It’s been a few weeks since we’ve had some news come out about Sly Cooper: Thieves in Time! Hopefully, you’ve already seen the sweet trailer we released at gamescom and are itching to learn even more about Sly, the gang and their upcoming adventure. Well, today we’re happy to announce that Sly Cooper: Thieves in Time will be releasing in North America this February 5th, 2013 both at retail and on PlayStation Network (that’s right, day and date!).
In case you didn’t catch it, if you buy the PS3 version of Sly Cooper: Thieves in Time (through traditional retailers or on PSN), you will be able to download the PS Vita version of the game from PSN at no additional cost! Now that’s a — wait for it — a steal!
Yeah? No? No. Ok…
We also wanted to let everyone know that we’ll be offering up extras for those of you who have (or are going to) pre-order the game. Pre-order now and you’ll get the following skins in both the PS3 and PS Vita versions of the game:
Sly’s Para Glider Sanzaru monkey logo and camouflage skins, and Murray’s undercover Ultimate outfit.
Don’t forget that you’ll also get early access to the Sly Cooper: Thieves in Time demo with your purchase of Ratchet & Clank Collection, available now at participating retailers.
That’s it for now, but we’re working on some awesome stuff we’ll be showing you in the near future. Keep an eye on PS.Blog for more!
Nice Sanzaru glider. Hopefully these end up being offered to PSN first week buyers too :)
This is great to hear! I can’t wait for this game.
Question for you guys though: Will these pre-order bonuses be available for those of us who want to purchase it digitally on the PS3? I’ll still be buying it day one, but would prefer to get digital versions of both.
Feb-April next year is stacked.
Day 1. I love Sly. :) Hopefully my Vita will still have space on the memory card for it. =/ I might have to buy another one. :(
Also I’m curious, I remember seeing an interview earlier this year where the cross-controller functions were mentioned for this game. Are there any more details we can get about this?
It’s more like AR functions between the Vita and PS3. We’ll be showing that off in the next few weeks =)