Greetings from Krakow! We at Bloober Team are excited to announce that our new cyberpunk horror game Observer will officially launch on PS4 this summer. Before we tell you why our game is so scary, we recommend you set the mood — plug in your headphones, play this heartwarming song from the soundtrack, and turn off the lights. That’s more like it.
The original idea for Observer stemmed from a simple question: what would you do if your fears were hacked?
With that very unsettling thought, the universe of Observer began to take shape: a retro cyberpunk world, with a heavy dose of Eastern European flavor. Low life, high tech, with an all-powerful corporation up to no good. Because cyberpunk.
What would law enforcement look like in this oppressive dystopia? That’s when we imagined the Observers, an elite neural police unit with the authority to hack into suspects brains via their neural implants, which everyone totally has now because it’s 2084. A tool of convenience for the user, a way to communicate with friends and family and catch up on old VR movies — a tool of surveillance and oppression for government. We hope this idea scares you as much as it scares us.
We’ve learned a lot since our first game, Layers of Fear. Our goal has always been to create a different kind of horror game: something deeper, more cerebral, and psychological. This is the exact opposite of run-and-gun zombie shoot-em-ups. We call it “hidden horror.”
Our hope is that as you experience the nightmarish scenarios in the game, you’ll be forced to confront your own fears. Seriously. Ask yourself, as your palms are sweaty and your heart is pounding, why exactly does this scare me? Think about it. The answers may surprise you. To us, this is what horror is all about.