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How to Begin Your Quest in Pillars of Eternity: Complete Edition

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How to Begin Your Quest in Pillars of Eternity: Complete Edition

The critically acclaimed RPG launches tomorrow on PS4. Here's how to get started.

We promised you wouldn’t have to wait an eternity, and now your patience will be rewarded. Pillars of Eternity, the award-winning RPG that brings classic style and design to modern gaming platforms, is available tomorrow on PS4. Every element of Obsidian’s masterpiece has been adapted to a controller-friendly interface — and we do mean every element, because Pillars of Eternity is a game with a lot to take in.

From the epic story to the countless character creation options, there is enough to explore in Pillars of Eternity to keep you enthralled for… we don’t want to overuse the word “eternity,” but it’s a very long time. Still, a game of this scale and scope might seem daunting at first glance, so in the interest of helping new players explore the game for the first time, we wanted to give you some pointers for building your first character.

Don’t worry; we’ll keep this spoiler-free.

Pillars of Eternity

For starters, if you’re an RPG veteran, Pillars of Eternity was designed to recapture the spirit of games built on the Infinity Engine — titles like Baldur’s Gate and Planescape: Torment. If you’re familiar with those, then you’ll have a head start on the game mechanics here. But if not, don’t worry, we’ll get you caught up.

The game uses a real-time-with-pause combat system, which means there’s plenty of time to strategize; you can stop the fight at any time to reposition your party members and issue new commands. Clever coordination of attacks and abilities will be needed to survive the many hostile creatures of Eora, and playing to the strengths of your characters can make the difference between a clean victory and limping away with your health at dangerous levels.

Pillars of Eternity

As to what those strengths are, that’s up to you; the character creation system is one of the most impressive parts of Pillars of Eternity, offering plenty to choose from. Classes, races, and even personal history choices will affect how characters react to you, opening up different conversation options and quest choices throughout the game. You can choose from six races, each with two to three sub-race options, 11 classes, seven cultural origins, 17 backgrounds, and more options along the way. If you pick a Ranger, for example, you’ll even need to select one of six potential animal companions.

No matter what you select, however, you’ll need to carefully assign your six Attributes: Might, Constitution, Dexterity, Perception, Intellect, and Resolve. Pillars of Eternity is designed so that players won’t get into trouble for assigning their stats “wrong” — every build is viable if you find its strengths, and your stats will work for you in new and interesting ways. The Barbarian, for example, can obviously benefit from a high Might stat which will boost her attack damage… but did you know that a high Intellect stat will boost the radius of her area-of-effect attacks?

There are too many individual cases to list, but the core things to keep in mind are:

  • Might boosts damage, but also the effects of healing.
  • Constitution is vital for having both short-term endurance and long-term health.
  • Dexterity makes your action speed increase in combat, and is helpful for sleight-of-hand in character interactions.
  • Perception not only makes your attacks accurate, but helps you interrupt foes.
  • Intellect can boost the area and duration of spells and mundane attacks.
  • Resolve is one of the most frequent tests of your ability in non-combat situations.

Pillars of Eternity

Of course, there’s no better way to explore your options in Pillars of Eternity than to sample them for yourself. We hope you enjoy this incredible experience with us, and that your journey is unforgettable — whether it’s your first, or one of many. See you tomorrow!

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7 Comments

  • I got this on GOG, and it was a blast just setting up my character alone. I may have taken way over an hour to do this. I really like art of this game, much closer to the Diablo 1/2 aesthetic, and the world itself is filled with hand crafted masterpieces. The lore is great, the characters are great, and Obsidian did a Great job with it!

    I look forward to jumping back into the Complete Edition on PS4, and seeing how the team at Paradox Interactive managed to rework this title for consoles. Congratulations on tomorrow’s release everyone!

    P.S.- Secretly wish there was local coop, but I understand why there’s not. This is a Single Player driven game…And it’s stronger for that. Doesn’t stop me from wishing though. :P

  • backslash-f

    Does it have coop? :)

  • Can’t wait to get my hands on it!

  • White_JackaL

    pre-orderd this on a whim, I missed the baldur’s gate era by just a hair. and everyone’s always talking about it so i thought id try this out. saw some vids on the character creation and i love the detail. hoping the story and game play are really solid and draw you in even on console.

  • White_JackaL

    It reminds me of fallout 1 and 2 is the feel i get from the images and some game play iv seen.

  • I’ve been playing this on a review copy for PS4, because the game is awesome on PC – I’m really happy you guys made the console jump and the controler actually works great and makes movement MUCH better.

    For anyone who is starting, Forum_Pirate and me made a couple of guides!

    A combat guide for those wanting to not die-a-ton: http://fextralife.com/pillars-eternity-combat-guide-surviving-battle-wits/
    A trophy guide for those of you looking to platinum: http://fextralife.com/pillars-of-eternity-trophy-guide-roadmap/

    Thanks Paradox for bringing this to ps4! I’m really looking forward to Pillars of Eternity 2 – and hopefully you bring Tyranny to consoles as well!

  • I picked this up on release day and have been playing it since. It’s a great game! I was interested in this on PC but I am not a keyboard and mouse game person. I hope Tyranny is the next to get ported.

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