Wield laser katanas and psychic powers in this frenetic first-person VR experience.
Hi everyone, this is Eric from Winking Entertainment. I’m excited to announce we’re bringing a new game to PlayStation VR!
Reborn: A Samurai Awakens is a title that has already won many industry and gamer accolades, and together with developer Geronimo Interactive we’re finally ready to unveil this fast-paced, first-person action game to PlayStation fans. A Samurai Awakens will be released at the end of 2017 for PS VR.
Set in the year 2480, A Samurai Awakens is filled with armor-clad sword-swinging alien machines and laser-shooting flying eyes. And evil samurai. And ninjas.
Did I mention that we have robotic mechanized cyborg dual-wielding gun-slinging laser blade psychic power slice-n-dice sumo wrestler boss fighting pandemonium action in spades?
Players take the role of Yukimura Sanada, the famous samurai warrior of Feudal Japan, resurrected to fight against extraterrestrial invaders of earth. Yukimura is armed with dual laser katanas, pistols and psychic powers at his disposal. Each hand can also wield a different weapon, so players can choose between a sword-and-gun stance, sword plus psychic power, or just go all-out with dual katanas or dual guns.
Players will be able to briefly stun enemies by counter-attacking at the right moment – “Hack Time” allows players to interrupt the waves of attacking enemies and retaliate with double damage as time slows down.
In each stage, there will be a multitude of enemies engaging the player, often you’ll find yourself deflecting laser fire while counter-attacking enemy sword swings from all directions. With the PlayStation VR headset and 2 Move controllers, the satisfaction of chopping futuristic automatons into neat little pieces is something to experience for yourself.
In Reborn: A Samurai Awakens, it’s Yukimura against a whole army of alien machines — but the Boss enemies are the real main attraction. During Boss fights, anything goes – Bosses may throw huge objects or just go full berserk. Special QTE motions can be used to combat these seemingly hopeless moments — that block motion or dodge to the side may just save your life.
Check out one of the many Boss enemies that will appear in the game:
Reborn: A Samurai Awakens is slated for release at the end of 2017, and while that’s still quite a few months away, check out the trailer that we’ve prepared at the top of this post.
Geronimo Interactive has developed a fantastic futuristic cyborg samurai VR experience — and Winking Entertainment is proud to publish this game as part of our Winking VR brand.
Thank you for reading this, and I hope you’re as hyped for Reborn: A Samurai Awakens as I am!