In every Assassin’s Creed game, there is a moment where the assassin clambers up to some high-reaching vista — a tower, a balcony, maybe even a ship’s mast — and briefly focuses their eagle eye on the land below them before bounding forward into a leap of faith.
Before the first post-launch content arrives, Assassin’s Creed Odyssey will deliver an epic adventure across Ancient Greece, in which you’ll match wits with historical figures and mythical monsters. To find out more about what’s ahead when the game launches on October 5, we chatted with Jonathan Dumont, Creative Director for Assassin’s Creed Odyssey.
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Assassin’s Creed Odyssey takes PS4 players all the way back to Ancient Greece during the 5th century BCE, when Athens and Sparta were locked in a war that would shape the course of Western civilization for millennia to come. Your role in the Peloponnesian War, however, isn’t to work in the dark to serve the light as an Assassin. Set hundreds of years before the events of Assassin’s Creed Origins, Odyssey instead casts you as a mercenary, free to forge your own path and build your own alliances. And that means the introduction of something new to Assassin’s Creed: the freedom to make story-altering choices.
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