Battle for Black Powder Cove to new Figment fashions to Codeglue’s hilarious Statue and Mime costumes to the wildly-popular Minibots and, of course, scores of awesome new Novus Prime items – this is a week for this history books in the PlayStation Home Mall. My buddy Magnus is here to show you some of this week’s highlights in his Virtual Item Showcase – give it a look and tell us what your favorite collectible is!

See you in Home!

Add Your Own

PAGE 1 2

terrys23 said:

March 28th, 8:08 am

Great update lots of nice items

SIQAUN said:

March 28th, 8:11 am

All I can say is wow. Will we be able to use our avatars in Mercia and no mans land

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 8:30 am

    Yes, both games use the avatar system. However, certain avatar items will be equipped at load-out in NML (and, I believe, Mercia as well). This is because these games require certain avatar items for full functionality (think: guns, swords). The developers have absolutely done their best to ensure that the need to deliver the best gameplay experience possible has been balanced with the community’s desire to maintain as many avatar customization options as possible. I think you’ll be pleased with the results ;)

Othalo said:

March 28th, 8:12 am

THIS IS AN AWSOME UPDATE!!!!!! BeST I’ve seen this year. ALSO When can we expect the next update for the Aurora Space?

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 8:31 am

    Aurora 1.5 is in QA right now. Stay tuned for a release date. It’s a huge update, I must say…

Othalo said:

March 28th, 8:13 am

And quick follow up about how much will all three of the games individually cost? I wanna start saving up.

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 8:33 am

    Cutthroats and No Man’s Land are both free-to-play with premium upgrades available (enhanced weapons, special costumes, etc). Cost of these upgrades vary wildly, starting around $0.49.

    The business model for Mercia has not been finalized yet. What would you like to see? Freemium, a full game available at a set price, or a subscription?

HHSBrittany said:

March 28th, 8:17 am

no dr dre headphones????

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 8:34 am

    No, not this week. We’re still looking into the licensing deal for NA.

Jan_Loves_Music said:

March 28th, 8:23 am

The Most EPIC update EVER. Hope there’s more like this

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 8:35 am

    We’ll be keeping the epic updates coming for you ;)

remanutd5 said:

March 28th, 8:39 am

im not into playstation home but with an update like this im wondering what and how you guys are gonna integration ps home with ps4

remanutd5 said:

March 28th, 8:40 am

if we could only access pshome from our vitas

Hypnotic_Inertia said:

March 28th, 8:41 am

Do we get to keep our Mercia clothing customization for our personal Home use? Are Peavox Labs and other Granzella Spaces being localized for NA? Will we get the Neon Downtown?

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 10:08 am

    Mercia is still too early in development to say for certain how the avatar items will work outside of the game itself. We will post more info regarding this as the release date draws closer.

    Granzella content is continually being localized for NA. We have no plans as of right now to release the Peakvox Labs space in SCEA, but we will look into the option for you.

remanutd5 said:

March 28th, 8:41 am

oops typo i meant to say integrate

mrsemily21 said:

March 28th, 8:50 am

There isn’t no personal spaces in this update? There wasnt no personal spaces in the last update either. When can we expect some new personal spaces?

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 10:10 am

    We have new personal spaces in various stages of development and QA. No release dates to share at this time but we won’t keep you waiting for long ;)

crazy_kracker1 said:

March 28th, 8:54 am

nice update i guess adventure district will make up for no VIP space yet

crazy_kracker1 said:

March 28th, 8:56 am

why isnt my comment not showing up it nothing bad

king_of_games30 said:

March 28th, 9:00 am

@Mrsemily there was a personal space available last week…the western space hit stores….and I can’t wait to play the new games coming I’m so excited

crazy_kracker1 said:

March 28th, 9:10 am

and i will be getting the companion captain crackers lol

Steeler-Nation69 said:

March 28th, 9:11 am

This update looks really cool. Keep up the great work! PlayStation Home. Woot!

theheadkase said:

March 28th, 9:30 am

Fantastic update, something I’ve been waiting for since originally following Home. I would personally like a set price for Mercia, but I also understand the ongoing costs associated with keeping a game like that running. I could swallow a subscription if it were reasonable, or maybe a tiered structure for Plus members (maybe something like $10.00 for non-Plus and $5.00 for Plus per month).

Thanks for the hard work!!

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 10:10 am

    Great suggestions. I’ll pass ’em on to Magnus, the Home Business Guru.

    Oh, and, you’re very, very welcome!

Conrad_Max said:

March 28th, 9:58 am


Great looking update. After battling out for a couple of hours, take a ride on the Ferris Wheel.

As I have said before, I had thought of something like Home since the Commodore 64 days. And I’ve also imagined my image (avatar) flitting from game to game trying to do the things that I can only dream of (save the world). Hahaha!

Thank you for the news. As I always say, Home just continues to get bigger and better all of the time. Thanks again!

anamri said:

March 28th, 10:12 am

Locust_Star wrote:
“The business model for Mercia has not been finalized yet. What would you like to see? Freemium, a full game available at a set price, or a subscription?”

I would love to see a set price on this game… as freemium usually ends up costing more than normal Home games for sale. Whatever they do, I hope it’s not a subscription!!!!!!!!

DuoMaxwell007 said:

March 28th, 10:17 am

well those games LOOK good.. now hopefully they PLAY good too… like for example a REAL FPS or RPG as oposed to fighting game with rock paper scissors mechanics (that street fighter x tekken game that was on Home)

and hopefully the battle system in Mercia is actually as xomlpex as a retail RPG… i.e multiplayer boss battles can actually be challenging and require strategy as opopsed to the usualy casual gameplay as most Home games (i.e yu could kill every boss just by mashing the melee button and tossing out a heal when/if necessary)

aero_oceana said:

March 28th, 10:23 am

Wow. I have to say, Mercia sounds pretty great! I’ve been aching for a multiplayer RPG… never thought Home would be the place to find one. I must admit, Home has been pretty lackluster for me as of late.

Happy to see the silent clown for women though. I might just have to purchase that. :)

RenderMonk said:

March 28th, 10:56 am

I have to say I’m very interested in “Mercia” the most of the three. This is more what I was expecting out of home, and have been waiting for. I’m not an active user of Home at the moment, but I will certainly get more involved once this game, and others like it are released.

I’d like to see it be a subscription based game or a one time purchase. It’s hard to say without seeing more, but usually it depends on the game elements involved and how much gameplay can be gotten out of it. If it has fun unique features that people really like, and can come back to day after day and still enjoy months later…I’d be more than willing to pay a monthly fee for that. If there’s less content at first, and is planned to expand with time, then it should be the free-to-play model first, then as the user-base grows (along with the amount of things to do) then it can cross over to a subscription based game.

Thanks for the continued effort to make Home a fun place to visit. All the things I’ve been seeing over the last 6-18months have really peeked my interest. Just make sure it’s top notch, and deploy deploy deploy!!

Othalo said:

March 28th, 11:08 am


Dizazter said:

March 28th, 11:23 am

I’m most interested in Mercia, and I’d like to see a one time cost. Maybe let the first level or so be free to play, so people can try it out? But I’d much rather have all the content unlocked with one set price than a la carte.

ATOMS11 said:

March 28th, 11:30 am

I love the fact that you continue to push Home’s game ingine! One day… Home should play like GTA, til then,… this will do. Thanks again for the hard work!

icydogs said:

March 28th, 11:35 am

For future TGI’s, will you announce the end date (if possible)? The Street Fighter X Teken, for example, ended quickly, in my opinion, but an end date announced on the blog, forum, or space description would be helpful in the future.

Those new mini-games look pretty cool! Dead Man’s Land looks pretty interesting.

I like the creative videos involving the live action characters, as well as the Virtual Item Showcases.


    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 2:01 pm

    You’re right. That was my bad. In the future, we’ll give you more advance notice before pulling down content like TGIs.

Lord_Rinja said:

March 28th, 11:42 am

Keep the games coming. I’m so glad to see that the options and genres are getting more robust. I will play all of them but I am really digging that RPG that Lockwood is working on.

BigK_1888 said:

March 28th, 12:01 pm

Cool update. Been waiting for more games like this to come out. Uncharted 3 space was fun. Can’t wait to try out the No Mans land when it comes out. Well done home update. this weeks rating from BigK is a 9/10.

Firdausai said:

March 28th, 12:13 pm

Mercia. Looks. Awesome.

LordRaoh said:

March 28th, 12:34 pm

When can we expect HOME for PS VITA?

I would probably use HOME more on my VITA than I would at home. The HOME games also would feel right at home on a handheld and is a perfect platform for small microtransaction/freemium games.

tusunami said:

March 28th, 12:43 pm

This is awesome news for Ps Home, keeping it very interesting indeed!!!!!!!!!

Dragonsmana said:

March 28th, 12:45 pm

Awesome! Really looking forward to Mercia! I really hope its either freemium or at a set price so I can play with my friends who can’t afford much….


March 28th, 12:50 pm

so will Home be on the Orbis coming out December of 2013? You know what i am talking about, my guy at gave me the scoop today. the next console’s code name is Orbis. so as with the past the psp came first then the ps3. So now it’s the Vita and then the Orbis, The Life Circle if translated from latin. Home on the Orbis will look great because of the GPU in particular, which will be capable of displaying Orbis games at a resolution of up to 4096×2160, which is far in excess of the needs of most current HDTV sets. It’ll also be capable of playing 3D games in 1080p, unlike the present 720p 3D. Looking forward to next next Christmas…..

MewMew09 said:

March 28th, 12:58 pm

Its been a long time since I Home update got me this excited. Can’t wait to play Mercia! ^_^

Hooligantuan said:

March 28th, 1:07 pm

Oh, this is right up my alley. I love to get booty.

FORMIK said:

March 28th, 1:10 pm

The video for No Man’s Land looks excellent! Is this and other upcoming games the result of that Home update last fall?

I have a suggestion for these games, and Home in general. For the player’s profile, instead of it just showing the PS3 controller icon and “PlayStation Home”, the profile should instead show the Home icon and say for example, “PlayStation Home: playing No Man’s Land”, PlayStation Home: in Central Plaza” or “PlayStation Home: playing Salt Shooter”. This would show others in your list just what you’re doing and bring visibility to the great games available on the platform.

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 2:08 pm

    We’ll have to look into how we would push that info to the XMB. It’s a great idea!

    To your question: Client updates starting with 1.5 really brought the Home engine up to where it needed to be in order to deliver these types of game experiences (real-time multiplayer, enhanced physics, etc.) The “new core experience”, which was released this past fall, was primarily content-based as opposed to tools and tech, but it did introduce the questing system and other enhancements that are increasingly being used by game developers. So the answer is “yes” but it’s an evolution that’s been informed by various teams developing different technologies for the platform, not just the team responsible for the Fall update.

ModestGeek said:

March 28th, 1:19 pm

No Man’s Land and Mercia look pretty interesting to play.

Blkant said:

March 28th, 1:19 pm

Seems to me that a game like No Man’s Land should be its own title outside of home with trophy support, clans, etc… Just seems like a lot of work and potentially being limited by homes shell.

I have to ask though, who made it? I’m amazed the home engine is flexible enough for it.

    Locust_Star's Avatar

    Locust_Star said:

    March 28th, 2:08 pm

    VEEMEE is the developer of No Man’s Land.

cosmis_chaos said:

March 28th, 2:01 pm

I laugh at people who still say ‘There is nothing to do in Home’

mrsemily21 said:

March 28th, 3:30 pm

What do the coins do i would like to know before i spend $49. How many ranks are there? Is there any more rewards other than the eye patches and skull? Do you get anything for buying coins and using them? please someone help me out before i spend the money if i dont need to.

Bad_Brains said:

March 28th, 3:31 pm

Great looking stuff for sure. Looking forward to No Mans Land. I haven;t been on Homefor a year or so now. (how the time flies!) I’ll have to get on and see whats been new!

xx_X2010X_xx said:

March 28th, 4:30 pm

I do not see the new Obsidian Bladewalker Suit in the Novus Prime store any info/help please?

NotoriousGamer said:

March 28th, 4:39 pm

Why Home why more more and more random Home games but no Gran Turismo, GTA, MGS , COD, NFS, BF, Devil may cry, prince of persia, dead space, mass effect, skyrim, burnout public game space??????????????

l6074l said:

March 28th, 4:43 pm

these are easily the best things to come to playstation home yet. I especially cant wait for no mans land and the adventure district. Thanks guys!

ItaChu said:

March 28th, 5:51 pm

since Kingdom Hearts 3D isnt getting a Vita version I want to ask you guys at sony to re-release it for the Vita please :) on a card i can use on the vita since you dont wanna put it on the store please :)


March 28th, 6:00 pm

kool some fun stuff ! sounds good . like the ideas but, when the ps4 comes out is it gonna be compadable with home on the ps3 or should we save are money tell then , ifso will it have something like home.thanks sony

lwolfcub said:

March 28th, 7:10 pm

very nice update im glad to see they are putting an rpg in home

S-E-G said:

March 28th, 8:07 pm

before adding new stuff and just milking our money
how bout working on taking out 1 or 2 of the 3 loading screens, home’s loading speed is worse then ever.

i would like to thank you for replacing the central plaza with a big a$$ MALL, i’m really happy your allowing us to spawn right there at the mall, it’s very convenient, thank you.

Stop with the Make.Believe bull$hit and start Making.$Hit.Happen

deltablazer said:

March 28th, 8:17 pm

@Locust_Star Hey, I’m looking forward to playing Mercia, even though RPGs aren’t my thing. Anyways, that, and No Man’s Land are at the top of my list! Anyways, I wanted to make a suggestion. If you guys could recreate the Playstation Loft from the Tester show, and put it into Home as a purchasable estate, that would be awesome. I really hope you read this, and take it into consideration, because I know I would be the first one to buy it! Thanks for making PS Home awesome!

gtxgamer2 said:

March 28th, 8:46 pm

looks very interesting!

PAGE 1 2
Comments are closed. We close the comments for posts after 30 days

PlayStation Blog