- Subscribe via iTunes here
- Subscribe via RSS here
- Download the MP3 here on PS3, PS Vita or PC (Right-Click->Save As)
We’re back and later than ever! PlayStation World Wide Studios of America Senior VP Scott Rohde joins the fray as we talk Metro: Last Light and The Last of Us. We also veer into Killzone Mercenary territory with new hands-on impressions (dem graphics) of the upcoming PS Vita shooter. We delve back into the ongoing discussion around the merits of popcorn entertainment, then cover the new releases (PSN and Blu-ray) for PS3 and PS Vita.
Stuff We Talked About
- A distinct lack of facial hair
- The Last of Us
- Metro: Last Light
- Killzone Mercenary
- Best PS Vita games
- Entertainment vs. Art
- A recipe! Sort of
- Star Trek: Into Darkness (don’t worry, no spoilers)
Send us questions and tips: blogcast@playstation.sony.com
The Cast
- Sid Shuman – PlayStation Social Media Manager
- Justin Massongill – PlayStation Social Media Specialist
- Scott Rohde – SVP of Product Development, Worldwide Studios America
- David Nottingham – Co-founder, Dynamighty
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
- Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.
You feel it? Thats right E3 around the corner…
I listened to this last night and thought it was one of the best podcasts you guys have ever done. Scott Rhode brought a very interesting point in that movies influence games and vice versa so people shouldn’t be surprised if movie talk bleeds in.
Keep up the great work Sid and Justin and while it’s great you are taking feedback in all shapes and sizes don’t stress out too much when people complain about the format. Personally I think they are just nitpicking.
Thanks! Rohde did have some very good points; great to have him on.
I like our format, but I might be a bit biased. :) Always open to feedback — we do this for you guys after all.
Glad you liked it so much. thanks!