If you’ve been keeping track of our recent DRIVECLUB videos – in particular the 4TheSense clip above – you should hopefully have twigged that developer Evolution Studios is hell-bent on delivering the most technically sophisticated console driving game on the market. Its visuals and gameplay systems obviously play a huge part in achieving that goal, but there’s another, less-trumpeted area in which the team are achieving some extraordinary things: audio.
If you’ve been keeping even half an eye on gaming-related forums, blogs and social feeds over the last week or two you will surely have seen the stunning fruits of inFAMOUS Second Son’s brilliant Photo Mode, which developer Sucker Punch added to the game via an update earlier this month. It’s fair to say the new feature has surpassed everyone’s expectations and taken off in a big, big way – there are some absolutely incredible images out there, all created by you, the gamers.
Earlier today we unveiled a trio of new PS Vita titles coming out of our JAPAN Studio over in Tokyo: Oreshika: Tainted Bloodlines, Soul Sacrifice Delta and Freedom Wars. For those unfamiliar with the studio and its heritage, it’s one of Sony Worldwide Studios most interesting assets, responsible for a diverse library of hugely charismatic titles, including Puppeteer, rain, Tokyo Jungle, Gravity Rush and Shadow of the Colossus.
With the the March 21st launch of inFAMOUS Second Son on PS4 just a few weeks away, we recently reached out to you all via Twitter, Facebook, and regional forums with a call for any questions you might have about the latest entry in Sucker Punch’s open-world, superhero series.
As announced in November last year, Naughty Dog is currently hard at work on Left Behind — a new single-player story expansion for its hugely acclaimed PS3 adventure The Last of Us. Acting as a prequel of sorts, the add-on will center around Ellie and her best friend Riley (played by newcomer Yaani King) as they attend a military boarding school in the Boston quarantine zone, prior to meeting Joel and the events in the main campaign of The Last of Us.
As perhaps you can imagine, it’s been an incredibly busy year here at PlayStation. Duly, just before everyone signed off for a few days of well-earned festive respite, I spoke to a number of key figures from SCEE, Sony Worldwide Studios and our partners in the indie world, to find out what their highlights of the past 12 months were, and what they have planned for 2014.
Today, Gran Turismo 6 takes to the track. In keeping with the series’ MO, Polyphony Digital has once again created an incredibly sophisticated and convincing racing simulation, which proudly wears the developer’s unconditional love for the automobile on its sleeve.
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