Author Archive

Oure Announced for PS4 – And It’s Out Right Now!

Posted by on Oct 30, 2017

We at Heavy Spectrum are so proud to have been able to reveal our deeply personal game Oure to you all in Paris. The game aims to give you a unique, dreamlike experience of freedom as you fly through the clouds as a dragon in an adventure about hope, discovery and independence.

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Shadow of the Beast Out Today on PS4

Posted by on May 17, 2016

We’ve reached the end of what has been, for us, an epic journey. Our take on the classic action-adventure game Shadow of the Beast is finally launching on PS4 today!

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Shadow of the Beast on PS4 Includes the Amiga Original

Posted by on May 04, 2016

Hi there, PlayStation fans! We’re delighted to share an element of our game that means a lot to us. This time we want to tell you about the heritage of Shadow of the Beast and the ways we honor it.

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Exploring the Vicious Combat in Shadow of the Beast

Posted by on Apr 21, 2016

Hi everyone, I’m so grateful to have the chance to write this blog post, as I get to talk about a subject close to my heart — gameplay!

I recently got a chance to sit down with James Hawkins, XDev executive producer at Sony, and record us playing a bit of the game as we discuss some of the gameplay design.

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Shadow of the Beast Launching May 17th on PS4

Posted by on Mar 30, 2016

We’ve finally reached a critical point in development and we’re excited to share some good news with our beloved PlayStation fans — Shadow of the Beast will launch in North America on May 17, 2016!

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Shadow of the Beast Update, New Trailer From Paris Games Week

Posted by on Oct 29, 2015

It’s been a great week for gaming news! Lots of wonderful announcements from Paris Games Week, and so many things to look forward to. We’re once again humbled that Sony asked for our game, Shadow of the Beast, to be in attendance amongst such illustrious company.

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Shadow of the Beast: An E3 Retrospective

Posted by on Jun 26, 2015

We’ve had a roller-coaster of a time since our last update to you all. PlayStation invited us to Los Angeles to present Shadow of the Beast as part of the line-up of games coming to PS4 at one of the biggest gaming events on the planet, E3! For us, this was a huge honor — particularly with the game still being pre-alpha; but we were both delighted and excited to have another opportunity to showcase the gameplay.

As a studio we’ve been working hard planning out the other levels for the game, being careful to try and stick to our brief that every level needs to feel different to every other one. We’re still building out these environments, but we wanted to take the opportunity to share some new screenshots — both from the “Arid” level that we showed at E3 and a sneaky early-peek at how some of the other levels are shaping up.

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Shadow of the Beast on PS4: Beauty and Brutality

Posted by on Apr 16, 2015

Hi PlayStation.Blog readers, it’s been a while since our last update on Shadow Of The Beast — our long silence has been because we’ve been working hard to turn the concept we showed last time into a reality. And, though we haven’t quite finished that journey yet, we wanted to take this chance to share with you some early shots from the game.

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