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Celeste, From TowerFall Creator Matt Thorson, Hits PS4 Next Year

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Celeste, From TowerFall Creator Matt Thorson, Hits PS4 Next Year

Hey everyone! Matt Thorson here, lead developer of TowerFall Ascension. TowerFall has found an amazing community of players on PS4, so we’re super excited to show you our next project. Allow me to introduce Celeste, a single-player platformer about climbing a mountain!

Celeste

Celeste is inspired by real-life rock climbing. The fun of maneuvering yourself up a cliff, the rush of reaching for a hold just beyond safety, and the challenge of pushing yourself to go a bit further than last time. I love how a climbing route often looks impossible at first glance, but through experimentation and creative thinking you can find the necessary contortions to scale your way to the top.

Celeste

Reaching the summit of Celeste’s mountain won’t be easy. The lineage of Celeste’s design can be traced back to difficult platformers from the SNES era, as well as some modern indie classics. If you like platformers and love a challenge, you’ll want to test your skills and see how high you can climb. Of course we’re working to make sure Celeste is accessible to a wide range of players, but everyone knows when they start that climbing a mountain was never going to be easy.

Celeste

The mountain in Celeste isn’t an ordinary one. You’ll climb through more than 250 stages, across striking areas like an abandoned city, ancient ruins, precarious cliff sides, and a haunted resort. The mountain has a lot of history, and so does your character. You’ll be battling your inner demons as much as the environment in your fight to reach the summit. There aren’t many people out here, but you can meet a few quirky characters to keep you company if you search them out.

Celeste for PS4

We’re showing Celeste this week at PlayStation Experience! So if you’re in LA you should come by and give it a try. We’d love to get your feedback on it.

Celeste is on schedule to launch on PS4 in mid-2017.

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12 Comments

  • If this has the tight controls of TowerFall controls within a challenging single player experience, count me in!

  • KazeEternal

    Wow didn’t even know this was coming. Looking forward to it. Crossing fingers for a Vita version.

  • gameboy8877

    After Towerfall, you make it, I’m in! Action-platformers forevaaaahhhhhh!

  • I can’t wait for this game. Great mechanical and level design coming together. It’s going to be my next 1001 Spikes.

  • If you head over to the Celeste website, they’ve featured an excellent preview video from Nick Robinson at Polygon. I highly recommend it to get a sense for the game.

  • Towerfall is probably my favorite multiplayer game of all time, so you better believe that I am looking forward to this singleplayer experience. And 250 stages?! WHAAAT?!?!

  • Hi Matt, a huge fan of Towerfall here (even got 100% trophies!!!)

    Weren’t you guys working on a Metroidvania-ish platform/crafting game called Skytorn?: whatever happened to that?

    in any case, I’ll be keeping an eye on Celeste and will gladly get it when it comes out :)

    You guys are a huge inspiration to me as a (hopefully) future indie dev planning to work on the Monogame platform!

    • Hi LeeorV!

      Awesome work on the trophies!

      Skytorn is still in development, you can follow the devlog here: http://skytorn.tumblr.com/ !

      Glad to hear you want to give monogame a try! Best of luck with that, you’ll do great. (:

  • Kaddyshacks

    Towerfall is an incredible game, so you can be I’m hyped for this!

  • I like the direction it’s going! Sweet!

  • MeneMrMustard

    Played it at PSX and absolutely loved it. It was a type of game I didn’t know I wanted, but now that I’ve played it, I can’t wait for it to come out. Probably the best game I played at PSX. Thanks for being awesome and so nice everyone at the show.

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