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Nov 09

Step Inside the Vibrant Neon World of Mekazoo on November 15

Mark Naborczyk's Avatar Posted by Good Mood Creators

Finally! We at Good Mood Creators are thrilled to announce Mekazoo’s launch on PS4 this November 15!

I feel like I’ve written that fifty different ways over the past two years since we first announced Mekazoo back in 2014, and it’s with huge excitement (and relief) that we can bring our crazy neon creation to your PlayStation 4.

So, what is Mekazoo? Well, I’m glad you asked.

Mekazoo is a side-scrolling platformer (with optional local co-op) built within a vibrant, neon, 3D world. You’ll unlock five playable animals, all with their own unique abilities: Armadillo, Frog, Wallaby, Panda, and Pelican. In order to overcome the daunting and — at times — perilous worlds you’ll encounter, you can switch between pairs of these Mekanimals on the fly.

The story of Mekazoo starts when you wake up as the Armadillo and notice all your friends are missing and have been turned into enormous evil bosses. Set out on a mission to save them and turn them back to their nice, cute, mechanical selves (i.e. unlocking new playable characters)!

With the Armadillo, you can curl up in a ball and boost around the terrain, the Frog can use its tongue as a grappling hook to swing on interactables and enemies, the Wallaby perpetually bounces and can super jump through breakables, the Panda is a very strong, slow, tank-like character and can climb, swipe and butt-smash through walls, and the Pelican gracefully glides through the skies. Together, these Mekanimals form a powerful team and, when used as pairs, can be used to achieve their full potential.

So why a platformer?

Mekazoo is our first game, born out of a class project and a close group of friends from DigiPen Institute of Technology in Seattle. We wanted to create a game that we’d actively search for as gamers ourselves. We’re all 80’s and 90’s kids who grew up attached to our old consoles and we set out to create our dream platformer.

We envisioned a game that you can pick up and play for 20 minutes or two hours. A game you can play with your friends or kids, on your own couch, passing the controller in single player or in local co-op. The local co-op in particular will offer immense fun to players as it requires a hive-mind system. Only one Mekanimal can be controlled at a time; therefore, each player must switch control back and forth in order to select the appropriate character for the task ahead.

Between single player and multiplayer, we aimed to create a game that’s just fun.

We’ve created a fast and flowy experience that harkens back to those platformers we grew up with and loved, while trying to put our own unique spin on the genre to update it for today’s gamers.

Mekazoo is loaded with replayability, and after completing the adventure (which takes 10-15 hours for the average player) you can go back through and explore the world with different Mekanimal pairs, and discover more of the world’s hidden secrets. Use these rewards to unlock secret levels, as well as new costumes for your synthetic animal friends.

If you’re looking for a unique challenge, our two player co-op experience will put you and a friend to the test, making you truly work as one to progress. For the thrill seekers out there, Mekazoo’s levels are all about fast flowing play, so find your rhythm, zip through the levels, and continue to top your personal records.

We wanted Mekazoo to be a world you can fully get lost in, outside of the immersive visuals, so we knew we needed to nail the soundtrack (I mean really, it’s one of the best parts of any game). Our in-house music director created a new track for every single level as well as each of Mekazoo’s five different worlds, creating a distinct musical styling that, like the game, has influences steeped in all the games we grew up playing — but stays distinctively modern.

It’s been four years in the making, but Mekazoo is finally here! Get Mekazoo on your PS4 and come boost, swing, bounce, climb, and fly with us on November 15!

Add Your Own

prosperoust said:

November 9th, 8:16 am

Yes! I first played Mekazoo at an event years ago and have been waiting patiently since! I’ve been jamming out to the soundtrack downloads you gave out at GDC a few years back. Quite possibly the only news to combat Trump’s election!

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 9th, 3:46 pm

    Thanks so much for patiently waiting! The full soundtrack will be up and available to purchase as well. ;)
    I’m glad the news of Mekazoo’s imminent launch could brighten up your day.

tusunami said:

November 9th, 8:39 am

This is a very vibrant game & a good use of using those colors. Also the soundtrack is very upbeat & catchy.

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 9th, 3:47 pm

    Awesome! Thanks! We really set out to create a game that would grab you both visually and sonically. :)

LeMatster said:

November 9th, 9:23 am

Wow! It looks amazing! Day one for me, I love platformers. Does it run at 60fps on PS4? Can we expect PS4 Pro support? Thanks!

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 9th, 4:01 pm

    Wow! Thanks so much for the kind words! We’re working on integrating PS Pro support as well. :D

    LeMatster said:

    November 15th, 11:51 am

    Now that it’s released I understand why you avoided to answer my framerate question! We can add one more to the list of badly performing PS4 Unity based games!

    LeMatster said:

    November 15th, 6:18 pm

    It’s really damn good fun and the soundtrack is amazing. That Sonic3&Knuckles feel is amazing!

SureBigBuster said:

November 9th, 10:25 am

Wow this looks like pure FUN!

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 9th, 4:03 pm

    Thanks! That’s what we were aiming for! :D

Sarges24 said:

November 9th, 2:24 pm

not often I say this but…. Wow, impressive. Looks like a blast. You guys look to have captured something truly special. Looking forward to enjoying it.

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 9th, 4:04 pm

    You’re too kind! :) Thank you so much for kind words. Definitely hope you’ll have a blast playing it!

donut_plz said:

November 10th, 7:23 am

wow… You guys have done a bang up job. I also grew up on platformers and have a soft spot for them still.
Cant wait to share this with my little freeloader and get on that co-op. Gonna be many hours of FUN.

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 11th, 2:31 pm

    Awesome! Thank you so much! :D

Welmosca said:

November 11th, 9:54 am

Awesome!! game looks awesome…nice idea too.Consider it bought.

    Mark Naborczyk's Avatar

    Mark Naborczyk said:

    November 11th, 2:31 pm

    Thanks! Excited to have you aboard the Mekazoo train! :D

AkiraIchigo85 said:

November 21st, 5:20 am

Wow very nice. Hyped a lot. Loved this soundtrack too, it reminds me Sonic’s soundtracks. Congratulations. Many hugs from Brazil.

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