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Call of Duty WWII: Your Questions Answered

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Call of Duty WWII: Your Questions Answered

A few weeks ago, we gave PlayStation fans the opportunity to ask some questions of Sledgehammer Games.

April saw the reveal of Call of Duty: WWII, an eagerly awaited return to the conflict that started it all. Though development is still at an early stage, we wanted to give PlayStation fans a chance to ask a few questions to the team at Sledgehammer Games.

It’s early days, but we hope the morsels of information below will tide you over until E3 next week. Read on, and enjoy!

@Predadente Are they covering all theaters of war, or just Europe?

Glen Schofield, co-founder and studio head of Sledgehammer Games: We focused on the European theater of war, because we wanted to deliver a deeply personal story that conveyed what it was like to be a soldier in those ranks at that time. In order to tell that story, we needed to focus on a tight-knit group that started together, fought together, and struggled together over an extended period of time.

Which led us to The Fighting First, perhaps the most famous infantry division in all of U.S. military history. Their story was a perfect narrative vehicle because it covered a massive amount of ground in the European theater and they were involved in some of the most iconic battles of WWII. We wanted to tell that story, and we wanted to tell it well.

@Keith_NRX5 During the campaign will you stay as one character, or will you go through multiple? #CoDWWII

Glen Schofield: The story follows Red Daniels and his squad. Red grew up on a farm in a small town, and his journey is one of personal growth that takes us through some of the most dramatic and iconic moments of the war. He is a young recruit who is seeing his first real combat during the invasion of Normandy. While the main story will follow Red, you will play as a few other characters Red encounters, including a female French resistance fighter named Rousseau.

Josh Chapman (via Facebook): What sort of unique single player features will there be? …. willl we be interacting with the environment and and vehicles in a meaningful way during the campaign?

Glen Schofield: Good question. In our story, you’ll notice a big emphasis on teamwork. You will learn to rely on your squadmates, and they will rely on you – for example, you’ll see features like ammo toss and health packs, and we’ll be revealing other new innovations as we get closer to launch. Furthermore, the mechanics and physics of the vehicles will be more realistic. AI is another area of focus, and with the new squad mechanics, we wanted smarter characters that interact with you in a more realistic and meaningful way.

@KempskiWWE Will we see a variety of nations in multiplayer?

Michael Condrey, co-founder and studio head of Sledgehammer Games: Yes. World War II was a global conflict that affected nearly everyone on the planet. Men and women of all nationalities contributed to the effort in many important ways. Our game showcases a broad and diverse ensemble cast in all modes of play.

Call of Duty: WWII

@MrsNewbhero Will there be any new game modes in multiplayer? Or maybe even bringing back s&r or blitz

Michael Condrey: In developing the combat for Call of Duty: WWII, the key word was “grounded.” We looked at it like a return to the roots of the series, a chance to revisit what made Call of Duty a cultural milestone – an old-school battle that takes advantage of new gaming technology.

I’m super excited to talk more about multiplayer, but it’s not time just yet. What I can say is, expect authentic WWII weapons, iconic battle locations, and a ton of new ways to compete. We’re even working on a new way for players to interact in a social space that is brand new to Call of Duty.

Also, one of the most exciting new modes in our multiplayer experience is War Mode, which we can talk about a bit. The goal with War Mode was to create new ways to immerse players in iconic, PVP WW2 battles. War Mode is just that, a narrative based mode where Allied and Axis soldiers clash in team-driven assault & defend gameplay in the fight for strategic objectives. We partnered with Raven Software for development on War Mode. It’s a fun new mode, and an important component of bringing our overall vision to life. We couldn’t be more excited to be revealing several of our new multiplayer features for the first time at E3.

@COD_INTEL100 What will the create-a-class system be in multiplayer? And will we see never-before-seen perks?

Michael Condrey: We’re days away from E3 2017 and the team at Sledgehammer Games can hardly wait to share more on our multiplayer plans. We’re particularly looking forward to revealing more on Divisions. Divisions fundamentally redefines how players invest in their Multiplayer soldier career. Replacing the create-a-class system, players choose from five iconic World War II divisions each with specific basic combat training, division training and weapon skills. We think it’ll intrigue Call of Duty series veterans, and we can’t wait for our fans to see it for themselves.

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19 Comments

  • Why they don’t answer questions like: Can any OP weapons in multiplayer be bought only through micro-transaction? or Will buying micro-transaction give advantage over other players? or You making this great game and advertising all good sides of the game, but what is the catch?

  • Haven’t bought a call of duty since 2013 but this one seems interesting hopefully a beta will let me decide.

  • Interesting to see that there will be a playable woman from the French Resistance in the main campaign. I haven’t been keeping up with the latest games, but this does seem like a first. I hope they make her part a little more diverse than just shooting (I definitely want to shoot, don’t get me wrong), like having more covert opportunities, such as playing the role of a liaison agent right under German noses, due to having generally less restrictions applied during the time of occupation. The German military weren’t allowed to fire upon women who were deemed to be seeking food for their children, etc.

    It might be a neat break of pace for the main campaign.

  • Can we play as Italy in the multiplayer?

  • What’s the point of having an “Ask questions” promo if they avoid answering the questions? And even worse is that you publish their non answers.

  • If they don’t do anything about spawn trapping I’m not buying it.

  • Burmecian_Rat

    The story of the 1st Infantry Division from Normandy through to Germany was already done by your company 12 years ago in Call of Duty 2 Big Red One. A playable female French Resistance fighter was done 17 years ago in Medal of Honor Underground (in fact, she was the main character of the entire game, and on the cover art).. So this game doesn’t seem to be doing anything fresh or new in terms of the units or campaigns it is depicting..

  • Please update the PlayStation Vue app on Roku!!!

  • Well there be infected game mode? MW3 style moab or nuke

  • Sounds like battlefield

  • SONIC_SPEED1

    Really guys going back to cod roots but YOU GET RID OF CREAT A CLASS MY FRIENDS AND I WILL NOT GET THIS GAME IF YOU MESS THIS UP

  • Love the setting, World at War was my favorite CoD game. Looking forward to a traditional Multiplayer game, not all the jumping and flying stuff, that just went to far for me. Campaign co-op is a big thing to, hope thats in the game. Will buy it day one and looking forward to your press announcements at Sonys E3 press conference.

  • How love to see Infected game mode come back, throwing knife vs guns

  • SSgt_Stefan_Rath

    I hope this CoD part is better

  • The_4th_Hokage_X

    All i wanna know, will multiplayer have tanks, and will body parts go flying?

  • Discobloodbath00

    I def miss the old cod games. Lets see if they can get back on track. Even if they’re still chasing battlefield 1.

  • donwezly2016788

    can we play the zombie like call of duty black ops or we will buy it like an add?

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