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First Details: Call of Duty WWII’s Zombies Mode

Posted by on Sep 14, 2017

Ever since 2008’s Call of Duty: World at War, I’ve hugely appreciated the Zombies co-op mode that has evolved into a series staple. With Sledgehammer Games taking the reins for COD: WWII, I’ve been dying to learn how this talented studio will innovate on one of the most popular cooperative shooters in history.

This is an especially important question since some of Sledgehammer’s founding members were responsible for the horror classic Dead Space! So we tossed a batch of questions at COD: WWII’s Zombies lead Jon Horsley, senior director at Sledgehammer Games, to learn what the studio is up to. Read on to get the first nitty-gritty details on COD: WWII’s Zombies mode, straight from Sledgehammer.

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Call of Duty WWII Beta Weekend 2 Preview Livestream This Wednesday

Posted by on Aug 26, 2017

Good news! This Wednesday at 10:00am Pacific Time, I’ll be sitting down with the team at Sledgehammer Games to get an exclusive preview of the second weekend of the Call of Duty: WWII Multiplayer Beta. We’ll be streaming live on Twitch, YouTube, and Facebook.

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PlayStation.Blog 10th Anniversary Sale: Save on Editor’s Picks

Posted by on Aug 22, 2017

Just before E3, PlayStation.Blog turned the big 1-0! To celebrate, the Blog team got together and decided to throw our first-ever PlayStation Store sale!

Members of the PlayStation.Blog team hand-picked each and every one of the games below; they represent some of our all-time favorites. If you’re a longtime listener to PlayStation Blogcast, you shouldn’t see many surprises. ^_^

Better yet, we arranged for a healthy 33% discount on every title listed here, for the next two weeks. Special thanks to all the publishers and developers, and, of course, our friends at PlayStation.Store, for making this possible!

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PlayStation @ PAX West 2017: 20+ Playable Games

Posted by on Aug 17, 2017

PAX West returns to Seattle September 1! If you’re making the trip, I’ve got good news — PlayStation is bringing a small mountain of playable VR and PS4 games! You’ll find them in booths 100, 103, 109, 203, and 209.

On the PS VR side, standouts will include cover-based shooter Bravo Team from Supermassive Games; thriller The Inpatient from Supermassive Games; and adorable adventure Moss from Polyarc, among others. You can try out GT Sport in VR, too.

PS4 headliners include Detroit: Become Human from Quantic Dream; GT Sport from Polyphony Digital; Knack 2 from SCE Japan Studio; Marvel vs Capcom: Infinite from Capcom and Marvel Entertainment; and Uncharted: The Lost Legacy from Naughty Dog. Expect to see a number of these games playable on PS4 Pro, too.

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PlayStation Experience Returns to Anaheim December 9, Featuring Capcom Cup

Posted by on Aug 16, 2017

We’re baa-aack…. PlayStation Experience 2017 returns to Anaheim, California this December 9 and 10! Early bird tickets are available right now, and supplies are limited.

PlayStation Experience is a truly magical time of year, and this year thousands of fans will descend on the lovely Anaheim Convention Center to experience the latest and greatest in PlayStation gaming. That includes hands-on time with PS4 Pro on huge, gorgeous Sony 4K HDR TVs, dozens of PlayStation VR demos, game developer panels, rare merchandise and collectibles, and a whole lot more.

We’ve also got a special treat for early bird ticket holders: an invitation to a special event held on the evening of Friday, December 8th, the night before the event formally kicks off. During the special event, you’ll have a chance to get up-close and personal with game developers and PlayStation personalities. Should be fun!

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Star Wars Battlefront II: Three Studios, One Ambition

Posted by on Aug 12, 2017

By many measures, Star Wars Battlefront II is shaping up to be the most ambitious game in EA’s history. It’s a colossal, global development effort that spans multiple game modes, genres, and all three film eras. And it’s being managed by three prestigious studios: Criterion Games, DICE, and the newly-formed Motive Studios.

I recently had an opportunity to catch up with representatives of all three studios: DICE Producer Craig McLeod, Criterion Executive Producer Matt Webster, and Motive Creative Director Mark Thompson.

It’s a juicy conversation — more than 20 minutes of detailed discussion revolving around the game’s conception and how the studio is addressing fan feedback.

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Hands On with Wolfenstein II: The New Colossus

Posted by on Jul 31, 2017

Wolfenstein II: The New Colossus is showing a lot of promise. My recent hands-on time with an early build of the game pointed to a more confident, more polished follow-up to 2014’s subversive hit Wolfenstein: The New Order… which still stands as one of the best story-driven shooters on PS4, by the way.

With Wolfenstein: The New Colossus, developer MachineGames is shifting the fight overseas to a Nazi-occupied “United States of Amerika.”

The themes are heavy, and MachineGames doesn’t pull any punches in its depiction of this dark alternate history — though the studio wisely punctuates the tension with moments of shocking humor, such as the infamous milkshake scene shown at E3.

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Uncharted: The Lost Legacy New Gameplay Video, Hands-on Details

Posted by on Jul 25, 2017

Uncharted: The Lost Legacy plots a bold new course for the time-tested Uncharted formula. Last week I went hands-on with a sequence set in India’s Western Ghats region. The freewheeling, open-ended structure may represent the series’ biggest gameplay evolution since the introduction of multiplayer way back in Uncharted 2: Among Thieves.

Zac and I played the game last week; listen in below to hear our full hands-on impressions.

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