Welcome to your official resource hub for information on PlayStation VR. We’re covering everything, from the setup requirements to the technical specifications and beyond. If you have a question about PS VR, this guide should have an answer. And if it doesn’t have what you are looking for, just leave us a note in the comments below. We’ll do our best to update this continually before, during, and after launch.
Now… on to the Ultimate FAQ!
Any day that Rockstar Games issues a new trailer is a special day. And today, we’ve got the all-new trailer for Red Dead Redemption 2, which was captured on PlayStation 4. Red Dead Redemption 2 is coming to PS4 this Spring.
Here are the latest details, straight from Rockstar:
Red Dead Redemption 2 is the story of outlaw Arthur Morgan and the Van der Linde gang as they rob, fight and steal their way across the vast and rugged heart of America in order to survive.
Ever since 2008’s Call of Duty: World at War, I’ve hugely appreciated the Zombies co-op mode that has evolved into a series staple. With Sledgehammer Games taking the reins for COD: WWII, I’ve been dying to learn how this talented studio will innovate on one of the most popular cooperative shooters in history.
This is an especially important question since some of Sledgehammer’s founding members were responsible for the horror classic Dead Space! So we tossed a batch of questions at COD: WWII’s Zombies lead Jon Horsley, senior director at Sledgehammer Games, to learn what the studio is up to. Read on to get the first nitty-gritty details on COD: WWII’s Zombies mode, straight from Sledgehammer.
Good news! This Wednesday at 10:00am Pacific Time, I’ll be sitting down with the team at Sledgehammer Games to get an exclusive preview of the second weekend of the Call of Duty: WWII Multiplayer Beta. We’ll be streaming live on Twitch, YouTube, and Facebook.
Just before E3, PlayStation.Blog turned the big 1-0! To celebrate, the Blog team got together and decided to throw our first-ever PlayStation Store sale!
Members of the PlayStation.Blog team hand-picked each and every one of the games below; they represent some of our all-time favorites. If you’re a longtime listener to PlayStation Blogcast, you shouldn’t see many surprises. ^_^
Better yet, we arranged for a healthy 33% discount on every title listed here, for the next two weeks. Special thanks to all the publishers and developers, and, of course, our friends at PlayStation.Store, for making this possible!
PAX West returns to Seattle September 1! If you’re making the trip, I’ve got good news — PlayStation is bringing a small mountain of playable VR and PS4 games! You’ll find them in booths 100, 103, 109, 203, and 209.
On the PS VR side, standouts will include cover-based shooter Bravo Team from Supermassive Games; thriller The Inpatient from Supermassive Games; and adorable adventure Moss from Polyarc, among others. You can try out GT Sport in VR, too.
PS4 headliners include Detroit: Become Human from Quantic Dream; GT Sport from Polyphony Digital; Knack 2 from SCE Japan Studio; Marvel vs Capcom: Infinite from Capcom and Marvel Entertainment; and Uncharted: The Lost Legacy from Naughty Dog. Expect to see a number of these games playable on PS4 Pro, too.
We’re baa-aack…. PlayStation Experience 2017 returns to Anaheim, California this December 9 and 10! Early bird tickets are available right now, and supplies are limited.
PlayStation Experience is a truly magical time of year, and this year thousands of fans will descend on the lovely Anaheim Convention Center to experience the latest and greatest in PlayStation gaming. That includes hands-on time with PS4 Pro on huge, gorgeous Sony 4K HDR TVs, dozens of PlayStation VR demos, game developer panels, rare merchandise and collectibles, and a whole lot more.
We’ve also got a special treat for early bird ticket holders: an invitation to a special event held on the evening of Friday, December 8th, the night before the event formally kicks off. During the special event, you’ll have a chance to get up-close and personal with game developers and PlayStation personalities. Should be fun!
By many measures, Star Wars Battlefront II is shaping up to be the most ambitious game in EA’s history. It’s a colossal, global development effort that spans multiple game modes, genres, and all three film eras. And it’s being managed by three prestigious studios: Criterion Games, DICE, and the newly-formed Motive Studios.
I recently had an opportunity to catch up with representatives of all three studios: DICE Producer Craig McLeod, Criterion Executive Producer Matt Webster, and Motive Creative Director Mark Thompson.
It’s a juicy conversation — more than 20 minutes of detailed discussion revolving around the game’s conception and how the studio is addressing fan feedback.
Would you be willing to answer a few brief questions about PlayStation.Blog?