Hey everybody, Rand Miller checking in to let you know some exciting news! We’ve been polishing our PlayStation VR version of Obduction for a few months, and I’m happy to announce that it’s finally ready! We couldn’t be happier to have this out the door, and we couldn’t have pulled it off without our partners at Legendary. Of course it’s the full version of Obduction with all the beauty and intrigue of its alien worlds, including the bonus content that’s on the PlayStation version. And Obduction is one of the larger PS VR experiences, so get ready to explore some crazy-cool spaces for a while.
Hi, everyone! Justin at PlayStation.Blog invited me to help celebrate the upcoming PS4 release of Cyan’s game Obduction by doing a question-and-answer session with Rand Miller, CEO and lead designer of the game. I have been playing Rand’s games since the 1990s, and Myst and Riven were both huge influences on The Witness. I felt like this was a good opportunity to ask some serious design questions, so here goes!
Hey Playstation Nation,
This is Rand Miller, one of the original founders of Cyan and “Atrus” to those familiar with our legendary Myst series. It’s so exciting to be putting the final polish on Obduction for the PS4 and PS VR. We are working diligently to finalize our launch on August 29th and have put together a great PS4 Obduction theme exclusive for those of you who want to pre-order.
Would you be willing to answer a few brief questions about PlayStation.Blog?