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Oct 19

Oct 19

Shakedown: Hawaii – Open World Deep Dive

Vblank shares a deep dive into their upcoming open-world game of empire-building and (sometimes questionable) money-making schemes.

Brian Provinciano's Avatar Posted by Developer, VBLANK ENTERTAINMENT

After many years in development, Shakedown: Hawaii is finally in the… well, final stretch. This latest trailer pulls back the curtain and dives deep into the game – the world, story, empire building, characters, and customization. Take a look and see what’s been brewing!

Meet the CEO

Shakedown: Hawaii follows an aging CEO, struggling to make sense of the modern world. Online shopping killed his retail stores, ride sharing his taxi business, and streaming his video stores. His company’s stuck in the past, and so is he! To save the company, he’ll need to learn the methods of modern business, and use them to rebuild his empire.

Build a business empire

The entire island is up for grabs… or at least, could be… with the right business model. Build a “legitimate” corporation by completing open-world missions, acquiring businesses, sabotaging competitors, and “rezoning” land.

Questionable subsidiaries, misleading ads, fine print, service fees, and marketing spin are your building blocks. Acquired businesses can be used to generate cash, access more weapons, or gain landlord perks such a free haircuts. Feeling extra greedy? Upgrade your businesses by adding multipliers such as “convenience” fees, unnecessary best-before dates, store credit cards, or lobbyists!

16-bit open world

Shakedown: Hawaii features a 16-bit destructible open world, spanning from the city to the suburbs, the beach to the water, to farms, parks, and the jungle. Just about everything (aside from the buildings themselves) can be destroyed and will stay destroyed until you respawn.

You can explore the world by foot, by car, or by boat, or go inside the 200+ enterable buildings. It’s filled with stores to shop at (or shoplift from), houses to burgle, civilians to interact with, and secret areas to discover.

Swing by the clothing shops, market stalls, or backyard clotheslines to customize your characters from head to toe. Your shirt, tie, glasses, hat, and even those little pixel “shoes” are all customizable. You can also head to barber shops to change your hairstyle or add some color. Bald is a choice in Shakedown: Hawaii!

It doesn’t end with cosmetics though! You can equip your characters with double jump by getting a knee replacement, or grab some orthotics to run faster!

As for vehicles, the city’s loaded with paint shops. Some are fully loaded, while others offer more niche detailing. Vehicles can also be repaired, or upgraded with nitro boost. You can also use parking garages to save your vehicles.

Game modes

Shakedown: Hawaii includes a full Story Mode (including side quests), Arcade Challenges for fast paced pick-up-and-play action, and Free Roam Mode for when you just want to dive into the world and play.

It also includes over 80 stores to shake down for protection money (essentially micro missions). Found across the entire city, they can be completed in any order. From smashing shelves, to scaring customers, to jacking their delivery trucks, destroying their reputation with flyers, or clogging their toilets with paper towels, you’ll get your protection money one way or another! However, some shopkeepers will fight back, or even more dastardly, some are already protected by someone else! You might be walking into a fight, so be ready!

The three protagonists

The story follows three protagonists. Although there is in-depth character customization, those teaser clips you’ve been seeing were in fact, different characters the whole time.

First is the CEO, who you’ve already met! Next, his son, an aspiring DJ in search of “gangsta cred”… and about to get in with the wrong crowd. Third, the CEO’s right hand “consultant,” ready to take care of all the dirty work.

So… when?!

The good news is that it’s finally content complete. However, it still has a few months of playtesting, polish, and platform certification left. However, it’s finally close enough to lock down a release window — it’ll be in your hands Q1 2019… and it’ll be Cross-Buy for both PS4 and PS Vita!

I look forward to hearing your thoughts in the comments below, and am here to respond!

Add Your Own

cowmamba said:

October 19th, 8:13 am

Yeeeeeeeaaaaah budddy! Been following it since it was announced, every new video and screenshot on Twitter get’s me excited. So glad it’s finally got a release date!

Chuckbait said:

October 19th, 11:28 am

I’ve never heard of this game until this blog post. I watched the video, and this game looks hilarious! I’m so looking forward to playing this on my Vita. The ink cartridge stuff… Streaming video is a fad… I’m loving what I’m seeing. Please do another post when it’s closer to release, of course – and congrats on a unique game. Thank you very much for bringing it to Vita

    cowmamba said:

    October 19th, 2:43 pm

    @Chuckbait If you really dug that, you should checkout the previous game: Retro City Rampage it’s a hoot!

    Chuckbait said:

    October 19th, 3:05 pm

    @cowmamba I do have it (from plus, I believe), but only briefly played it, on PS3 and didn’t really like it. Though the same thing happened with hotline Miami. And then when I gave hotline Miami another shot on Vita, I loved it- so I’ll give rcr another chance -especially after reading that this is pretty much a sequel. Thanks!

cowmamba said:

October 19th, 4:29 pm

@Chuckbait I played it all the way through on the Vita, it was definitely more fun on the Vita for me. I tried it on the PS3 and 4 and couldn’t keep myself interested in it. I did the same with Hotline Miami, I didn’t like it on the big console, but it was perfect with the Vita controls.

cusman said:

October 21st, 6:00 am

Scope creep much? Wow, this game has a ton going on. Might end up being one of the best games to play on PS-Vita.

Yarry_Krasovetsk said:

October 22nd, 7:59 am

(RUS) Игра супер!!! Я и моя девушка, уже с нетерпением её ждём. Было бы круто если в игре присутствовал режим на 2 игроков, или что ещё лучше – онлайн. С ОНЛАЙН или КООПЕРАТИВАМ – ЭТО БЫ БЫЛА ИГРА ГОДА!!!

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