Midgard Mishaps: QA Insights From God of War
Santa Monica Studio shares some of the most, uh... let's say "memorable" quirks they ran into during development. Read More
QA spans all game content and all of the departments who create it, so we needed a team capable of working hand-in-hand with the numerous creative disciplines to effectively support God of War. We would also be remiss if we did not mention and pay thanks to the entire First Party QA test team, without whom we could not have successfully shipped this title.
To add to the ongoing excitement, today we launched our first chapter of DLC in Marvel’s Spider-Man: The City That Never Sleeps – Marvel’s Spider-Man: The Heist. This chapter includes new missions, enemies, suits, and, of course, a new story starring none other than Black Cat herself.
We’ve been listening closely to your feedback along the way. Since launch, we’ve released new updates to the game, improving things like matchmaking wait times, squad matchmaking, and the customization with Crypto process. We are working on continued improvements to the game such as dealing with AFK players, weapon offset options, anti-aliasing for PS4 Pro, and more.
For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop!
Shakedown: Hawaii features a 16-bit destructible open world, spanning from the city to the suburbs, the beach to the water, to farms, parks, and the jungle. Just about everything (aside from the buildings themselves) can be destroyed and will stay destroyed until you respawn.
The Battlefield V team’s goal was to avoid the familiar portrayals of WW2, breaking fresh ground and bringing unknown stories to light.
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