God of War

Sep 29

Sep 29

Slayaway Camp: Butcher’s Cut Is A Puzzle Game Made For People Who Hate Puzzle Games

This adorably gruesome puzzle-slasher is built with non puzzle game fans in mind.

Nate Schmold's Avatar Posted by Producer, Blue Wizard Digital

Stripped to its basics, Slayaway Camp is ‘just’ a sliding block puzzle, similar to Sokoban or any number of move-a-thing-around-a-grid mini-games that most gamers will undoubtedly be familiar with. These kinds of puzzles can range from mindlessly simple to maddeningly complex, but they do have a tendency to be, well, boring.

The challenge we set ourselves in Slayaway Camp was this: can we make a dry, cerebral sliding block puzzle game that is not boring? Sliding a block around to reach an objective can be tedious. But what if the block was, say, a person, and the objective of the puzzle was, say, to gruesomely murder them?

Whatever that is, it’s not boring!

Slayaway Camp

From this concept, we quickly made the jump to ‘80s slasher movies. Thematically, it fit with our game mechanics, where you had multiple helpless, immobile victims waiting for you to slaughter them. And conceptually it was a blast, with all sorts of opportunities to indulge in retro-horror nostalgia, ‘80s metal and synth-rock, VHS tape artifacts, and creatively disgusting murders.

Once we had embraced that theme, we started evolving and tweaking game mechanics to support it. For instance, we added the ability to ‘scare’ victims so that they flee from the killer, potentially sending them into a more strategically advantageous position… or right into some kind of flame-based hazard or man-mincing woodchipper.

Slayaway Camp

While we were having tons of fun including dozens of hidden (and not so hidden) references to 80’s horror flicks, we did have to make some careful decisions regarding the game’s violence. By any normal standards, it’s incredibly over the top, with multiple campers getting decapitated, defenestrated, disembowelled and dismembered (or worse!) every few minutes.

A realistic art style would have resulted in a truly nauseous experience for all but the most hardened gorehounds. But making a bloodless slasher film homage would remove the very essence of what it’s paying tribute to.

Ultimately, we decided to crank the violence to ultra levels, but reduced the detail of the characters to the point that they are basically adorable shoeboxes with eyes. As a result, the bloodshed and slaughtering – despite being utterly brutal – is more comical than it is disturbing.

Slayaway CampSlayaway Camp

But it’s not just kooky kills and humorous homicides that we rely on for tickle-funnies and happy-smiles. For example, one level is effectively a labyrinth and, as you wind your way through, a guy sitting by a campfire is playing his guitar and singing especially badly. Each turn gets you closer, but one false move means you’re doomed to listen to another outburst of his horrifying campfire ballad.

There are jokes and moments like these lovingly peppered through the entire game, and we feel it’s this type of attention that gives Slayaway Camp its black-but-ever-so-lovable soul.

Slayaway Camp

After all our efforts, some of the most satisfying feedback we have received is from fans of the game who wholeheartedly admit that before they played Slayaway Camp, they hated puzzle games. We believe that by drenching the puzzles in a thick layer of style and substance (and gore), there’s always something new to work towards… be it unlocking a secret homage to a horror movie killer or the promise of savagely beating a camp leader over the head with his own guitar.

Slayaway Camp

So, whether you love puzzle games or you hate them with all your guts, Slayaway Camp: Butcher’s Cut is for you. And with more than 300 puzzle levels to massacre your way through, 90 ‘Gorepacks’ with delightfully OTT kill scenes, and over 60 killers to cause comical carnage with, Slayaway Camp: Butcher’s Cut is undoubtedly the meatiest and most murdery version of the game yet. Coming to a PS4 near you in time for Halloween!

Add Your Own

Gorvi said:

September 29th, 7:39 am

Will there be a Vita version?

    Nate Schmold's Avatar

    Nate Schmold said:

    September 29th, 10:31 am

    Hey Gorvi, thanks for checking it out. There are no plans for a Vita version right now, as great as that would be!

    SidNightwalker said:

    September 29th, 11:22 pm

    This game is pure brilliance, absolute brilliance. BTW if you guys came out with a Vita version I would buy the game for the second time.

glassmusic said:

September 29th, 10:22 am

This looks like fun! I’ll definitely keep an eye out. :)

    Nate Schmold's Avatar

    Nate Schmold said:

    September 29th, 10:32 am

    :D Thanks – i swear its the most fun you’ll ever have putting a guy named Dale into a woodchipper. Chippin’ Dale…

donnydj76 said:

September 29th, 1:24 pm

This is one of the best games, IMHO, that has recently been released on iOS. The gameplay is fantastic and it really makes you think for all of the challenges. You feel zen full after beating a challenging level.

Since you utilized GameCenter achievements, what will the trophy list look like?

    Nate Schmold's Avatar

    Nate Schmold said:

    October 2nd, 1:11 pm

    There is a going to be a decent list of trophies for the game, but nothing is officially confirmed until release.

paulogy said:

September 29th, 1:28 pm

You didn’t need to add all this style to get me to enjoy a puzzle game, but it’s certainly welcome. Looks like a bloody good time! :-)

    Nate Schmold's Avatar

    Nate Schmold said:

    October 2nd, 1:01 pm

    Ahhh I see what you did there, it is definitely a BLOODY good time. Enjoy!

IcedDice777 said:

September 30th, 4:39 pm

Had no idea/never heard of it…Got a good laugh after watching the trailer. Will pick it up.

    Nate Schmold's Avatar

    Nate Schmold said:

    October 2nd, 1:03 pm

    You didn’t find Skullface intimidating and terrifying?! Impossible….I guess he is a LITTLE adorable but don’t tell him I said so

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