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May 05

May 05

10 Tips to Master JRPG The Caligula Effect, Out Now on PS Vita

With more than 500 NPCs to befriend and a rewarding battle system, there's a lot to do in this portable adventure.

Will Chan's Avatar Posted by PR Associate, ATLUS

The Go-Home Club isn’t the name of a boring high-school extra-curricular group. Oh no. They’re a group of kids who’ve realized that their entire reality is actually a digital construct ruled by the scintillating virtual idol μ. Get ready to fight your way through rabid high-schoolers and malicious music producers, because The Caligula Effect is out now in the Americas exclusively for PS Vita!

It’s available as a digital deluxe bundle that includes the game, a PS Vita theme featuring µ and various characters, 19 avatars, and a swimsuit costume DLC pack for $39.99/CA$53.49.

With 500+ NPCs to build relationships with, a rewarding battle system called “Imaginary Chain,” original songs by Japanese producers such as (Oster project, 40mP, 164, cosMo@Bousou-P, and more), and a dark story about inner-traumas from Persona series veteran Tadashi Satomi, The Caligula Effect is the perfect escape for those craving a JRPG adventure on the go.

Oh, and we don’t want to send you fighting for your freedom without a little help, so check out some helpful tips below:

Avoiding Enemies
Enemies tend to cluster as the story progresses, putting a halt to your journey. It may help to avoid the enemy’s line of sight to get back on track. Sticking to the walls of the dungeons will be a useful strategy and possibly a lifesaving one!

Utilizing the Perception Effect
If a Digihead cluster is difficult to avoid, tackling one enemy at a time may be your only option. When approaching a cluster, press the X button to draw the attention of a specific enemy. Not only is the Perception Effect useful when dealing with a blockade, if used successfully, it acts as a preemptive strike, starting the battle with more Risk.

Dive Deeper
Progressing the Go-Home Club’s individual stories gives you a deeper understanding of who they are outside of the world of Mobius. To advance Character Episodes, increase your Affinity with the Go-Home Club members or progress the storyline. μ also has her own Character Episodes in the form of memory remnants manifested throughout Mobius. Listen to what she has to say!

Get Help from Wire
With a multitude of enemies to fight, students to befriend, and traumas to resolve, many things can be happening all at once. To help you get back to the main storyline, utilize the Go-Home Club’s chat room! Aria will be able to give you some advice to lead you out of the dark.

Green World Wonders
Scattered throughout the world of Mobius lie green sparkles called world wonders. Observing these tiny glimmers will reward you with points needed to learn powerful skills. Some also serve as a resolution point to Trauma Quests, so keep a note on where specific world wonders will benefit you on your journey. Be sure to find them all — some may even lead to a World Reward!

The Enigma of World Reward
Accessing World Reward content may sound like a daunting task, with some words having a one-in-ten-thousand chance of being acquired. Though an intimidating effort on its own, with the help of other players and the magic of the internet, you will be able to enjoy the hidden areas of Mobius.

Hoarding Stigma
There are three types of Stigma: Manifestos which act as your weapons, Core Beliefs which provide defense, and accessories in the form of Traumatic Memories. Each Stigma provides a variety of beneficial effects or special skills, allowing you to enhance your party in unique ways. They may also be a key in solving Trauma Quests, so collect as many as you can!

Recruiting Powerful Friends
Speaking to and befriending 500 NPCs has its rewards. You can invite them on your journey and fight alongside allies that may be equal if not more powerful than the Go-Home Club members. Use items that grant the hidden stat “Charm” to accelerate your Affinity progression.

Causality Link and its Rewards
Solving Trauma Quests rewards you with powerful passive skills you can access on the Causality Link window. Many of the skills are unique to both the Hero and Go-Home Club party members so accumulate them to help against powerful enemies! Utilizing the Causality Link can act as a map to assist in solving difficult Trauma Quests and can also guide you on your Trophy quest!

Dashing through Battles
Going all out on the offensive can be a good strategy for some battles, but by appropriating an evasive style of combat, a perfect 1 Turn Defeat can be achieved. This can be managed by exploiting Dash on the Affection Effect skill reel. It’s not as big of a waste of a move if it means you get to complete your Chain Bind!

Add Your Own

Kaiser2011343 said:

May 5th, 8:10 am

By the way, is it true that the frame-rates are terrible?

Is there an option to mitigate this issue?

    Kishnabe said:

    May 5th, 11:01 am

    The trailer may have been made on an early build of the game.

    Heard many say there is no Frame Rate problems. One or two reviewers say there is slowdowns.

    What I saw when someone was streaming the game, it ran smoothly.

    cj_iwakura said:

    May 7th, 6:41 pm

    The frame rate is atrocious. I don’t mind, but some people will. When there’s many people attacking at once, it slows to a crawl.

Tjoeb123 said:

May 5th, 8:27 am

I’m curious as to why the game is offered on the Store by itself for the same price as the bundle…..

    Will Chan's Avatar

    Will Chan said:

    May 5th, 11:38 am

    We’re getting that fixed! It’ll just be the bundle.

    whereymyconary said:

    May 5th, 10:55 am

    I been wondering about this as well… maybe for when they do discounts later… but still very strange.

Hakumen__ said:

May 5th, 9:56 am

I had no idea the game involved so many features!

Sounds like this one will be keeping me busy for a really long time :)

whereymyconary said:

May 5th, 10:57 am

I just wish you were physical… i would have picked you up day 1… digital… Vita… waiting… But Vita Exclusive… conflicted….

Hakumen__ said:

May 5th, 12:49 pm

By the way, does this game has multiple endings?

ERGOPROXY-DECAY said:

May 5th, 1:14 pm

i want it. but I cant afford it yet. T_T

guelfi23 said:

May 5th, 7:03 pm

Aquria/Atlus: We will appreciate a PS4 port. Even if it’s the original assets.

JakeRuiner said:

May 9th, 5:35 am

Are there any gay characters in the game?

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