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Unveiling New Details of PlayStation 5: Hardware Technical Specs [UPDATED]

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Unveiling New Details of PlayStation 5: Hardware Technical Specs [UPDATED]

Watch live for a deep dive into PS5's system architecture and how it will shape the future of games.

UPDATE: A quick update on backward compatibility – With all of the amazing games in PS4’s catalog, we’ve devoted significant efforts to enable our fans to play their favorites on PS5. We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.

We’re expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions. We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

In his presentation, Mark Cerny provided a snapshot into the Top 100 most-played PS4 titles, demonstrating how well our backward compatibility efforts are going. We have already tested hundreds of titles and are preparing to test thousands more as we move toward launch. We will provide updates on backward compatibility, along with much more PS5 news, in the months ahead. Stay tuned!


We know that fans are excited to find out more about our next-generation console, PlayStation 5, and exactly how it will bring about the future of gaming. Today we’re proud to unveil more details behind the technical and hardware components that make PlayStation 5 such an innovative and powerful platform – the ultra-high-speed SSD, integrated custom I/O system, custom AMD GPU with ray tracing, and highly immersive 3D audio. With these capabilities, PS5 will allow developers to maximize their creativity, building expansive worlds and new play experiences in the games they design.

This presentation from Mark Cerny, lead system architect for PS5, dives deep into the hardware system’s architecture and how we designed PS5 to benefit developers and the games they create.

As Mark discussed in his presentation, PS5’s ultra-high-speed SSD and integrated custom I/O system were developed with the goal of removing barriers to play – specifically loading screens. Developers are able to stream assets into PS5 games at an incredibly fast rate, so PS5 play experiences can be seamless and dynamic, with near-instantaneous fast travel through large game worlds. This enhanced speed will enable game developers to create larger, richer worlds without traditional limitations, such as load times, and also allows gamers to spend more time gaming than waiting.

We also wanted to introduce new capabilities with PS5’s custom GPU. Additional GPU power will allow for higher resolution in games, but a major new feature that benefits the visuals of games even further is ray tracing. Ray tracing simulates the way light moves in real life, and how it bounces off various surfaces. Games that take advantage of this feature will render objects much more accurately, and with heightened realism. Water, glass, light refraction, a character’s hair and so on, will look even more realistic.

PS5 will also allow games to offer a much deeper sense of immersion through 3D audio. Visuals are of course imperative to the gaming experience, but we believe audio plays a crucial role as well. We wanted to deliver a compelling audio experience for all users, not just those who own high-end speaker systems. So we designed and built a custom engine for 3D audio that is equipped with the power and efficiency for ideal audio rendering. With 3D audio on PS5, the sounds you hear while playing will offer a greater sense of presence and locality. You’ll be able to hear raindrops hitting different surfaces all around you, and you can hear and precisely locate where an enemy is lurking behind you.

Lastly, we’re excited to confirm that the backwards compatibility features are working well. We recently took a look at the top 100 PS4 titles as ranked by play time, and we’re expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time.

Make sure to keep an eye out for more PlayStation 5 updates down the road, and meanwhile, check out the chart below for the official list of PS5 specs.

CPU x86-64-AMD Ryzen™ “Zen 2”
8 Cores / 16 Threads
Variable frequency, up to 3.5 GHz
GPU AMD Radeon™ RDNA 2-based graphics engine
Ray Tracing Acceleration
Variable frequency, up to 2.23 GHz (10.3 TFLOPS)
System Memory GDDR6 16GB
448GB/s Bandwidth
SSD 825GB
5.5GB/s Read Bandwidth (Raw)
PS5 Game Disc Ultra HD Blu-ray™, up to 100GB/disc
Video Out Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)
Audio “Tempest” 3D AudioTech

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482 Comments

    • So nobody is gonna talk about the backwards compatibility image having empty spots below ps4? I can see enough space for ps3/2/1. Why have an image with that shape and leave empty spots

    • @ personausermike what image lol

    • @Sidone The picture in the video that you obviously neglected. Jump to 27:30 to see it.

    • I’m not reading into it. I’m betting there is no PS3 backward compatibility. I have been keeping my hopes grounded. You might be right but my heart can’t take the hope haha

      I will dare to hope that there is a reason Dead Space was shown. Possible hint of a PS5 ground up remake using 3D audio?

      The 3D audio sounds awesome! Can’t wait for that in VR. I never even figured out how to get the VR audio to go to both ears. I know there is a way but I tried to follow instructions and forums and nothing worked

    • I’ve got to be honest. People are demanding higher pure raw specs.
      As much as Marc Cerny said how the SSD would improve the graphics. Will most developers even bother trying to maximize the optimization of the PS5 SSD?
      Unless Sony goes to every developer and optimizes it, I don’t see that happening.

      Just bring out a more powerful PS5 at launch 16 Teraflops GPU, CPU seems ok unless it can’t use dual lane AMD version of Intel’s “Hyper Thread”, same CPU. At least 1.5 Tb of SSD.
      Don’t forget the 4Gb DDR4 on both consoles for the CPU.

      People are willing to pay a lot more for much better performance.

      As much as I heard Marc telling the SSD will push out more power, most devs won’t take advantage. First party studios are the ones who would take the most advantage of that. People are willing to pay the price for the best specs.
      2 skus should be the norm. Your competitors will have 2 SKUs.

    • I’m hyped, the PS5 sounds incredible.

      The SSD is twice as fast as the XB SX and the 3D audio chip is huge. The design is fascinating and it includes a ton of propriety tech. Sony’s devs will have a field day with this.

      Watch how 1st party games blow Microsoft out the box at 10.3 teraflops.

      Ppl spouting that 12 teraflops from the SX will steamroll Sony’s 10.3 are fools. Teraflops is a vastly overstated term purposely popularized by Microsoft. It isn’t the sole determining factor for performance, nor are all teraflops necessarily created equal.

      PS5 is going to be the premier console next gen with the best games and….VR.

    • Hey if you guys are talking about dead space as a way of Sony hinting at ps3 then they also showed jak and Daxter 2 lol

    • It was laid out that way because the ps4 logos had additional text to the sides of them which wouldn’t fit down in the smaller bottom part like the previous slide did. It’s not a mystery dude it’s just text alignment.

    • If ps5 don’t go compadable for p2-p4 I’m done with PlayStation and I will be switching to Xbox the new xboxes will be compatible to the other xboxes systems Sony should do the same or like jigsaw would say game over!

    • @CommandingTiger not sure why you assume developers wouldn’t develop for the hardware they are given to make the best game they can. I don’t know a single developer that just says, “Well, I’ll just do the absolute minimum to get my game to market and expect people to buy it.”

      Devs will take full advantage of the SSD architecture and people will see that the negligible difference in tflops really was a pointless comparison. All of the new proprietary hardware will be what makes the difference between the Xbox and PS4.

      Don’t also has no news to go to devs to optimize their games for the SSD. Not sure where you got that info from. They are providing the tolls that the devs can use to do it themselves during development. Having more tflops is useless without the architecture to support it. This is what happened when PC chips started having multiple cores and hyperthreading. On paper they were more powerful but most devs didn’t develop software that utilized it so they were under utilized. In the case of the PS5, if you create a system that doesn’t appear to have this huge amount of tflops but created a way to more efficiently utilize what you do have then there is no need to have giant numbers. That will be Xbox’s problem. They are trying to eek out more power but not creating the tools to efficiently utilize it all. Just having the extra power doesn’t equal better games.

    • Ok that’s great. But I was expecting more of a backwards compatible of ps1, 2 and 3 games. But, the deep dive confrontation of ps5 on wednesday was kinda ok and little bit disappointing but if ps5 was the ultimate Playstation why can’t it support ps1,2 and 3 games as well. Sony don’t have to use physical old hardware to emulate past generations. My opinion is that Sony should use emulation software instead of old hardware to put in the console. They can use the ps classic and ps2 classics (the ps2 games that are only available on ps store of the ps4) emulation software so long and modify it to make it suitable and better for the ps5 for so long and add it to the next system update of ps5 with maybe 50 – 200 best/ best sold games on each emulation (and later they can add more games through testing etc). They can add the emulation software of ps1 and ps2 so long and later if they figured out how to emulate ps3 games they can add to the ps5 in the next system update. But, C’mon Sony if Microsoft Xbox can use emulation software than you can do it as well.

    • Anyone have an educational guess on the price? Release date? I’m 50 and boy have video games come along way since Atari 2600 :)

    • I was also going to say: man this is what they should have done for the 2600!
      (2600 is still pretty good though)

    • Quiero ver el diseño de ps5 yaaaa

  • Whoa VAIO, haven’t seen that Sony brand in a while.

  • Yesss!….about time!

  • I need a price, IMMEDIATELY!!! LOL!!!

  • Video says restricted booooooooo

    • Que tan cierto es que la GPU no soportara la frecuencia de 2.23 por mucho tiempo lo que significa que la potencia real de Ps5 sería 8.4 teraflops a una frecuencia de 1.8

  • are they going to show how the ps5 look likes?

  • Wow.
    Ps5 specs:
    -You can play games.

  • This information maybe caters to 0.01% of the PS user base. This isn’t what people really want to hear about.

    • I agree it feels like we are in a business conference

    • The presenter sounds like he is explaining something to a group of children 😂

    • They clearer said this this is for GDC, Game Developers, conference. It’s going to be tech heavy.

    • It was talked about initially, but the reason this presentation is the way it is, was because it was supposed to be given at a tech conference that is now canceled. They weren’t gonna redo the presentation because suddenly it was done on youtube instead of a tech conference.

      TL/DR, it was a tech conference video, ie technical and quite boring for most.

    • Sony shouldn’t have used GDC video which is purely aimed at developers as the PS5 first outing. It left a lot of people confused and with a mixed message, even some developers where confused at what Sony was trying to convey to people and why they failed in their communication to say hey people this is why PS5 is a superior piece of kit sadly Sony’s communication on the PS5 has been lost hopefully the actual reveal of the PS5 will be better communicated to consumers.

  • Who thought this guy was the best choice to present this? Does anyone see the live chat on YouTube? Nothing but ZZzzzzzzzzzzzzzzzzzzzzzzz comments. Wtf are they talking about SSDs, compression, blah blah blah. We want to see the console and just hear about it specs. This tard is going on and on about things no one cares about and putting everyone to sleep with his boring ass presentation style. BOOOOOR-INNNNNNNNGGG!!!!

    • What did you expect, i kinda liked it, if some kids that don’t want to hear that ,,Deep-Dive”(as they announced it) they should wait for the full release video / stream

    • This “tard” is a genius. You’re extremely ignorant.

      Show some GD respect.

      If it wasn’t for Mark Cerny, we wouldn’t have the PS5 being released later this year.

    • You don’t know who Mr. Cerny is?
      Go back to Xbox, we don’t need you.

    • I was not a fan of his PS4 architecture. PS4 arch seemed held back but was lucky to benefit from XBox missteps. We have another held back architecture with PS5, but this time no such luck as XBox is coming full force. Your so called ‘genius’ even admitted on-stage that PS3 was so much better than PS4 in aspects such as sound processing. PS4 doesn’t even run an audio CD. Ps4 Pro has no 4k blu ray movie player. Its unbelievable! Now Ken Kutaragi would be worth calling a Genius, maybe a bit overambitions, but definitely a Genius. He is the reason why Sony won Blu ray format war. Unfortunately he got too ambitious with PS3. But that PS3 launch BC model is still a thing of beauty today. Remember “It only does everything”. XBox Series X is the closest that any console has come since PS3 to making that claim. We have a console winner this generation folks.

    • Did no one pay attention? GDC, Game Developers Conference. It’s high level tech stuff, he’s the guy the designs the hardware, it isn’t for general consumers. It’s called a deep dive for a reason.

    • Did you not read the tweet where Sony CLEARLY stated it was a deep dive into the architecture of the PS5? They were never going to talk about the games, reveal the look of the console, show off the controller or show gameplay footage of any kind.

      This was a scheduled presentation that was supposed to go on during GDC (Game Developer Conference). However due to what’s going on in the world it was cancelled so they decided to show it on YouTube.

      So the next time you decide to behave like a child and start calling people names, learn how to comprehend what written text is saying.

    • “This guy” is Mark Cerny. The man who’s the lead system architect for both PS4 and PS5. Sony is making some stupid choices with how their going about the PS5’s full reveal I agree. Still no controller, still no system design, blah blah. But having Mark do a deep dive into the tech side of PS5 isn’t one of them.

    • You’re a fool for not knowing who Mark Cerny is. And of course YouTube was all z’s. Mark speaks like an intellectual, something YouTube is NOT.

    • Your comment is kind of dumb. They will have a big reveal soon. This presentation was originally planned for The Game Developers Conference. They figured they would just show it to everyone. I for myself find this stuff interesting but I can understand other people not caring but you don’t need to be rude about it. Don’t worry Greatness Awaits!

  • Wow finally ps5 is coming

  • Let us play ps3 games too. Digital only will work

    • No thanks. They would rather sell you the same game 5 times. Remaster of a remaster of a remaster…. Better than ever before of course ;)

    • That’s not how games work. Games do not work like music or video or image files.

      They are programmed to run off specific hardware. The cell processor still isn’t going to be in the PS5, so unless they emulate it it’s not going to happen.

      Ask for PSone and PS2, because PSone is easy to emulate [although PS4 doesn’t even play CDs, so couldn’t read the games so I doubt PS5 will read CDs either]. And PS2 should be easily be emulated now, PS3 could do it somewhat through software in one iteration of the console. It had it’s issues, but we’re two generations ahead of that now. And if the PS5 can’t play DVDs that’s just sad.

    • I hope that backwards compatibility for all generations will be true, but obviously I don’t trust the rumors after today’s presentation, because of all the people who made things up.

      When Xbox One had a weaker console and no exclusives, they eventually trotted out backwards compatibility and gamepass.

      Now Sony has the weaker console, and might be putting their exclusives on PC in the future. Hopefully they will keep their exclusives only on Playstation, as well as delivering backwards compatibility.

    • @parolecontrol Not sure why your assuming the PS5 is the weaker console. The new PS5 architecture will allow devs to better utilize the power the PS5 has. XBox might appear to have more raw power but devs likely won’t be able to utilize it in the same ways that PS5 can.

      The raw numbers are useless to gauge which is better.

  • Impressive tech!!!!!!!!!

    • Impressive SSD speeds.
      Would improve graphics dramatically. More so than pure CPU and GPU raw strength.
      The SSD compensate greatly the other aspect of the console.

  • just show the ps5

  • The presenter sounds like he is trying to explain something to a group of children 😂

    • And judging by the majority of responses here and on the web it seems like he judged his audience correctly ;-)

  • I want to know price and how it looks. Also a release date would be nice. The way I am hearing is that they would drop a 1TB standard which would be a huge disappointment would like to have 2 TB standard. My 2TB on my PS4 has been filled for over a year now or longer. Games cant be updated anymore and I cant play those online. Dont want to delete other games to make space for others.

    • My PS4 8Tb external HDD says Hi

    • Cerny said it would be an 825gb ssd, but its a better ssd than anything available to even pc. Also, any replacement ssd you put in has to be at least as powerful as the one in the system or else it won’t work.

    • I’ve seen some other details stating that the PS5 is supposed to have better storage handling. i.e. ability to install chunks of a game at a time. Offload more to the discs, etc. Also, with the better graphics, more things can be rendered by the GPU rather than needing to be higher def images stored in the game, which would reduce storage needs a bit too.
      We’ll see though…

  • Let’s see what it looks like already, Also, For the love of god can you guys add backwards compatibility with PS2 Xbox has it for OG games why can’t we.

    • Xbox doesn’t have compatibility with OG Xbox games it’s just like the X360 titles, it is to download an emulated version and again only a few OG Xbox games work.

    • I recently tried to play some OG games and it might be fun to do it once or twice but a huge majority won’t ever do it. I think having PS4 backwards compatibility would be sufficient for the majority of players.

    • They reason why Sony took it out ps3 and didn’t put it in the ps4 and stop making the ps2 classic was because not many people were playing it or buying them

  • I’m so ready for it (PS Love)

  • Superrrrr!!!!!!

  • this is the most boring reveal in history!

  • 10.3 Tflops. I would have more power. But the SSD is very impressive and cutting edge. It would compensate the small difference in power differences. 20% difference and only 0.3% in CPU. So it’s close to the leaks.
    I would want a 16 Teraflops PS5 with more Ram. I am willing to pay the extra $. Many others are ready for that too.

    We do need and want full backwards compatibility… PS1, PS2, PSP are very easy to implement and no reason not to.

    • Yeah, I was a little disappointed with the Tflops as well. Two days ago Microsoft announced the new Xbox at 12 Tflops. Idk about needing the extra RAM though. Between the speed of the SSD and the RAM, idk how much more RAM would make a noticeable difference in the performance. It’s probably a good balance for the hardware at these specs.

    • Tell me what you would do with a 16 tflop system that you can’t do with an optimized 10 tflop system. Wanting more powerful (raw) system does not equal better performance. With more power comes more cooling and power consumption with negligible performance games due to technological bottlenecks that can’t be overcome with current technology.

  • It’s like bedtime storybook reading. This is the best you got Sony? What an absolute BORE FEST!

  • thats all wtf

  • What a complete waste of time. OMG

  • Wow! What a Serious disappointment.

  • Not ps1-ps2-ps3 backward compability? no console? no anything?

  • Thx for trying but it pretty much bore the entire gamer audience. My goodness…

  • This was a massive waste of time and a horrible first start to building the hype around the PS5.

    Should have gone with a more commercially oriented reveal, showing the console, its features in practice and some games.

    THEN you could go for this in-depth technical analysis of every component. This meant nothing to the vast majority of people

    • ***This meant something to the vast majority of people that mattered and care about technology.

    • because it wasn’t supposed to be for everyone. This was a speech that was supposed to be given AT GDC, which is for game devs! It wasn’t supposed to build hype it was supposed to be for developers to show off the feature set.

    • I agree. This is a lame and horrible way to start the PS5 hype. The general gaming public doesn’t care about this stuff. We just want to see the console, see it in action, THEN see how it’s done.

    • lol, the hype for PS5 started well before this. Unless you missed everyone clamoring for news on it. This wasn’t the reveal, it’s just a dive into the technology. They did this for PS4 too.

    • People surely don’t want to learn that stuff, then go speculate and exagerate the capabilities of the machine. Being a gamer you don’t have to be dumb, you could learn a thing or 2 about the products you buy.

  • PS5 is entertaining in all the wrong ways

    • Dude, I think you got into a wrong website. nobody has invited you to buy PS5, You’d better play pc games on xbox

    • I’ll still get a PS5 and I’m sure it would be worth it eventually for its exclusives. So just chill dude.
      It’s just that it’s obvious that it would be flawed and likely not be the best platform this gen. The marketing effort here is just horrendous.

    • First of all, it was developer show not a fan show. second with even xbox more powerful usually the popular platform will be chosen as the base platform and this can make more powerful console pointless.
      Go watch Digital Foundry review of Call of Duty Modern Warfare and comparison between PS4 Pro and Xbox one x, although xbox is around 30% more powerful, the game technically is way better on PS4 Pro. Now keep this in mind PS5 gpu is only 15% weaker, and the rest is pretty much identical, so don’t be fooled by a company that doesn’t have nothing to show except hardware.

    • Clearly you haven’t played RDR2 on XBox One X.

      Please enlighten why would this shambling PS5 be better console this gen. PS has worse specs, no BC, worse build quality(noisy, crappy controller, etc), worse online infra, no gamepass, delayed service launches like ea access, etc. The list goes on. Only thing Sony has going for it is their reputation for good exclusives, but expect XBox to respond there too.

      XBox may end up winning hands down both the price(Series S ?) and the performance(Series X) war. Flawless victory.

    • @ArunTahlan everything you just said is made up or extremely subjective.

      “Please enlighten why would this shambling PS5 be better console this gen. PS has worse specs”

      PS5 has nearly identical specs for a SINGLE console that matches what Xbox announced as is top tier system. The majority of players will opt for the lower tier system that the PS5 beats in every category. XBox is loading up their top tier system with the expectation that they will make fewer of them and will be more expensive than the single PS5 console. That means a majority of XBox owners will have a lower quality experience than that of the “more powerful” system while all PS5 owners will have the high quality experience.

      “no BC”

      First, PS5 will initially support BC for PS4 games and they haven’t said if that will extend to PS3 or lower. Second, they already have many PS3 games on PS Now and likely will attempt to add more later. To say that there is no BC on PS4 is made up. It just isn’t to the extent that you want it, would be better to say. Besides, a majoroty of players would likely NEVER play any games prior to PS4 even if they did have the functionality.

      “worse build quality(noisy, crappy controller, etc)”

      This is just a flat out lie. There has been zero official information released about this and if Cerny’s information is to be believed (we have no reason do not believe it) the hardware described would give PS5 a leg up on XBox in these areas. Win for PS5 not XBox.

      “worse online infra”

      This is another flat out lie. First of all, once again, there has been no I formation released about this but if current gen is to be used as a metric, there is not really a difference between the two platforms when it comes to online infrastructure. AND if the rumors are true, Sony is in talks with MS to use MS’s online infrastructure. So if you think that Sony’s infrastructure is weak then you have to look at Xbox’s manufacturer (Microsoft) for the blame not Sony. It’s likely that they will be evenly matched in infrastructure but Sony will once again likely come out on top with the architecture being put in place for much smaller downloads and patches being non-existent and instant loading during online play due to the new SSD optimizations.

      “no gamepass”

      This is apples to oranges. So y has PS+ and PS now which are essentially the equivalent of gamepass. MS claims that ALL 1st party titles will be free on game pass but haven’t outline what that cost increase will look like, how long they will remain on gamepass, and your trusting them to not nix the whole thing if it becomes unprofitable. 3rd party AAA games will and 1st party exclusives are also likely on PS+ and PS now in the future for competition sake so this may be a leg up for PS5 also since it isn’t limited to 1st party exclusives.

      “delayed service launches like ea access, etc”

      These are all past issues and shouldn’t be brought into discussion about future consoles. EA access is already a part of the PS4 environment and will be on PS5 at launch.

      “The list goes on”

      It sure does, the list of announcements for the benefits of PS5 such as native VR support, individual tailored audio experiences, instant load and patch, better cooling and power consumption, and the list is only going to grow when we get the full list in the coming days.

      “Only thing Sony has going for it is their reputation for good exclusives, but expect XBox to respond there too”

      I’ll not expect it because they have said this in the past and never delivered. Sure, they may get a few at launch but then they will try to rest on their laurels and expect fans to sit around and be content. Sony is constantly seeking new partnerships and new demographics. XBox caters to Sports and FPS, Sony caters to the entire spectrum of gamers.

      “XBox may end up winning hands down both the price(Series S ?) and the performance(Series X)”

      Pick one because they can’t have both. Either the consumer gets a better price with less performance (the majority who will by the cheaper console) or spend much more for a magical performance increase (see my comments above).

      With a single console for PS5, no one has to sacrifice price for performance. Since PS5 hasn’t announced a price point, you can’t compare the two at all but you can say it will be competitive.

      “Flawless Victory”

      Hardly…

    • @herkfixer Thanks for your detailed responses. Appreciate the time you took in responding. Here’s what I think:

      “everything you just said is made up or extremely subjective.”
      Don’t be dismissive. There is nothing subjective in the pure facts that I have put through. No amount of spin would work this time unfortunately. First step of solving a problem is to acknowledge it.

      “PS5 has nearly identical specs … “
      PS5 GPU specs are not even close to Xbox. 9TF(overclocked to 10.3) on PS5 is not equal to 12TF on XSX. 36 compute units on PS5 is not nearly close to 54 compute units on XSX. PS5’s 2304 RDNA2 cores are nowhere close to XSX’s 3328 cores. XSX will blow away PS5 in terms of graphics. PS5 is behind but only slightly in other things such as CPU speed, Storage size, etc. PS5 does have a significant advantage in SSD speeds, some unique features like Tempest engine(likely a basic 1st-gen implementation), VR support (inbuilt or still external?). It looks like PS would load crappier looking games faster. That’s not my idea of my primary system.

      “The majority of (XBox)players will opt for the lower tier system … … majority of XBox owners will have a lower quality experience …”
      If that’s what they want and are willing to pay less for, then its their choice. More user choice is always a good thing. It wouldn’t compromise the experience on XSX as the cheaper system is also likely to come with SSD and a decent CPU as standard. We need to see how that looks.

      ““no BC” First, PS5 will initially support BC for PS4 games and they haven’t said if that will extend to PS3 or lower.”
      Having only 100 BC PS4 games, with some not working well is equivalent to no BC. I would still need to keep my PS4 Pro and Launch PS3(BC) plugged in. I can’t keep adding more PS for the simple reason that I don’t have that much cabinet space below my TV and not enough HDMI ports. People are asking for BC because they use it. These are the people who buy lots of games and have big libraries. If Sony doesn’t want these people who buy lots of games and want to only cater to casuals, then it’s their choice. They would lose the enthusiast crowd and the mindshare that comes with it.

      “Second, they already have many PS3 games on PS Now and likely will attempt to add more later.”
      PS Now is not BC as Sony wants you to believe. BC means you run your purchased copy locally without buying it again. PS Now is just a streaming service like Netflix with a limited library. If there is a lie that needs to be stopped repeating then its this one.

      “To say that there is no BC on PS4 is made up. It just isn’t to the extent that you want it, would be better to say. Besides, a majoroty of players would likely NEVER play any games prior to PS4 even if they did have the functionality.”
      It’s just Sony marketing spin that no one uses BC and when your competitor has BC extending to their first system then you got no excuse. I’m sure once the sales figures come in for PS5, they will suddenly get the idea of implementing it during the 2nd year of the system :). That’s how it usually works. But given how bad the decisions are, I won’t be surprised if PS misses the BC boat entirely.

      ““worse build quality(noisy, crappy controller, etc)” This is just a flat out lie. There has been zero official information released about this and if Cerny’s information is to be believed (we have no reason do not believe it) the hardware described would give PS5 a leg up on XBox in these areas. Win for PS5 not XBox.”
      Traditionally PS has overheating and fan noise issues. It’s a known thing for a while now. They have been reluctant to use a modern cooling solution like vapor chamber for cost savings. When it comes to controller, XBox has been much superior over the past two gens. I’ve never had an XBox controller break on me, while PS controller feels like cheap plastic, has thumbstick rubber peeling issues, thumbsticks get stuck in one direction, has annoying features like a big light, controller speaker and trackpad that no one uses. Launch PS4 console had major auto disk ejection issues. It’s reasonable to wait for PS5 slim to let them work through the predictable launch issues and buy exclusives when they are cheaper.

      ““worse online infra” This is another flat out lie. First of all, once again, there has been no I formation released about this but if current gen is to be used as a metric, there is not really a difference between the two platforms when it comes to online infrastructure.”
      Xbox Live is more stable(lesser outages), has better cloud storage, and gives Xbox One players more(GWG X1+X360) to play every month. Every time you renew PS Plus, it resets the game purchase dates of all free PS+ games in the download list. PSN didn’t even allow username changes until recently. PSN keeps the game saves hostage behind a paywall and deletes them after 6 months only. For a long time during PS4 lifecycle it only provided 1GB for online game saves, which filled up quickly. I can list more items, but you get the drift.

      “AND if the rumors are true, Sony is in talks with MS to use MS’s online infrastructure. So if you think that Sony’s infrastructure is weak then you have to look at Xbox’s manufacturer (Microsoft) for the blame not Sony.”
      That rumor is for the cloud streaming service and is completely inapplicable for home consoles. Funnily enough if reported news is true then Sony partnered with Microsoft without taking PS into confidence.

      “It’s likely that they will be evenly matched in infrastructure but Sony will once again likely come out on top with the architecture being put in place for much smaller downloads and patches being non-existent and instant loading during online play due to the new SSD optimizations.”
      Game installation experience is worse on PS than on XBox. Once the PS4 hard disk is full, the headache begins. You can’t just remove a 20GB game to install a 20 GB game. You need to keep on deleting 50-60 GB games to install a 20 GB game. It’s insane. They are using GZip/Kraken, which are pretty much open source. What’s the innovation here?

    • @herkfixer contd…

      ““no gamepass” … PS+ and PS now which are essentially the equivalent of gamepass. MS claims that ALL 1st party titles will be free on game pass but haven’t outline what that cost increase will look like, how long they will remain on gamepass, and your trusting them to not nix the whole thing if it becomes unprofitable… “
      PS Now is the closest equivalent to Gamepass. But PS Now is primarily a streaming service(only some installs allowed) and doesn’t include all first party games on launch. These are both big differentiators and the reasons why PS Now isn’t able to compete at all. PS+ is more comparable to XBox GWG, but that too has been compromised last year with the cut of PSV and PS3 games. Let’s not even speculate about the future of Gamepass as no one knows. Only thing we know is that they have handled Gamepass well in the past.

      ““delayed service launches like ea access, etc” These are all past issues ….“
      These are not past issues. These demonstrate the business approach of PS team. They were inclined to take anti-consumer decisions to make a quick buck in the current gen. Unfortunately they can’t pull such nonsense anymore with a lagging system this time. It’s a win for consumers. I like it when PS lags XBox.

      “the list of announcements for the benefits of PS5 such as native VR support”
      If someone wants VR, then they should get PS5.

      “individual tailored audio experiences”
      They haven’t clarified whether they would support Dolby Atmos and DTS next gen. I’m fine as long as they are not using it to avoid Dolby/DTS licensing costs.

      “instant load and patch”
      Games would load a few seconds faster with a faster SSD, but then you will see worse graphics. Whats the point of loading worse graphics faster. I’ll rather wait a few secs for better graphics.

      “better cooling and power consumption”
      Given the history of PS3, PS4 and PS4 Pro, no one will buy that argument. All recent PS systems run like jet engines. The problem has only gotten worse. PS would be smart to copy the Xbox vapor chamber.

      “…we get the full list in the coming days.”
      Don’t hold your breath.

      ““Only thing Sony has going for it is their reputation for good exclusives, …” I’ll not expect it because they have said this in the past and never delivered. Sure, they may get a few at launch … Sony is constantly seeking new partnerships and new demographics. XBox caters to Sports and FPS, Sony caters to the entire spectrum of gamers.”
      XBox has been busy buying/opening studios while Sony was busy closing theirs for profit maximization(Evolution, Liverpool, Zipper, etc.). It’s clear that the gap in first party exclusives is closing fast and Sony better watch out their rear-view mirror for the Forza car is coming fast. Sony have lost entire genres such as arcade racing. I still like what their Japan studio does though and Kojima was a big get. But rest of their studios are making predictable stuff. Forza has already beaten GT to a pulp.

      ““XBox may end up winning hands down both the price(Series S ?) and the performance(Series X)”Pick one because they can’t have both……”
      That’s what consumer choice means my friend. Consumers like choices.

      “With a single console for PS5, no one has to sacrifice price for performance…”
      PS thinks PS knows best. XBox thinks consumer knows best. Let’s wait for the prices and outcome of these approaches.

      ““Flawless Victory” Hardly…”
      Feel free to disagree with the truth. But it’s clear as night and day to a neutral observer. To someone already heavily invested in the PS ecosystem, they have an option to switch to a better XBox ecosystem or continue with an inferior system.

    • i don’t know why people think the PS5 is lower specced than Xbox series X. If you look at the Xbox series X 10gb memory runs at 560gb and 6gb runs at 336 gb so if a developer uses 12gb memory they can only run at 336gb not the 560gb while PS5 memory runs at 448gb personally i think both consoles will be very capable machines with great graphics and sound and if you ant to get into console wars xbox x was superior to ps4 pro but it made no difference in the end games count and the fact what the console costs

    • XBox Series X makes 13.5GB RAM available to games (10 GB RAM available at 560GB/s for high bandwidth operations like Graphics and 3.5 GB available at 336 GB/s for less intensive operations like Audio processing). The remaining 2.5 GB RAM is reserved for OS. So, for the critical bandwidth dependent scenarios XBox RAM would outperform PS5. It can be argued that this split RAM config is more optimized as compared to an average speed 448GB/s 16GB RAM because PS5 would allocate same capacity RAM to different operations which have different bandwidth requirements.

      PS4 Pro vs X1X comparisons are not really valid because the pattern was already established for that gen. By the time mid-gen consoles arrived PS4 was clearly the leading system. Even so several games like RDR2, Metro Exodus, Evil Within 2, DMC5, etc.. are played best on X1X.

      With Series X BC, XBox is doing unparalleled things like adding 4K/HDR to older games that were never coded for them. Credit where credit’s due.

    • From reading your comments which gave me a good laugh in the wrong way but it is clear that you don’t know what you are talking about and are a xbox fanboy

    • @etur0 Alrighty mate. Relax.

  • Great video, learned a lot I didn’t know about system architecture and the hardware behind the console but WOW were the comments on the livestream uninformed. People thought this was a console reveal video even though THE DESCRIPTION OF THE VIDEO said it was a deep dive into system architecture. Great video, terrible commenters.

  • Well that was a waste of time…

  • PS5 I’ll take one now please

  • I’m just hyped! Cannot wait for, I’ve keept money since I bought my ps4 years ago

  • games when?

  • We did learn the specs, but, and I mean this with no disrespect, Cerny’s tone put me to sleep constantly.

  • Okay it seems Xbox is back. “Presentation” was meh. Power is below Xbox. Hope price and lauch titles will fix this…

    • Depends on the specs you look at. Sure, XBox 12 TFlops > PS5 10.3 Tflops. Xbox CPU 8×3.8 > PS5 8×3.5.
      Only 10GB of Xbox’s 16GB of memory is faster than the PS5’s memory, the other 6GB is slower.
      Xbox has a 1TB SSD vs the PS5’s 825GB SSD – however, the PS5’s SSD is more than twice as fast as the Xbox SSD.
      PS5 SSD raw speed = 5.5GB/s and Xbox SSD raw = 2.4GB/s.
      That is a MASSIVE difference for the overall speed.
      The Xbox has an expansion port that will take another 1TB SSD from Microsot, while the PS5 has an NVMe slot and can take another drive larger than 1TB, making the potential usable fast storage of the system higher.
      Either way, I think side-by-side, you’re going to have a tough time noticing differences in the detail level of graphics, but you will definitely notice that storage speed difference.

    • What Tony_terrific pointed out below is all spot on. I would also add something that most apparently missed. On the SSD front, its speed will allow the Devs to not require duplication. What this means is that games could some in at a much smaller size overall on disc. Duplicating data takes space in order to compensate for the slow read speeds of the HDD. With a drive as fast as the PS5 that is no longer needed. So the 800GB drive may prove to be more than enough for awhile.

  • I didn’t know Dana Carvey worked for Sony now? He really hasn’t aged but definitely lost his humor.

    • I’m glad to see I’m not the only person who noticed that resemblance.

    • I always think Andy Dick, because of the way he talks and holds himself. Though the hair really does have a Dana Carvey vibe haha

  • the only thing we as consumers care about is Overall specs, price and release date and that is all. this is a developer event speech not a consumer event speech. so that was pointless to me.

    • Then why did you watch a deep dive into architecture?

    • If you care about “overall specs” than you you should have loved this conference. It went into far more detail spec wise than Microsoft and even pointed out that it is a much more efficient console with its resources. This explains why Devs are saying its a more powerful console than the Xbox even though on paper it has less flops….which means nothing

  • I know a lot of people didn’t liked the presentation (cause they were expecting a E3 presentation, not a GDC one), but I really enjoyed the deep dive and seeing what kind of tech we can expect for the PS5.

  • Should have imade it far more clear that it was for developers mostly but surely you would have told developers all of this when you gave them the dev kits last year lol Why talk SO MUCH about audio too?

    And what was that nonsense about 100 PS4 games only working on PS5 at launch? You are actually going with the dumb Xbone style of partial BC and not the PS2 and PS3 style where 95% of games are playable from the previous gen? So how long will it be before you abandon that like you did with PS2 HD games on PS4???

    • I was a bit underwhelmed by that “around 100” comment, but the audio sounds awesome. Graphics are mainly awesome because they are immersive. Audio is super important to that. I know it’s kind of hard to appreciate, but I think when you experience it you are going to be blown away, especially if you don’t expect to care about it

    • He didn’t say its ONLY about 100 games that will work, he said they only TESTED the top 100 games according to that site and most of which worked without issues. Based on his wording, I’d peg the success rate at around 90%. So extrapolate that to all PS4 games and it could be that 90% of all PS4 games will work at launch, they just don’t know because they haven’t tested them all yet, and there’s no way they make that promise without testing.

      Even assuming hardware specs are locked now, the software definitely isn’t, so it isn’t remotely realistic to expect they’d have already tested every PS4 game to know if it’ll work (and even some that don’t work now, might by release).

    • Err yes, yes he did.

      “We recently took a look at the top 100 PlayStation 4 titles as ranked by playtime, and we’re expecting almost all of them to be playable at launch on PlayStation 5”

      Wow, ALMOST all 100 at launch and who knows what state “playable” actually means. Is that “playable”, like the way the Jak and Daxter Quadrilogy is on PS4 but with horrible performance that can’t even match the original PS2 release??? That kind of playable, whoop dee doo.

    • @andrewsqual And if you understand what he’s getting at he is just saying that all they have looked at (up to this point) is that too 100 games. You have to start somewhere. The hardware is still in it’s infancy as a console so it takes to to test. Their “starting point” was the top 100 games. Those they are certain will work at launch. What he DID NOT say is that those Top 100 games will be the ONLY ones working at launch. That is reading into the comment more than what was said.

    • You are all so wrong. Why can’t you hear what he said or read it either. NO MATTER what you think was said, we are at the mercy of games being looked at on a game per game basis.
      And there never was a mention of the quality of the games they get “running”, does that mean “running” barely at PS4 levels of compatibility or running brilliantly and also being enhanced for PS5. DO NOT ANSWER that question with an opinion answer and treat it like its a fact please.

      That’s it. If you want to play a particular niche game, its incredibly likely you will NEVER be able to play it on PS5. How long will it take for Sony to abandon the BC thing? 12 months after launch? 6 months? Just like the PS2 HD thing where 15 games released on it and then……………. DONE, Rockstar Games supported it more than Sony did with their own published PS2 games.

      It was an all or nothing situation. They had ONE thing to do, none of that PS1/PS2/PS3 nonsense that people somehow got into their heads, that was never going to happen lol.
      Full PS4 BC at launch made so much sense and they screwed it up.

      Which leads me to one more thing. WHY, 11 whole months ago, did Mark Cerny make it SUCH a big deal to talk about PSVR being playable on PS5 to Wired.com? Even if 100 VR games were in the silly “top 100 played games list”, that would STILL be only 100 of the 600 PSVR games that exist today. But we all know NO PSVR games will make that list.
      So what is the point in having a PSVR headset on PS5 that will play barely any of the 600 games made for the device lol? It was a pointless statement to make nearly a year ago and its why most of the games indusrty and fans assumed full PS4 BC was a thing on PS5.

      Oh, let me guess, its my fault for assuming they would do something so stupidly obvious yeah?

      We are at the mercy of having literally 3000 to 3500 games that we will NEVER be able to play on PS5 after this week’s news. Look how long it took them to simply throw 500 PS3 games on to PS Now that require no work done to them. It took nearly 7 years just to clarify. Do you see my point now?

  • * Waits for the MEMEs to start rolling in *

  • This is more developers speak rather than consumers, still interesting though.

    • I’ve been a PS fan since then… i will still support the PS5, but i feel disappointed. First, some PS exclusives are going to PC, then an underwhelming specs, lack of better information from sony. I have a feeling that xbox will win this generation. I’ve never been an xbox fan, but this is the very 1st time that i’m saying that xbox is currently impressing me.

    • Same here. I would reluctantly buy one at some point for exclusives, but my primary game library would likely be on another platform. They have no proper vision of a platform. It’s all a bits and pieces approach.

    • Won’t happen. Microsoft couldn’t beat PS3 when Sony had their biggest blunder.

    • whenz I’d wait for the PS5 reveal for consumers. Look at what Last of Us 2 can achieve, far and away better than anything on XB1X. We also saw games on PSVR that were impressively close to far more powerful PC VR HMD’s. Sony knows how to make hardware power count! PS4 Pro’s was underestimated all the way to launch and after. When I talked about the native 4K games on PS4 I’d often get comments telling me I was wrong and all games used checkerboard rendering and upscaling because Pro is factually too weak for native 4K haha

      Unless you are a tech geek you probably didn’t understand most of this and it isn’t going to put a clear picture in your head. When PS5 has a presentation targeted for consumers, you are likely to be very happy

    • “Won’t happen. Microsoft couldn’t beat PS3 when Sony had their biggest blunder.”
      @andrewsqual That was a different Microsoft under Steve Ballmer.
      This is Satya Nadella’s Microsoft. Its more agile, responsive, common sense and open source friendly.

    • @ArunTahlan No, no it is not lol. Its the exact same Microsoft, they are even going back to their “good old Xbox 360 days” ways (the way Xbots always call it), of horrible over expensive hard drives.

      And they still charge what little fanbase they have left after a dreadful console gen to play free2play games. Talk about bleeding dry the tiny hand that feeds you.

  • Sooo… I need to measure my ear??

    • I was wondering about that.. like if there will be a camera or something that will scan your head. Maybe if you have PSVR or get PSVR2. I don’t think they have anything like that yet but maybe during the generation they will be able to factor your head in to the audio algorithm or whatever

    • Just adding, they already have configuration like this for PSVR which measure the distance apart your eyes are to properly fit the angle of the screens. Can’t remember exactly. I did the configuration years ago

    • It was an interesting comment, but I wonder if Cerny was being a bit more facetious and theoretical on that. (Although it is an interesting concept).

      I do think we’ll likely just see the “pick a profile” from one of 5-10 profiles, and maybe the number of profiles increases, and the efficiency of the tool that measures that improves over time. I’d argue that’d be more than sufficient.

  • SSD, Throttling & 3D Audio – really?

  • You’re losing the PR war to Microsoft. Didn’t even show us what it looked like. Didn’t even do a demo of a PS4 game playing on PS4 vs playing on PS5. You are making terrible marketing decisions. I’m inclined right now to go Microsoft until more info and games are revealed. I get it this may have been for the GDC but at least advertise this was the presentation for GDC so fans aren’t misled. Frustrated with Sony but not gonna give up. I guess this is what happens when you let go of a good President and lack good leadership.

    Side note. Have Linus Sebastian talk about the console next time, at least he can explain it across all generations with enthusiasm lol

    • Extremely excited for the PS5 and especially for the Tempest audio feature. The fact that Sony is willing to spend money on researching the best sound experience and cater to everyone’s individual need is huge.

    • I agree it would have been a smarter marketing move to give consumers a bit more before this. Consumers are so starved for details that they were bound to hope for more than a deep dive into architecture, even if that’s exactly what it was said to be. I think Sony is just keeping some things close to the vest in a game of chicken with XB.

    • We’ve already seen PS4 games playing on PS5 via load time demonstrations… lol. Who cares what it looks like? “Wow, I don’t care about your console because I don’t know what it looks like.”

      PS4 looks like a stupid eraser, didn’t stop people from buying it.

      It’s a talk from Mark Cerny, of course it’s about technology. He ~always~ talks about this stuff.

    • Except that if you were paying attention you would understand that the PS5 is much more powerful than the Xbox overall. Kind of like the new C8 vette with less overall HP than a lot of vehicles but is much faster. Bandwidth and SSD speed coupled with potentially more powerful CUs on GPU, less of them but running at a higher clock and with much more bandwidth.

    • Whoa, I’m not that ill lol. I wouldn’t trust Microsoft if they were the last console maker on earth. I have ZERO Xbox games that will play on a next gen Xbox and they showed nothing either.

      Oh right, they showed the Unreal Engine 4 (an engine not built with GDDR6 in mind), cartoony Gears 5 running on next gen, wow, mind blowing stuff.

    • Lol they did say that but some of the people here don’t read

  • I was so excited to hear just about anything about the PS5 and yet somehow (while now knowing this discussion was initially meant specifically for developers) I was bored and confused at the same time. There some good news to be found in this briefing but from the format with the fake audience to the over abundance of technical jargon, it felt like a huge missed step for Sony to promote this out to the wider public without tailoring this conversation to include them. This was a deep, deep dive into astrophysics with an audience just there to see the pretty stars.

    Hopefully at some point soon Sony will actually reveal the PS5 so I can have something solid to be excited for and give them my freaking money!

    • As you mention, this was a dev-geared stream. It’s almost certain there will be a custom-focused event that serves as a proper announcement showing the console, gameplay, release titles, etc.

      That said, I think it’s good Sony is being open about this stuff for devs. They really seem to be taking developer relationship seriously, and they should, considering how that openness w/ developers for the PS4 was likely a large key to the console’s success.

  • …look at all the “people” mad it wasn’t some Saturday morning cartoon show. All the Xbox only trolls too. This will make for a good video.

  • SONY listen and listen GOOD… YOU need to bring back Kevin Butler back ASAP and by any means necessary!!!

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