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NASCAR Heat Evolution Features 40-Player Races

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NASCAR Heat Evolution Features 40-Player Races
9 Author Replies

Hey, PlayStation drivers! NASCAR Heat Evolution began with a mission: deliver the most intense NASCAR racing experience. Working alongside Monster Games, known for developing classic NASCAR games like the original NASCAR Heat and NASCAR: Dirt to Daytona, we pushed ourselves to find innovative ways to make our racing vision a reality.

That meant extensive car tuning options, adaptive AI that adjusts to your skill level, in-depth Career and Championship modes to capture the exhilaration of the Chase for the NASCAR Sprint Cup, and a new Challenge mode for those who want to step into the cockpit of their favorite drivers and recreate real-life history.

But the biggest thing we wanted to do to separate NASCAR Heat Evolution from any NASCAR title you’ve played before is in online competitive multiplayer. As the first official NASCAR game on PS4, we recognized we had the power to do things never before possible in a NASCAR game. So we committed to giving players the real deal: a full field of 40 racers in online multiplayer — 40 human players all going for the checkered flag in the same race.

In previous NASCAR console games, each multiplayer game was hosted by a specific user, and that kind of peer-to-peer system could result in a number of issues — the host could leave, or have a poor connection, and that could negatively alter the entire race. We knew that system wouldn’t fly if we wanted to put 40 players together in NASCAR Heat Evolution. We built a new system where each online game’s data is hosted by a server. All race data comes from that server, so the entire race experience is no longer tied to any one player.

There will be three different online lobbies available: No Rules, Normal, and Hosted.

  • No Rules: If you’re a beginner just looking to learn, bump, and crash (or you just want to bump and crash), the No Rules lobby is for you. This is a great place to practice, try things out, or just have a good time with friends.
  • Normal: For players who want to test their skills but are still looking for a good, clean, and friendly race.
  • Hosted: This lobby is for people who are more serious about racing. Race hosts will have the option to decide which level of player can join the race session. For example, if the host only wants racers level 5 or higher, he or she can set that parameter when creating the session. In addition, hosts have the right to boot players from their game.

Within each of these lobbies, players have the option of joining an existing session or creating their own. When creating your own race, you’ll be able to select the track, number of laps, fuel/tire wear, and max number of players. Once a race has been created, it will begin in 60 seconds whether the requested number of drivers have joined or not.

Unfortunately, due to the resources required to balance 40 separate players in one race, caution flags will not be available in online multiplayer. It’s not an ideal situation, but we really believe in the new opportunities that multiplayer on this scale opens up. Pitting will still be available in online races depending on the race length and wear options selected. Finally, players have the option to create a private race and invite their friends. This feature is perfect for NASCAR Heat Evolution leagues that want to host weekly races.

Multiplayer will only feature human drivers on the track, so if there are 24 human players in a session, you will see 24 cars on screen. Your starting position is determined by previous lap times at that track. Those with faster lap times will start closer to the front, helping to ensure that players of equal racing ability are placed near one another for a clean start. If a player quits a race for any reason, their car will disappear from the race, but everyone else can continue to compete for the checkered flag. Players who finish online multiplayer races will get Speed Points, as they do in offline racing. There are also a number of PlayStation Trophies up for grabs for those who compete online.

Online or offline, we’re very excited for you to finally get your chance to play NASCAR Heat Evolution when it launches on September 13. See you on the track!

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35 Comments

9 Author Replies

  • TrueAssassin86x

    I cant wait but i have two questions. Why release so late during the NASCAR season this would have probably done better in time for the Daytona 500. And secondly when can we pre-order on PSN. Im so happy to have NASCAR Heat back i played the original and Dirt to Daytona. Also what about updates for next season? Ok i have 3 questions sorry lol.

    • Sean Wilson

      Hey there. Well, as for the release date, the game is coming out in time for the Chase for the Cup playoff, which is also an exciting time for NASCAR fans. Unfortunately, we won’t have pre-orders on PSN, but there are other options for pre-order at nascarheat.com. As for future updates, we’re currently evolving a plan in this area and will have more info soon.

    • Dalejrfanfreak

      This game keeps looking better and better. It has been a very long wait but hopefully we will finally have a good NASCAR console game for the first time since Dirt to Daytona.

  • Now this looks likes its going to be an edge of your seat game. I will definately be picking this one up!

  • EliteKilla29

    I’m excited but then again nervous about 40 players online. I just got a feeling that it won’t be stable. But i hope these guys prove me wrong.

  • Lorenz_Gaming

    it would be nice

  • TeamGreen615

    Looks good and it’s been a little while since I really got into a NASCAR game. I will be adding this to my collection.

  • So excited about this!! One question though, can i set up an online race (or a coop) for 2, 3, or 4 players, and the rest of the cars filled out with computer controlled cars? For example, I have a close group of 4 friends that we like to play games with and it would be great to be able to set up a race for the 4 of us in a full field of computer controlled cars, or even half a field (saw 20 or so) would be fine.

    • Sean Wilson

      Hi there. Unfortunately only humans will be on the track for online racing.

    • Brown-Mamba

      On this, can we have a 4 player race with just friends? AKA private match?

  • I wasn’t interested before, but I am very interested now!

  • small side question but what is there in terms of split screen racing because thats the reason i ever bought nascar games is so me and my father can play

    • Sean Wilson

      Hi. Unfortunately no split-screen racing yet. We just didn’t have the time to get this added.

  • Even though there is no pre order on psn will we still be able to buy the game digital or is it physical release only

    • Sean Wilson

      Yes, it will be available digitally on PSN on release day (9/13/16).

  • I have a question: Will custom car setups be allowed in online racing, or will there be an option to disable them? I found racing is always more fun when all racers are on the same setup and have equal equipment. Setups lead to a select few with “trick” settings to just run away

    • Sean Wilson
      Sean Wilson

      Hey there. You can bring a custom setup online. I understand what you’re saying though. An option in this area will be something we will look at for the future. You can create private online races with people you know and trust to use the default online setup.

  • SqueezedWeazel

    Very pumped for this game!!!! What’s the price gonna be going to be?

  • BigTallChris

    Great! One more game that will eat up hours and hours of my time…that I don’t have to give! Looking forward to it!

  • Will there be a physical release of this game in Australia?

    • Sean Wilson
      Sean Wilson

      It will only be available in North America on 9/13, but we’re looking at possibly expanding to other territories. No final word as of yet though.

  • Max_Traxion1

    We wait all this time only to hear there will be no AI in online races, no ability to turn off setups, no caution flags (kinda fundamental aspect of NASCAR), no split screen racing etc

    The setups issue just creates an online environment where only experts can win, ruins the experience for most players (very disappointing)

    Why can’t these features be included when they have been in previous versions?

    • Sean Wilson
      Sean Wilson

      This game was built from the ground up. We did not use any of the old game code. There were too many issues with the previous code and we felt it necessary to start from scratch.

  • kickwhamstunner

    Will this be getting a EU release on PSN?

    • Sean Wilson
      Sean Wilson

      Unfortunately, not on day 1. Though we’re looking at the possibility of other territories. No final word yet.

  • VinsanityV21

    Weird for me to see Monster Games return to NASCAR. I only first heard about them because of Excite Truck, and know them way more for recent Nintendo projects like Xenoblade 3D and Donkey Kong Country Returns, though I know they had a past in NASCAR racing games. Kinda interested in seeing a new NASCAR from ’em :) Though I admit I always do prefer arcadey titles to sims, so maybe Activision can hook up fans with an arcadey take on NASCAR sometime while they control the license? Something like a modern equivalent to EA’s old Rumble Racing (which I believe started out as NASCAR Rumble 2 before they lost the license and had to make it original)

  • Sounds awesome. Please tell me in the hopefully near future that you will be developing an online multiplayer dirt racing game just like this. Dirt to Daytona is my all time favorite game and yet nobody is offering a dirt racing game on a console. Or just revamp dirt to Daytona for the ps4 and add online multiplayer that would be the best game ever made.

  • I fail to see how the online setup will keep out the inevitable griefers. A level system is meaningless if there is no rep based system. Its also annoying that yet again we are getting another 1 series Nascar game with just the Cup series tracks. Having multiple series in a Nascar game has been a constant want among Nascar gamers for almost a decade. Its disappointing that the last Nascar game to feature more than the cup tracks and multiple series was a game on Xbox and PS2. Is there even a trophy case or stat tracking among a career or is like the past few games where its just sponsorship and money carry over? I’m not seeing much separation between Heat and the dreadful Eutechnyx Nascar games, especially when a big selling point is already limited by not having cautions.

  • “Hosts can boot anyone from the game” – so anyone that’s beating him then

  • ShadowStar83x

    Wish they had the ability to do the trucks and XFINITY.

  • MillionGamer

    I have a question about the online multiplayer Is there online leaderboard for the online multiplayer part of the game?

    Thank you for replying.

    MillionGamer from Canada.

  • 40 players and dedicated servers is huge for a NASCAR game. Hopefully the track list is good. Looks fun!

  • HellaRoasted

    Is there ever going to be a chance for and update to this game, to allow compatibility for split screen? That has always been my favorite mode for nascar games because of the fact that I can race against family or friends. To be quite frank I have never had much interest in the single player aspect of racing games. I absolutely loved games like dirt to daytona and nascar 2011 for the fact that the split screen was very enjoyable. Also changing the number of AI made the experience even better. I can already tell I am gonna love the gameplay, but this one feature would put it over the top for me. If it comes down to it I would even drop a couple bucks on it as a DLC to buy. Please let me know!

  • Sign to in toplaystation3/psn on ten tv

  • Will multiple platforms be able to race each other in multiplayer games?

  • vegasbeater

    Well lets be real here…this is just another ETX re-hash developed for the PS4. Sorry, it isn’t honest to tell people this was started from scratch from new code.

    #1 fail: the “60-second” clock on starting an online game. This was the single biggest problem in my opinion with the ETX games, along with horrible online play in general. This ain’t Call of Duty…with a Nascar game, there may be less than 100, 50, or even less people online in the whole country, at any given time. When you start a game and the clock starts counting off as soon as someone else enters, 95% of the time, you will just have 2 people racing. Maybe 3 or 4 if you get lucky. Completely negates the ability to have 40 people playing. You think 40 people will be able to join a room within a minute? WHAT A JOKE. And another obvious reason this is just another ETX game.
    #2 – no practice, qualifying in online. Just like ETX, everyone’s been asking for this for the past 5 years too
    #3 – no other series in game. Just like ETX

    Why can’t EA get back the game rights? Again, just like ETX, you hear the exact same excuses and salesman pitches. Well, I know better, maybe you guys can fool more people this time.

    • Shadow_Ninja74

      I agree with your number 1, about the 60 second timers are just insane.

      I have no idea how you arrived at your number 2 though. Because ETX had qual and practice online. The options were there. From at least Inside Line to 15. I got no idea about Nascar the game 2011 cuz I did not play that online, but the ones after that one all had practice and qual online.

  • vegasbeater

    ^ Shadow – perhaps I am mistaken on that point, I actually own the 2015 game but have hardly played it, but for some reason never recall practice or qualifying online in earlier game versions. If it did allow practice time…the problem still being guys can’t enter that room after that initial 60-second clock. In EA Nascar 09, you just created a race with practice/quals and that room remained open until the host started the race. So you could just open up a room, practice for awhile and people would join in. That is how a Nascar game HAS to work with online play. With cloud servers, there should be no reason not to.

    It sounds like though, Monster is not offering practice or qualifying anyway. So you really have to deal with the 60-second clock – and offering up to 40 players just makes absolutely no sense in this premise, is obviously a marketing gimmick.

  • vegasbeater

    I know I beat a dead horse with comparing this to ETX, but honestly this is what it is. The game ‘publisher’ is again Dusenberry Martin, same as 2015. The 2015 game is EXACTLY the same as the 2014 game, produced by ETX and ‘Deep Silver’. They put out a release that DMi games had ‘acquired’ the license and re-developed an update for 2015. What a lie that was. They even released a ‘Victory Edition’ to the 2015 game, that promised a ‘2016 Season Update’. Even says so on the game cover. Well it is mid August 2016 and there is still no 2016 season update. So they blatantly lied – this is why I’ve barely played the game.

    So we have Dusenberry Martin again…we’re supposed to trust that this is actually a different game? No chance. Try actually offering new or different features from the ETX games, get rid of the 60-second online clock, maybe I will then believe you.

    I’d like to see a response from this Sean Wilson guy and if he can actually have a real answer to any of this stuff and not excuses.

  • vegasbeater

    The car setup physics were so jacked up in the ETX games also…there was improvement with the 2014/2015 games, but it is amazing how far you have to change something to feel any difference. Sometimes I felt like a massive change in setup did nothing to the car. It was sensitive on that tape setting though…if you set it to above 60%, the car started overheating within laps. Even when you would select ‘no damage’ the engine would overheat. What kind of crap is that.

    There were issues with the EA setup physics also, a small change in some areas would have big effect in comparsion; but overall it was much more consistent and you could feel the difference one change would make.

    I guess, it comes down to I just want EA again…please. Why couldn’t Monster copy their code and not this junior-developer level ETX crap.

    • ELITE_RCNG-50

      I really cannot see a difference between this and the ETX games at present ,and that was on a PS3

      The 40 players in a hosted room sounds good until i read they have 60 seconds to get in the room ,Do you have any idea of how difficult it is to join a lobby with other people joining at the same time? I have never seen a game do that successfully on the PSN network ,The refresh rate of lobbies will have to be good for people to notice it

      I really cannot comment on anything else until the game is released but hell its not looking good at all
      So i will guess i will wait for a month to see if its worth buying or not

  • Well you had me all excited until I read the no caution flags.. that is ridiculous. Also the ability to kick people will get abused on the very first day. 60 seconds after the lobby forms the game will start? Are you crazy? Did you not do any Q and A on this game? Surely at least one of your testers must have pointed this out? Like I said I was excited and this was a must buy…..now not so much. I guess we will just have to wait until Gran Turismo comes out for a decent racing game for the PS4.

  • PuertoRicanSloth

    Can I pre order this on the PS store?

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