Cosmic Star Heroine has been a huge undertaking for us at Zeboyd Games. With today’s launch, we wanted to share some of the ideas behind the battle system.
Fast-paced battles are key elements to all of our games. While some of our previous games provided stationary, visible encounter points in maps, you were always taken to a separate static screen for battle gameplay. For Cosmic Star Heroine, we decided it was finally time for enemies to move around the map you explored, who would battle you right where you encounter them.
Hi everyone! I’m happy to introduce you to Play Collective, our new name for special game promotions at PlayStation Store. Play Collective will encompass different sales and campaigns for digital games, and the first one starts on March 21 with Everything.
Well, not everything. “Everything” is the name of the first game in this particular Play Collective and kicks off an awesome lineup of six games launching over the next six weeks.
We’re pleased to announce that Cosmic Star Heroine is scheduled to release this summer for PlayStation 4 and PlayStation Vita. $14.99 will get you a cross-buy version full of hours of turn-based RPG goodness!
Cosmic Star Heroine will be coming to PlayStation early next year, but in the meantime, we’re going to be showing off the game at PlayStation Experience 2015!
From the Western-infused opening of Wild Arms to the vocalized battles of the Persona series, music is an essential element to any great RPG. For our upcoming PS4 and Vita RPG, Cosmic Star Heroine, we knew we needed an amazing soundtrack — so we teamed up with Hyperduck Soundworks (Dust: An Elysian Tail, Penny Arcade’s On the Rain-Slick Precipice of Darkness 4, Kingdom Rush: Frontiers).
We here at the two-man development studio known as Zeboyd Games are pleased to announce that our next RPG, Cosmic Star Heroine, will be coming out on PS4 and PS Vita next year! And to go along with that announcement, here’s our Sega-CD inspired opening video for our game! Enjoy! A very special thanks to Dean Dodrill (Dust: An Elysian Tail) who helped out with effects and animation, as well as Chris Geehan and Dan Byrne-McCullough over at Hyperduck (who did the music for our last RPG) for helping make that video go to 11!
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