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May 19

May 19

Star Wars Battlefront II: The Story of an Imperial Soldier

The team at EA Motive taps into Star Wars lore to bridge the gap between Episode VI and VII through the lens of Commander Iden Versio.

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Hard to believe that it’s already been more than a month (A whole month!) since EA announced Star Wars Battlefront II at Star Wars Celebration in Orlando, Florida.

Though details are still scarce, it’s clear that Battlefront II is shaping up to be an ambitious game that looks to expand upon its predecessor’s popular competitive multiplayer in a host of ways: deeper customization, more playable heroes, and a story-driven, single-player mode.

So we jumped at the chance to spend a few minutes with some of the game’s lead designers, including Mark Thompson, director at EA Motive, and Matt Webster, executive producer at EA Criterion Games.

I also enjoyed chatting with Steve Blank, a creative executive in LucasFilm’s story group, about how the project came to life and how it fits into the larger Star Wars mythos.

Star Wars Battlefront II

Star Wars Battlefront II will chronicle the mysterious 30-year gap between Star Wars Episode VI: Return of the Jedi and Episode VII: The Force Awakens. How did that come about?

Steve Blank: We’re constantly talking with EA about the future of Star Wars in gaming, what that looks like and wanting to tell stories in that space… Motive pitched us a story that would span that time, from Return of the Jedi through to the events of The Force Awakens. Their writers, Walt Williams and Mitch Dyer, are really big Star Wars fans. They had done their homework.

In the leadup to The Force Awakens, we had started to develop a series of new stories that were starting to fill in some of that gap in time. These guys had read all of that material: Claudia Grave’s Lost Stars, Chuck Lendig’s Aftermath, Greg Rucka’s Shattered Empire, all these different pieces.

So when they came with their pitch, they had already integrated all those ideas we had started to put out into the world. So when they shared all of this with us, we were immediately on board. It was a fascinating prospect to do this in a game space, to tell these stories more visually. You get great visuals in a comic, but with the novels you don’t get a great visual element. It felt like a space rich to explore in a game.

Another great thing they included was to do it from an Imperial point of view. It hadn’t really been done before, at least not at that fidelity. So they sold us from day one on that idea, and we put our nose to the grindstone — working on all the details of what that would become.

Enjoy this inside look. We’ll be back soon with another peek behind the Battlefront II curtain.

Add Your Own

CrusaderForever said:

May 19th, 7:51 am

Wow, this looks so good. I am very excited for BFII! Keep up the good work.

GunnerFCm said:

May 19th, 9:19 am

So hopeful for this… Everything so far looks amazing and what I wanted out of the first title. Hopefully the story mode has some length and there is offline play in the arenas, and then I am SOLD!

Tatanka2007 said:

May 19th, 1:54 pm

Who wouldn’t love a good single-player FPS set in the SW universe? It’s been a long time since we’ve seen that.

However, the turn-around time between this and SW BF is really SHORT. That is a bad sign right there for the final product. It obviously has not been in development for that long. It’s also clearly being readied as a movie-tie (but not direct) to Last Jedi. Again, a very bad sign since when a game is scheduled to release like this, it typically gets put out no matter if it’s finished or not.

I will definitely be watching reviews. As much as I love SW, no pre-order for me. If it’s good, they’ll get my money!

NerdyJustin said:

May 20th, 2:36 pm

is this the one with the laser swords?

Wtr-Fx-17 said:

May 24th, 4:09 pm

I’ve been sooooooo looking forward for the company to come out with a game like this… When its out in my area I am getting it immediately!

DefinitelyMatche said:

May 24th, 5:45 pm

I need this game…

Mp_Blades said:

May 24th, 7:12 pm

I have played every battlefront, the original two were awesome; the recent one was so bad sold it after a day had absolutely no content was a cheap knockoff and a waste of money. Also agree with the above comment they are releasing the game too fast after they realized everyone other than 10 yr olds hated the last one. This time I will not be preordering if it looks good will rent it for a day if it hasn’t improved will stay with the original two battlefronts and won’t be returning until someone remakes it the way gamers want.

    Welmosca said:

    May 29th, 10:51 am

    So you believe there are only 10 year old children playing Battlefront?….well seems like you have a brain of a 10 year old.

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