Whenever you get your hands on a new game console or electronic gadget, you want to check out all of its shiny new features. Little Deviants is just perfect for that – it uses a host of different player inputs in a collection of games that is only possible on PS Vita.
It’s developed by Bigbig Studios, the creators of Pursuit Force and MotorStorm: Arctic Edge, bringing a wealth of handheld development experience to what was one of the most popular Vita titles shown at E3. As part of our program of live video interviews, I caught up with Richard Ogden, Game Design Director, to eek out as much info about the game as I could.
This year’s E3 is going to be cool! Especially for a games fan like me, as I’ll be jetting over to LA to help tell the world about the incredible NGP and our flagship game Little Deviants. It’s a game that’s been a decade in the making – Bigbig Studios is a proud 10 years old and we’re celebrating with a new logo and new website. Today I’d like to give you all an insight into how Bigbig Studios began and the story so far.
Would you be willing to answer a few brief questions about PlayStation.Blog?