Gwent: The Witcher Card Game Public Beta Out Now
How about a round of Gwent? Pull up a chair for the public beta, now live on PS4. Read More
Hey there PlayStation.Blog readers! My name is Michał “Luigi” Dobrowolski, and I’m a Senior Game Designer at CD Projekt Red. For more than a year now we’ve been working on our latest title, which I’m here to tell you more about here today.
Gwent started out as a mini-game in The Witcher 3: Wild Hunt. During your adventure, characters you met along the road would sometimes invite or challenge you to play a friendly game of cards. But what was meant to be a fun addition to the story-driven open-world RPG unexpectedly became the main objective for many players. Following the release of Wild Hunt, we received hundreds of messages from fans asking us to create a standalone, multiplayer version of Gwent so they could play with friends. Some even made their own physical cards and boards. Seeing how passionate people are about Gwent, we decided to answer the call.
Play more this week with PlayStation Store’s Extended Play Sale! Save up to 60 percent on deluxe editions, bundles, season passes and more. PlayStation Plus members save up to 70 percent.
Starting right now, pick up games like Overwatch Game of the Year Edition, ARK: Survivor’s Pack and NBA 2K17 Legend Edition Gold.
Hi – I’m Antonela, Community Manager here at 505 Games. Today, we’re celebrating the launch of our action RPG sandbox title, Portal Knights, on PlayStation 4.
Portal Knights began as an Early Access project. A title that would be built with our community, for our community. To see our creation now on console is just super exciting for the entire team! We basically started off with a blank canvas. With a vision in mind, we began bringing the idea of Portal Knights to life, applied a layer of paint, then opened our doors to our community to get their feedback and suggestions. Over the last 15 months, we’ve been listening to our players, made changes and added a bunch of awesome new features in response. Now we have a painting to be proud of!
Hello! This is Ben Gilbert, Lead Designer for Marvel Heroes Omega. I’m very excited to announce that the open beta for Marvel Heroes Omega on PlayStation 4 begins tomorrow on May 23!
Soon, players around the world can become the Hero! Play as Spider-Man, the Avengers, the Defenders, the X-Men, the Guardians of the Galaxy, and so many more. We’ve heard so many stories from our closed beta players about how much fun they’ve been having playing Marvel Heroes Omega couch co-op with friends and family. It really hearkens back to those classic Marvel co-op games from days past and we hope you enjoy it, too.
Alright, let’s be honest. 10 years ago, who the hell thought I’d be here? Well, here I am writing a guest column on the PlayStation Blog.
So yep – I’m back on console, and it’s pretty awesome TBH. PS4 is a new audience for my studio and me (although many people who work with me have shipped PlayStation exclusive titles before). Fun fact: my COO and colleague Arjan Brussee helped found Guerrilla Games. We also made the original Jazz Jackrabbit together, like a bazillion years ago. Small industry. Don’t be a jerk.
Star Wars Battlefront II has grand ambitions: a deeper and more engaging online competitive mode, battles that will wage across all Star Wars film time periods, and robust new vehicle combat.
But it’s the new single-player campaign that’s sure to catch the eye of series devotees, particularly in its promise to explore that shadowy period between Return of the Jedi and The Force Awakens.
In the final part of our interview with the game’s senior development staff — including EA Motive’s Mark Thompson and EA Criterion Games’ Matt Webster — we learn more about how EA’s development teams are managing the Herculean expectations that come with developing Star Wars Battlefront II.
Oh boy, look at the date. E3 is almost here! ::hyperventilates in corner::
You’ve probably got questions. Luckily, I’m here to provide (some) answers! This year, PlayStation Live From E3 2017 is serving up four days of new game demos, developer interviews, and new trailers, beamed straight from the E3 show floor. We’re preparing more than 15 hours of live content across dozens of games on PS4 and PS VR.
Would you be willing to answer a few brief questions about PlayStation.Blog?