As Tiny Trax speeds to PlayStation Store tomorrow, I’m excited to see the result of two years’ work – and I’m very proud to tell the story of how the game evolved.
Whilst this type of game now seems like an obvious fit for VR, we had a few false starts getting here.
In early 2015 PlayStation was keen to receive VR ideas and originally, we looked at a drone racing game. Something we hadn’t considered was how the VR locomotion would affect gamers’ heads and stomachs… and given that I, along with our MD James Marsden, were particularly prone to simulation sickness, it was back to the drawing board (via a quick trip to the bathroom…).
Hello everyone! Dave Gabriel from FuturLab here, introducing with great pleasure: Tiny Trax!
Hello, PlayStation.Blog readers! I’m delighted to announce Surge Deluxe for PS Vita! Surge was originally released on PlayStation Mobile and was well received by press and gamers, who took to the leaderboards (and NeoGAF) to show off their skills. Surge Deluxe is FuturLab’s response to feedback received from top players on those leaderboards (and from the NeoGAF community). They demonstrated a deep understanding and appreciation for Surge that was way beyond anything we could have anticipated!
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