Embers of Mirrim began as a simple idea. What if a player had the ability to switch back and forth between classic platforming and twin stick controls? We called this core mechanic “splitting:” you start as a traditional platforming character and then ‘split’ into two other characters, each independently controlled with the left and right analog sticks. We ran with this idea and developed it into a simple prototype room (think grey boxes and spheres) to answer some fundamental questions about “splitting:” How does the player decide when to split? What buttons do they use? How and where do the split characters re-combine? How do the split characters move? Is this actually fun?!
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