Dreams can come true! In our new episode of PlayStation Underground, Justin and I get our first in-depth look at Crash Bandicoot: Warped, the third and final entry in the Crash Bandicoot N.Sane Trilogy due out in June on PS4. And I’m delighted to report that, 20-odd years later, Crash hasn’t lost any of his charm.
In this episode, Game Director Dan Tenguay explains how developer Vicarious Visions kept the remaster’s overall look and feel authentic, while adding a host of refinements and quality-of-life improvements that will smooth out the experience for the modern gamer.
Star Wars Battlefront II has grand ambitions: a deeper and more engaging online competitive mode, battles that will wage across all Star Wars film time periods, and robust new vehicle combat.
But it’s the new single-player campaign that’s sure to catch the eye of series devotees, particularly in its promise to explore that shadowy period between Return of the Jedi and The Force Awakens.
In the final part of our interview with the game’s senior development staff — including EA Motive’s Mark Thompson and EA Criterion Games’ Matt Webster — we learn more about how EA’s development teams are managing the Herculean expectations that come with developing Star Wars Battlefront II.
Oh boy, look at the date. E3 is almost here! ::hyperventilates in corner::
You’ve probably got questions. Luckily, I’m here to provide (some) answers! This year, PlayStation Live From E3 2017 is serving up four days of new game demos, developer interviews, and new trailers, beamed straight from the E3 show floor. We’re preparing more than 15 hours of live content across dozens of games on PS4 and PS VR.
Hard to believe that it’s already been more than a month (A whole month!) since EA announced Star Wars Battlefront II at Star Wars Celebration in Orlando, Florida.
Though details are still scarce, it’s clear that Battlefront II is shaping up to be an ambitious game that looks to expand upon its predecessor’s popular competitive multiplayer in a host of ways: deeper customization, more playable heroes, and a story-driven, single-player mode.
So we jumped at the chance to spend a few minutes with some of the game’s lead designers, including Mark Thompson, director at EA Motive, and Matt Webster, executive producer at EA Criterion Games.
Tomorrow starting at 10:00am Pacific Time, Bungie will premiere first gameplay footage from Destiny 2. Those attending the event will also get the chance to play the game for the first time on a PS4 Pro. It should be quite the show!
May 16 marks the launch of our big-budget PlayStation VR shooter Farpoint, and from what I’ve played it’s set to be one of the medium’s defining games.
But the date will also see the release of the PlayStation VR Aim Controller, a sleek device that seeks to become the standard-bearer for VR first-person controllers. It’ll be available in launch bundles for Farpoint, and separately in limited supply.
Tekken has been my fighting series of choice for almost 20 years, so you know I wasn’t gonna miss an opportunity to finally get some quality time with Tekken 7 just weeks before its June 2 PS4 launch date. Watch the new episode of PlayStation Underground to see me and legendary Tekken community advisor MarkMan23 trade blows.
Deep in Carja territory stalks a machine that strikes fear into the heart of every hunter. The legendary Redmaw. A mechanical beast of such strength and ferocity that it has killed everyone who has crossed its path. And you can bet you’ll be the one to finally bring it down.
Redmaw’s story threads throughout the Hunter’s Lodge quest line in Horizon Zero Dawn. Tales of its victims mark your entry into this old-fashioned club of big machine hunters, and tales of the glory its killer will receive accompany your ascent through its ranks. It’s a carefully planned setup that eventually sees you travelling deep into a remote region for an encounter that will have repercussions not only for lead character Aloy but also the Hunter’s Lodge itself.
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