PlayStation Blogcast 030: Designing Dead Space 3

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PlayStation Blogcast 030: Designing Dead Space 3

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“Visceral” is the key word for today’s PlayStation Blogcast, as we’re joined by Warren Price, level designer for EA Visceral Games. The amiable Mr. Price stopped by to chat about his upcoming game Dead Space 3, answering a host of our questions (and yours too!) about the February 2013 horror epic. On today’s show we discuss the challenges of creating a scary co-op game, protagonist Isaac Clark’s mental state, gameplay tweaks, the perils of fighting Unitologist soldiers, breaking into the videogame industry and much more. It’s a lengthy interview that no Dead Space fan should miss.

And as usual, we reveal next week’s PSN lineup for June 26th, 2012 (though not noted in the show, I can confirm that Jeremy McGrath’s Offroad will also join the PSN lineup on Tuesday). That’s in addition to a farm-fresh new PSN Gem of the Week, answers to a handful of new user questions, a new user tip, and a new Mystery Theme.

Stuff We Talked About

  • Dead Space 3
  • Okami HD
  • The Pinball Arcade: Theatre of Magic table
  • Safety Not Guaranteed
  • Official PlayStation.Blogcast - Sid ShumanOfficial PlayStation.Blogcast: Nick Suttner

    Official PlayStation.Blogcast: Rey GutierrezWarren-Price

    The Cast

  • Sid Shuman – PlayStation Sr. Social Media Specialist
  • Rey Gutierrez – PlayStation Sr. Social Media Specialist
  • Nick Suttner – PlayStation Sr. Product Evaluator
  • Warren Price – Dead Space 3 Level Designer
  • [Editor’s note: PSN game release dates are subject to change without notice. Game
    details are gathered from press releases from their individual publishers and/or ESRB rating
    descriptions.]

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